Dead by Daylight

Dead by Daylight

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Versusia May 29, 2017 @ 8:34pm
STBFL
It's pretty clear that right now, only two Killers can use this perk at all.
It's Shape and Doctor.
Shape can combine stalking and chasing and trigger STBFL's cooldown reduction
Doctor can keep shocking Survivor and get reduction as well.

I've been thinking quite a lot on how to get STBFL to be more useful.
Not nearly as useful as it used to be, but enough to be somewhere above "absolute trash no one uses" tier

Simply speaking, for each level of the perk, reduce the time of chase by 5 seconds
STBFL 1 : You need 20 seconds of chase for bonus to trigger/ 40% cooldown reduction
STBFL 2 : You need 15 seconds of chase for bonus to trigger/ 40% cooldown reduction
STBFL 3 : You need 10 seconds of chase for bonus to trigger/ 40% cooldown reduction
Given sprint burst meta and loops and all that follows, I think that sort of tweak would give some new space for STBFL
Regarding the percentages, I thought of making them fixed at 40%
Seems pretty fair to me.
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Showing 1-15 of 23 comments
I don't know why they made the perk this way. All they had to do was reduce recovery time attacks everytime you would kill someone other than your obsession.
Versusia May 29, 2017 @ 9:01pm 
Originally posted by Areola 51:
I don't know why they made the perk this way. All they had to do was reduce recovery time attacks everytime you would kill someone other than your obsession.
Hey, that's a pretty good idea, if you ask me.
It's indeed Save The Best for Last.
Avenamen May 29, 2017 @ 9:43pm 
Personally i using it on the Hag,and to be honest it saved my ass not the only 1 time
HerrKomm May 29, 2017 @ 9:56pm 
Nobody can use this perk, since playing killer is a race against time, therefore you want to work towards downing and hooking survivors as soon as possible, STBFL is the very antithesis to that.

Which is why you don't combine stalking or shocking with chasing, you either chase and hit them or you use your special ability, and depending on the circumstances you use which one is most likely to aid you in your objective of getting survivors killed ASAP.
Versusia May 29, 2017 @ 10:03pm 
Originally posted by HerrKomm:
Nobody can use this perk, since playing killer is a race against time, therefore you want to work towards downing and hooking survivors as soon as possible, STBFL is the very antithesis to that.

Which is why you don't combine stalking or shocking with chasing, you either chase and hit them or you use your special ability, and depending on the circumstances you use which one is most likely to aid you in your objective of getting survivors killed ASAP.
I disagree. Shape can combine both chasing and stalking prolonging the chase to required 20 seconds.
I dunno about Doctor, but he should benefit that, too
HerrKomm May 29, 2017 @ 10:06pm 
Originally posted by Cyberdemon:
Originally posted by HerrKomm:
Nobody can use this perk, since playing killer is a race against time, therefore you want to work towards downing and hooking survivors as soon as possible, STBFL is the very antithesis to that.

Which is why you don't combine stalking or shocking with chasing, you either chase and hit them or you use your special ability, and depending on the circumstances you use which one is most likely to aid you in your objective of getting survivors killed ASAP.
I disagree. Shape can combine both chasing and stalking prolonging the chase to required 20 seconds.
I dunno about Doctor, but he should benefit that, too
Yes, he CAN do that, however doing so is counter productive, as is the case with the doctor, you don't gain anything from prolonging a chase just to get your STBFL cooldown, you give them the smackaroos as soon and as efficient as possible, which is why you don't see a single top tier killer streamer (even when playing these killers) ever use this perk, because it's garbage.
Last edited by HerrKomm; May 29, 2017 @ 10:06pm
Versusia May 29, 2017 @ 10:09pm 
Originally posted by HerrKomm:
Originally posted by Cyberdemon:
I disagree. Shape can combine both chasing and stalking prolonging the chase to required 20 seconds.
I dunno about Doctor, but he should benefit that, too
Yes, he CAN do that, however doing so is counter productive, as is the case with the doctor, you don't gain anything from prolonging a chase just to get your STBFL cooldown, you give them the smackaros as son and as efficient as possible, which is why you don't see a single top tier killer streamer (even when playing these killers) ever use this perk, because it's garbage.
If you are doing that for the sake of getting infinite EW3, then why not?
And doctor gains a considerable amount of points for shocking.
I might need to do extensive testing for the sake of trying it out on R1 (which is where I am atm), but I suspect PWYF will still be my favorite.
HerrKomm May 29, 2017 @ 10:15pm 
Originally posted by Cyberdemon:
Originally posted by HerrKomm:
Yes, he CAN do that, however doing so is counter productive, as is the case with the doctor, you don't gain anything from prolonging a chase just to get your STBFL cooldown, you give them the smackaros as son and as efficient as possible, which is why you don't see a single top tier killer streamer (even when playing these killers) ever use this perk, because it's garbage.
If you are doing that for the sake of getting infinite EW3, then why not?
And doctor gains a considerable amount of points for shocking.
I might need to do extensive testing for the sake of trying it out on R1 (which is where I am atm), but I suspect PWYF will still be my favorite.
If you're doing it for the sake of getting infinite EW3, then what the hell is even the point of using this perk to begin with? You can one shot everybody, so you're not going to need a reduced cooldown, and on top of that you'd be more interested in stalking, rather than chasing untill you finally got your EW3, in which case you only chase and don't stalk.

