Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Bond lets you find allies who are enar you. Injured or Not.
Open Minded increases the range of Bond and all Aura abilities and stacks.
A full team of Bond + Open Handed is OP AF.
But alot of people don't use it because they're too crutched on Sprint Burst, Self Heal, Botany Knowledge and Lightweight.
You dont need bond to check where the killer is. You can do that without any perks, its called game sense.
Seeing other survivors was pretty much arbitrary information.
Not good enough to justify replacing an actual good survivor perk
Don't think I'll ever use another build for more than a few games
I use Empathy 3 because I only have it atm. What do you mean wallhacks tho?
I'm trying out bond. I like it when you're trying to find someone to heal you.