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People were using line that was way heavier than the reel drag so DEV punished everyone by introducing the "no max drag" rule instead of limiting us to using balanced gear like they tell us to. If I want to use the free , or non BC, level 84 Saltwater Spinning gear this means I can buy a 143lb rod, a 141lb reel, 110lb braid, and a 99.2lb leader BUT can only use 94lb of drag. This is an absolute contradiction of fishing logic and simply a cash grab to sell BC.
I used to catch Uni Nile Perch up to 451lb with only 410', or 125 metres of braid on my reels, Now I have almost double that to make sure I don't get spooled. Last night a fish took 587', or 179 metres of line before it stopped. I fought it forever because my tension bars, and my rod, were bouncing around like springs and as soon as I touched my trolling motor, went to wind in line, or tried to pimp my rod, the fish would take off again.
When I finally got it to the boat it sat at 12', or 3.6m, for 15 minutes , often with its head out if the water, because I could not lift it out of the water. I wasted heaps of time, and % on my gear, to drag it to a suitable shoreline so I could beach it in order to land it. After all that it was only a Nile Perch and not even a trophy. This happened a few more times so I gave up and went to bed. Yes fish will tire but with the boat bug not fixed and the ridiculous changes to the game you will either tire first, destroy your gear, lose it, or die from frustration before you land most of them. It is not a bug it is to make people buy DLC and BC in order to level.
https://steamcommunity.com/sharedfiles/filedetails/?id=3281460374
In real life with a setup like this, the leader would be the breaking part, as it is the weakest.
I could agree that the max drag should be a little more (or at least the same) of the leader since some of the drag is absorbed by the rod, but it seems not that illogical.
Secondly , this whole ticks/clicks or whatever you want to call them drag setting way is complete BS. IRL your reel drag don't work with steps. You tighten and loosen by small margins if necessary as is needed. IE , the drag system should be a % based system where you set your reel's drag for example on 95% or whatever you need it to be.
If you're too low a level, how are you supposed to get that line (without paying real money)?
They really did jerk us over with this new map and the new higher level gear. Can't make a balanced setup until lvl 86. I'm sure most players who have access to Japan but are not lvl 86 or better yet probably went back to the Congo so they can legitimately fish with balanced gear.
I guess it's your day to be obtuse?
Not completely. There are reels that work by steps.
A system like the one you suggest could be interesting but probably there are some problems implementing it with every type of input (keyboard&mouse, controller, touch screen) so they fall back to an imperfect way but that could work better on every platform.
Sometime you need to make a choice based also on what hardware you target and find a middle ground even if the result is not the better one.
Honestly the only thing I can say about the current system is that there a too few steps and it not allow a very fine control, but on the other hand to have more steps require much more interaction with the controls.
LOL
So in real life you would buy a 143lb rod and 141lb reel to fish with 110lb line?
Are you serious?
With 110lb line the rod would not even load up properly and would be little more than a pole (unlike the rubber springs we have in the game that often "slack line" while fighting fish).
It has nothing to do do with hardware. The line/leader sizes are simply numbers coded into the program so they could easily make them more balanced if they wanted to. In real life you should only set your drag at 1/3 to 1/2 the breaking strain of your line (or your leader if you use one and it is weaker than your line). I have fished for tuna with 60lb line and a 200lb leader and this is quite common practice among sport fishermen.