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Try to go out your shop and sell at people,
That's so lame.
Starting the game off with some grinding seems like pretty pisspoor game design. I'm just gonna go play Recettear.
This I learned my second time playing, because I spent all my money on inventory the first time and couldn't afford anywhere to place the items! Playing Recettear is not training for this game, be prepared to learn how to play.
http://steamcommunity.com/sharedfiles/filedetails/?id=961773536
You don't HAVE to go sell to people, but a shop with one pedestal is not very inviting. Who goes to a restaurant that has one chair and no tables? Unlock shelves as soon as you can, too. They hold 12 small items of most types. There are a few things they can't hold that are considered small, but you can toss a dozen potions on each one so I think they are worth the early investment.
I found that it's actually faster to run around selling directly to people for the first little bit to make some quick cash, then you can set up the shop once you have a bit more money. I found that out after I played a couple days and was basically wondering the same thing as you were. You have to keep the price margin fairly low, too, or they will either pick it up and drop the item, or try to steal it. I found 120% was pretty good at first, and now I rarely have thieves at 140% with only one of the anti-thief perks unlocked.
My biggest issue is that it does feel like too much of a grind at some stages, and it's awfully repetitive.
Oh, and unlock the inn as soon as you can. It's basically free money.