And with regards to the doctor; who cares about points? I am playing "killer" not "point farming machine", and PWYF is also extremly bad, since STBFL is just PWYF 2.0.
Versusia May 29, 2017 @ 10:19pm 
Originally posted by HerrKomm:
Originally posted by Cyberdemon:
If you are doing that for the sake of getting infinite EW3, then why not?
And doctor gains a considerable amount of points for shocking.
I might need to do extensive testing for the sake of trying it out on R1 (which is where I am atm), but I suspect PWYF will still be my favorite.
If you're doing it for the sake of getting infinite EW3, then what the hell is even the point of using this perk to begin with? You can one shot everybody, so you're not going to need a reduced cooldown, and on top of that you'd be more interested in stalking, rather than chasing untill you finally got your EW3, in which case you only chase and don't stalk.

And with regards to the doctor; who cares about points? I am playing "killer" not "point farming machine", and PWYF is also extremly bad, since STBFL is just PWYF 2.0.
No-no-no, while I agree that current STBFL is beyond trash, PWYF is better then that.

I can't say PWYF is bad, not with my build.
Wolf (Banned) May 29, 2017 @ 10:19pm 
STBFL is a trash perk now.
The reason it was good pre nerf was the imediate attack cooldown reduction.
Now I have to waste time to gain time.
And it promotes tunneling.
Don't break the chase ro you lose your benefit. Get looped = lose the benefit.
The whole mechanic is unfun to play with and against.
Versusia May 29, 2017 @ 10:20pm 
Originally posted by sturmwolf74:
STBFL is a trash perk now.
The reason it was good pre nerf was the imediate attack cooldown reduction.
Now I have to waste time to gain time.
And it promotes tunneling.
Don't break the chase ro you lose your benefit. Get looped = lose the benefit.
The whole mechanic is unfun to play with and against.
Which is why I believe the time of chase (20 seconds) needs to be drastically reduced.
Wolf (Banned) May 29, 2017 @ 10:31pm 
Originally posted by Cyberdemon:
Originally posted by sturmwolf74:
STBFL is a trash perk now.
The reason it was good pre nerf was the imediate attack cooldown reduction.
Now I have to waste time to gain time.
And it promotes tunneling.
Don't break the chase ro you lose your benefit. Get looped = lose the benefit.
The whole mechanic is unfun to play with and against.
Which is why I believe the time of chase (20 seconds) needs to be drastically reduced.
Which is why I believe it should never have been added.
You just try to beat a dead horse.
You can't fix this mechanic, it's flawed at it's core.
The perk already had a major drawback build in, the obsession has to be alive.
This is a fun mechanic, for both sides.
Versusia May 29, 2017 @ 10:32pm 
Originally posted by sturmwolf74:
Originally posted by Cyberdemon:
Which is why I believe the time of chase (20 seconds) needs to be drastically reduced.
Which is why I believe it should never have been added.
You just try to beat a dead horse.
You can't fix this mechanic, it's flawed at it's core.
The perk already had a major drawback build in, the obsession has to be alive.
This is a fun mechanic, for both sides.
Well convince them to change back, jesus, I want my baby STBFL back.
I'd give everything Survivors want just for the sake of having it back the way it used to be.
HerrKomm May 29, 2017 @ 10:35pm 
Originally posted by Cyberdemon:
Originally posted by HerrKomm:
If you're doing it for the sake of getting infinite EW3, then what the hell is even the point of using this perk to begin with? You can one shot everybody, so you're not going to need a reduced cooldown, and on top of that you'd be more interested in stalking, rather than chasing untill you finally got your EW3, in which case you only chase and don't stalk.

And with regards to the doctor; who cares about points? I am playing "killer" not "point farming machine", and PWYF is also extremly bad, since STBFL is just PWYF 2.0.
No-no-no, while I agree that current STBFL is beyond trash, PWYF is better then that.

I can't say PWYF is bad, not with my build.
PWYF is pretty atrocious, STBFL is just even worse.
Wolf (Banned) May 29, 2017 @ 10:36pm 
Originally posted by Cyberdemon:
Originally posted by sturmwolf74:
Which is why I believe it should never have been added.
You just try to beat a dead horse.
You can't fix this mechanic, it's flawed at it's core.
The perk already had a major drawback build in, the obsession has to be alive.
This is a fun mechanic, for both sides.
Well convince them to change back, jesus, I want my baby STBFL back.
I'd give everything Survivors want just for the sake of having it back the way it used to be.
Since the Devs destroyed both perks that gave attack cooldown reduction a lot of killer complain about chases being to long, pallets wasting to much time, etc. Coincidence?
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Date Posted: May 29, 2017 @ 8:34pm
Posts: 23