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Will people stop saying "I been fishing 100 years, i have done xyz..... So i should be able to in game".
-Timescale will need to change 1:1
-Fish rates reduce/increase day to day (catching fish every cast must go)
-Fast Forwarding of time
Bottom line is we do not have a simulator. While i would enjoy trying a real fishing sim... this game is not it, it is just that a game. A Fishing Game Simulator not a Fishing Simulator game.
Disregarding the fact that yes, using a crankbait and retrieving as fast as possible is established as one of the best fishing methods for stripped bass anywhere, a fact the developers should have covered in their research on the species. Where, anywhere in the forum do I say what speed I have used retrieving the lure?
It is clear you are less interested in responding to what is said, than you are in responding to some discussion that exists in your imagination. Why, I do not care, nor do I have any interest in engaging you further in some pointless merry go round.
I did not chose to develop a fishing simulation, the developers decided that is how they wished to use their time, creating in their own words, "the ultimate fishing simulation". Should they wish to revisit and revise the accuracy they are striving for and use different terms such as “arcade game” we can revisit the argument about what should or should not be included for accuracies sake over playability.
Right now Crankbaits are more effective when they are allowed to bob to the surface using stop and go, more so than any other retrieval method. Even ignoring the target fish, and the location, this is an error. They are not best used like this, they are not designed for fishing like this, there are other methods and lures better suited to fishing the surface layer.
Deleted and then reposted due to my inability to use formatting tags correctly
Some Anglers like to use Large Plastic Shads... simular to the ones in game but a lot bigger.
While others like me Prefer large bait for them. Only Time i used Rapala or other crank baits was for Blue Fish... but even then i still prefer to Snag a live bunker and then catch a Blue.
Also you keep saying stop and go is the best in game with Crankbait... for me its not. Like stated above, Michingan is where the Crankbait shines and Speed 2 steady retrive is how i catch all mine. Your in Califorina.... try a differant lure. (hint: Shad.... but im repeating myself again)
Again someone making comments about things not said; for some reason you Muppet's have it in your heads it was my intention to fish these lures without any alteration in course at a constant speed, without any input whatsoever, that is not what a constant retrive means, lol, I know how to fish crankbaits.
I too can list websites, videos and books, all of them will show entirely different priorities to approach crankbait fishing. How and why you fish floating crankbaits differently to those that sink, and different again to articulated bodies, including comments from record holders on targeting stripped bass with lures. Look hard enough on the internet and you can find a website to back up any argument.
Crankbaits do not become available at level 20, the first is available for use before California, therefore it is not unreasonable to expect them to be viable using typical methods, particularly given the fact they are the perfect lure for Strippers irl. The fact you had never fished them as previously described Krhymez means little, and is as much as I would expect. What I did not expect was blanks until I fished stop and go; which is exactly what happened when over more than 4 days in game I tried the 5/0's in California.
This is the issue I posted about, their viability using stop and go over other retrieval methods, points the developers have already admitted are an issue. I did not start the thread with the intention of answering comments not even made, all of which have carried the thread ever further from the original.
Regardless of all the fluff and wasted time, stop and go is not how you get the best from this type of hollow body lure and nor should it be in game, any angler that would argue differently is not worth the effort. You can catch bass on soft drinks cans with string, a hook with cigarette filter as bait, this doesn't mean you should use them everyday, nor that they are the best methods simply because they work once in a while.
I use a simple cast and retrieve at speed 2, and found it very effective for me.
However, since my last post, after switching to higher retrieve rate reels I have had a couple of fish, and I now suspect I know what is going on. Contrary to popular belief I had not tried retrieving these lures in game with a reel speed higher than two.
Because the game does not use distinct fish ai, it instead uses a mechanic that spawns fish based on a combination of values. These values increase the likelihood of fish being spawned when a bait or lure passes through certain fixed locations around the map.
Based on what I have seen so far, combined with a lot of educated guesswork. Unlike other lures, crankbaits do not appear to track or rely on how well the user is executing a given technique. Instead, in addition to the in built attraction value that every bait and lure in game has when compared to each species of fish, crankbaits appear to have a base attraction value or multiplier. I suspect, in addition to those values, when moving through water a crankbaits speed needs to be within a specific range while passing through spawn points to trigger, or increase the likelihood of the fish spawn mechanic. Assuming I am correct, switching reels now means I retrieve the baits fast enough for the spawn mechanic to find in my favour.
Look at the Exterminator 5500, the Retrive rate..ect. That reel is ideal for Speed 2.
If you were using the vortex, then yes possibly speed 3 would be better.
I would assume the timescale also plays a part in the retival speed. Since one in game hour is 15min, the time is speed up 4x the normal speed.
So when your reeling pay close attention to how fast your are actually bringing in the line.
Feet per sec... its kinda insane.
Vortex and Exterminator has same speed as far as i remember, 80 cm, i think you mean the Helios 2000s/p or 3000s/p i believe they are at 50cm for the p, and 55cm for the s
In theory, you are right, they has same speed. But, the reality is a bit different, VorteX "feels" a bit slower. But i know that this is one of the points were developers are working hard to make it as realistic possible...
About cranks: they are designed to works on retrieve, more or less steady one, but some of them are working even better while are lifting to the surface. Only difference is the way they does it: on retrieve they 'wiggle", imitatting a fish that swims fast, trying to escape from predators' attack range. On lifting, they "wobble", from a side to another, looking like a wounded fish. For very active predators, first presentation is best, but for finicky ones, the second is the irresistible one!
So, getting more bites on "Stop-n-Go" than on steady retrieve is not "flat out wrong". It's just reflecting the activity level for predators, on that place, in that day. Trying same method in a different place, might gets different results.
If you're using a crankbait like THAT then it's time to switch to a jerkbait or glide bait and you're not using a crankbait at it is designed.