Dead by Daylight

Dead by Daylight

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Private Paula (Banned) Jul 25, 2017 @ 9:36am
New Killer - The Huntress PERKS and Killer Power
https://www.youtube.com/watch?v=9sXTC-uzjWM





Killer Perks – The Huntress

The Huntress perks revolves around the hunt of the prey, to track and find so that she can get close enough to make the kill.




Territorial Imperative

Unlocks potential in one’s Aura Reading ability. Survivors’ Auras are revealed to you when they enter the basement and you are more than 24 meters away from the basement entrance.

“We’re not safe anywhere….”

Beast of Prey

Your lust for a kill is so intense that your connection with the Entity is momentarily lost, making you totally unpredictable.The red stain disappears for a limited time once Bloodlust kicks in.

“Where did she go?”

Huntress Lullaby

Your hunt is an irresistible song of dread which muddles your prey’s attention. Survivors within your terror radius receive a regression penalty when missing any Skill Check.

Each time a Survivor is hooked, Huntress Lullaby grows in power; the time between the Skill Check and its sound warning becomes shorter.

“That song, it drives me crazy!”




Killer Power – The Huntress: Hunting Hatchets

A skill taught by her mother and mastered in the wild. The Huntress can throw Hatchets with deadly precision.

Carry 5 Hatchets
Charge throw for maximum throwing speed
Can cancel Hatchet throw
Hatchets are consumed on use
Refill Hatchets at Lockers




KILLER Bio (for those who are itnerested, lot of Text)


Killer Bio: The Huntress

As soon as Anna was able to walk, her mother started teaching her how to survive a harsh, solitary life in the northern woods. Living in such an extremely remote and dangerous area required skill and resilience. When sunlight became too dim for productive activities, they would take refuge in their house, a sturdy old cabin constructed to resist the toughest winters. Close to the hearth’s warmth, Anna would rest in her mother’s arms, surrounded by the few wooden toys and masks she had crafted for her. Drifting off to sleep with stories and lullabies, she dreamt happy dreams, ignorant of the events that would soon change everything.

Anna and her mother were stalking a great elk through the woods. They knew it was dangerous prey, but it had been a particularly difficult winter and they were almost out of food. The specter of starvation frightened them more than any forest creature. Without warning, the elk reared, bellowed and charged at Anna. She was paralyzed with fear as the whole world seemed to shake under the immense beast’s pounding hooves. The elk was close enough for Anna to see the murderous fury in its eyes when her mother threw herself in its path, ax in hand. A bloodcurdling scream escaped from her lips as the elk impaled her upon its antlers and hoisted her into the air. With all her strength, she brought her axe down on its head again and again while it tried to shake her loose. With a sickening crack, the antlers snapped and Anna’s mother was free. The beast collapsed.

Anna was too small to move her mother’s broken body, so she sat with her in the clearing where she had fallen. To distract her from the dying elk’s cries, Anna’s mother held her and hummed her favorite lullaby. They stayed like that, the huntress and the elk getting quieter and colder, until Anna was alone in the silent forest. Eventually she stood up and started the long walk back home.

Still a child, she knew just enough about life in the frozen forest to survive. She followed her instincts and became one with the wild. She got older and stronger and practiced her hunt. As she grew into a dangerous predator, her humanity became a half-remembered dream.

She widened her territory and lived off her hunts. She worked her way up through squirrels and hares and mink and foxes. Eventually she grew tired of them and hunted more dangerous animals like wolves and bears. When unsuspecting travelers came through her woods, she discovered her new favorite prey: humans. Unlucky souls who strayed into her territory were slaughtered like any other animal. She liked to collect their tools and colorful garments and especially toys when there were little ones. But she could never bring herself to kill the little girls.

Girls she would take back to her house, deep in the woods. They were precious, and looking at them woke up something deep in her heart. She craved the closeness of a loved one, a child of her own. Among the pillaged wooden toys, dolls and story books she couldn’t read, the girls would be tied by the neck with a rough and chafing rope fastened firmly to the wall. She couldn’t let them wander off, or they would surely die outside.

Every time, the girls would waste away and die of cold or starvation or sickness. Every time, it plunged Anna deeper into pain and sorrow and madness. She was compelled to try again, and started raiding the nearest villages to slaughter families and kidnap their daughters. She wore one of the animal masks her mother crafted for her so many years earlier to try to calm the frightened children. Villagers spread the legend of a half-beast lurking in Red Forest: The Huntress, who killed men and ate little girls.

War eventually came to the forest. German soldiers began to pass through, on the march to attack the collapsing Russian Empire. During these dark times, there were no more travelers. The villagers had abandoned their homes, and no more little ones to be found; only soldiers. Many of them were found with violent ax wounds. Whole groups disappeared mysteriously. Once the war was over, the rumors of The Huntress disappeared with it, engulfed by the Red Forest.





