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3 minutes to respawn - 2-4 gens are popped.
Either unfinished sabo'd hooks need to self repair, or get ready for "Killer Hook Repair animations", just like "Generator damage animations" as if their time isn't precious enough.
Last thing I heard was that they BUFFED sabo.
Along with regen hooks and IG nerf this will be a net buff to sabo.
hey, lets make a worst case scenario the other way around.
guy wants to get to hook, but killer is too quick, hooks the guy, then downs the one who just wanted to sabo the hook. 2 other friends come and want to help and the killer downs them. noone ran unbreakable. rip.
Your worst case scenario is that it takes ten times more effort, skill, coordination and luck to do something that anybody can do now?
Anybody calling this a buff is just a salty killer trying to twist the situation so they look like a victim.
Nobody will ever use this perk again unless they're point farming.
+1
This is most likely the case everytime.
This has legit broken my brain.
I tried to follow the logic... but there is a disconnect somewhere along the track.
I had to slug one survivor in my first match ever. Seriously. Braking all the hooks is kinda broken as a game mechanic.
People aren't going to be breaking hooks in 1.5. Why would you break it when you're just starting the 180 second timer? Keeping it at 1% means you can drop it in an instant, and THEN the 3 minute timer starts, AND leaves the killer with a survivor on his shoulder who's going to get free (or slugged.) On top of them gutting iron grasp?
There is no real downside to this from a survivor perspective, aside from not getting the immediate sabo BP.
What I don't understand, is how this is a "salty killer playing the victim" issue. I'm totally lost on that statement.