NEW SURVIVOR David King Screenshot
https://assets.rockpapershotgun.com/images/2017/07/dbd3-620x349.jpg

More infos about the new Survivor can be found here
https://www.rockpapershotgun.com/2017/07/25/dead-by-daylights-newest-survivor-is-a-terrible-person/







SOURCE: http://www.fangoria.com/new/dead-by-daylight-unleashes-the-huntress-in-new-chapter-a-lullaby-for-the-dark-exclusive/



Last edited by Private Paula; Jul 25, 2017 @ 9:48am
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Showing 1-15 of 94 comments
Zombie Jul 25, 2017 @ 9:38am 
Is this legit?!?
subhuman filth Jul 25, 2017 @ 9:38am 
Her first perk is gonna be the favourite perk of basement camping hags
zero2dash Jul 25, 2017 @ 9:40am 
See? I knew it.
Finite supply of hatchets can be carried.
Everybody can come down off the ledge now. :steammocking:
Last edited by zero2dash; Jul 25, 2017 @ 9:40am
Private Paula (Banned) Jul 25, 2017 @ 9:41am 
yes this is legit.
ColonGlock Jul 25, 2017 @ 9:44am 
Wow, we are in for some serious fun!
Zombie Jul 25, 2017 @ 9:44am 
Her perks seem so useless...that's really depressing. I just saw an interview which spoiled the survivors abilities, and his first perk sounds so broken. You are invincible for a short period after being injured, that's gonna break the game so bad....
Der Geselle Jul 25, 2017 @ 9:44am 
Mmmh, not my favo. killer
Private Paula (Banned) Jul 25, 2017 @ 9:44am 
Originally posted by cronnoponno:
Her perks seem so useless...that's really depressing. I just saw an interview which spoiled the survivors abilities, and his first perk sounds so broken. You are invincible for a short period after being injured, that's gonna break the game so bad....


what interview?
Zombie Jul 25, 2017 @ 9:46am 
Originally posted by Ra's al Ghul:
Originally posted by cronnoponno:
Her perks seem so useless...that's really depressing. I just saw an interview which spoiled the survivors abilities, and his first perk sounds so broken. You are invincible for a short period after being injured, that's gonna break the game so bad....


what interview?



https://www.rockpapershotgun.com/2017/07/25/dead-by-daylights-newest-survivor-is-a-terrible-person/



''Line Break is King’s second perk, a brief but powerful ability that gives the survivor a jolt of adrenaline that can be activated when injured. The result is a burst of speed and, even more importantly, immunity to damage and traps. Essentially it’s temporary invulnerability, which will no doubt infuriate killers.

Though Behaviour Digital designs each perk with an eye to how it will work with any other, since they can all be mixed and matched, Line Break seems like a particularly good accompaniment to I Got You, Son. You can run in, take a blow and give an ally a chance to flee, and then escape with your life, leaving behind a very stroppy psychopath. Cote reckons it’s going to be pretty popular – a perk that is likely to become an important part of the meta.''



''With that in mind, King can get all up in the killer’s face, stopping it from murdering one of his fellow survivors. It’s something the team saw players trying to do, protecting each other, but now there’s a perk that actively encourages and rewards this tactic. It’s called ‘I Got You, Son’ and nets the survivor a 50 percent bonus to blood points, Dead By Daylight’s in-game currency, every time they rescue a fellow survivor or body-block a killer, taking a hit.''




These two perks are gonna break the game so bad, yet the killers perks seem so useless.
Michi Jul 25, 2017 @ 9:47am 
Beast of prey will be perfect for my hag!
Gorgamungus Jul 25, 2017 @ 9:47am 
Huntress Lullaby might be decent on Doctor if you max out his terror radius. The other perks seems kinda situational.
SunshineEffect Jul 25, 2017 @ 9:47am 
The Big Question is, if the Hatchets apply On-Hit Effects like NoeD, Devour Hope or similiar. Becuase that might lead to her being ridiculously broken
Zombie Jul 25, 2017 @ 9:48am 
Originally posted by SunshineEffect:
The Big Question is, if the Hatchets apply On-Hit Effects like NoeD, Devour Hope or similiar. Becuase that might lead to her being ridiculously broken


Do the trappers traps trigger NOED? (honest question).

If it does not then I think it is safe to assume the hatchets won't either.
Ichmag 🔑🌙 (Banned) Jul 25, 2017 @ 9:49am 
Its interesting that the war has been mentioned again. The nurses customisation also has WW II clothings. I wonder if every killer is from that time and is somehow connected to the War
zero2dash Jul 25, 2017 @ 9:52am 
My thoughts on Huntress perks obviously based solely on this info:

Territorial Imperative - don't see much use for this

Beast of Prey - relies on chase, and survivors will always keep your location so not very useful

Huntress Lullaby - STRONG. Combo that with Thanatophobia and/or Hex: Ruin = a trial nightmare. Will be ridiculously good for Doctor and Madness II/III.
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Date Posted: Jul 25, 2017 @ 9:36am
Posts: 94