Fishing Planet

Fishing Planet

View Stats:
Thund3rd0m3 Dec 29, 2016 @ 8:08am
Travel Costs
Low level players have only got small nets?
So instead of having expensive travel costs for everyone. As missouri is atm 2000 and 500 daily.
How about a system that works better?
My point is that
This is for Missouri. obviosly the further the travel the more it is
level 3 costs 50 to travel. and 25 next day.
level 4 would be 100 and 50 next day and so on.
Bigger the net the more it costs to travel and next day.
That way everyone can make a small profit and stay in the areas. unless they have over spent on new equip....


Just an idea instead of having to go back to texas all the time
< >
Showing 1-9 of 9 comments
Deconstructed Dec 29, 2016 @ 8:33am 
It's not so bad once you get some larger nets but I do agree it needs some work.

Just leaving Missouri after a 3 day trip.

Costs: 2000 travel, 1500 (for 3 days), 400 for 1 day advanced license = 3,900 credits.

Gross catch with 22lb stringer for 3 days (full stringer mostly pickerel and largemouth) = 4,200 credits

So net profit with 3 days on 22lb stringer: 300 credits

Day 4 is where you would really start making money with that net/stringer size. I also leveled up twice and recieved additional credits for that not counted above.

For me with the numbers above and species caught in Missouri I'd say maybe an increase of payout on fish caught of 10-20% would balance it enough AND make the full store available on location so I am not having to leave when leveling to buy new gear (or simply go without as I did until leaving).
Last edited by Deconstructed; Dec 29, 2016 @ 8:38am
Originally posted by Deconstructed:
It's not so bad once you get some larger nets but I do agree it needs some work.

Just leaving Missouri after a 3 day trip.

Costs: 2000 travel, 1500 (for 3 days), 400 for 1 day advanced license = 3,900 credits.

Gross catch with 22lb stringer for 3 days (full stringer mostly pickerel and largemouth) = 4,200 credits

So net profit with 3 days on 22lb stringer: 300 credits

Day 4 is where you would really start making money with that net/stringer size. I also leveled up twice and recieved additional credits for that not counted above.

For me with the numbers above and species caught in Missouri I'd say maybe an increase of payout on fish caught of 10-20% would balance it enough AND make the full store available on location so I am not having to leave when leveling to buy new gear (or simply go without as I did until leaving).

So you're basically saying that you have fished 12 Real time hours (if you fished the whole day) for a profit of 300 Bucks ?

Hahahahaha....thats just totally insane. Don't get me wrong there are days where I play a similar amount of time.

But what about the regular players ? Let's say someone plays 2 hours (realtime) a day. He's got to do that 6 real days to make a profit of 300 bucks ?

Oh c'mon there's more to do than just a lil balancing. Right now that's only something for the hardest of the hardcore-players.

Ok big lapse of thought on my side. The fishnet is full after a short time. So defo no 12 real time hours.

But my basic statement stays the same. But now i have to agree that some balancing will do the job.
Last edited by florian_schaefer83; Dec 29, 2016 @ 9:09am
Deconstructed Dec 29, 2016 @ 9:11am 
Originally posted by florian_schaefer83:
So you're basically saying that you have fished 12 Real time hours (if you fished the whole day) for a profit of 300 Bucks ?

Hahahahaha....thats just totally insane. Don't get me wrong there are days where I play a similar amount of time.

But what about the regular players ? Let's say someone plays 2 hours (realtime) a day. He's got to do that 6 real days to make a profit of 300 bucks ?

Oh c'mon there's more to do than just a lil balancing. Right now that's only something for the hardest of the hardcore-players.

Ok big lapse of thought on my side. The fishnet is full after a short time. So defo no 12 real time hours.

But my basic statement stays the same. But now i have to agree that some balancing will do the job.

Nope, I fished until my 22lb stringer was full and then fast forwared to the next day. Doesn't take that long to fill a 22lb stringer. Entire trip was less than 2 hours real time.
Last edited by Deconstructed; Dec 29, 2016 @ 9:13am
Thund3rd0m3 Dec 29, 2016 @ 9:14am 
But at level 3-4 you only get a 6.6lb net. level 5 is the 13lb net. i filled up my 6.6lb in a couple of hours. travelled to next day. filled up my net. went to travel again, no money
Deconstructed Dec 29, 2016 @ 9:15am 
Originally posted by Thund3rd0m3:
But at level 3-4 you only get a 6.6lb net. level 5 is the 13lb net. i filled up my 6.6lb in a couple of hours. travelled to next day. filled up my net. went to travel again, no money

Which is why I stayed in Texas until level 8 which is why it does indeed need some work.
dukeof3arl Dec 29, 2016 @ 9:18am 
Originally posted by Deconstructed:
Originally posted by Thund3rd0m3:
But at level 3-4 you only get a 6.6lb net. level 5 is the 13lb net. i filled up my 6.6lb in a couple of hours. travelled to next day. filled up my net. went to travel again, no money

Which is why I stayed in Texas until level 8 which is why it does indeed need some work.

I knew there was a catch ;)
BonPadre Dec 29, 2016 @ 9:19am 
Originally posted by Thund3rd0m3:
But at level 3-4 you only get a 6.6lb net. level 5 is the 13lb net. i filled up my 6.6lb in a couple of hours. travelled to next day. filled up my net. went to travel again, no money
thing is that
Even in old game version, I was always waiting to get the next level after getting acess to a lake... like lake at 5 got there at 6 or even 7...
you wantt o go early ? your responsability, your thinking behind it...
before the game did not need a big thinking on your side... now you may consider lvl up in texas 'till lvl 6 or more to get a bigger fishnet...
I do get it may be painful... but honnestly... the fishnets seems way better leveling along you right now as how it was previously...

Well at least it's how I play the game for now... and mostly how I played it before...
Some will need big habits changes, rules are changing, when rule changes not evreryone adapts, but still, doable even in current state... though yeah tweaking to get the game more accessible to lower levels may be needed.

I'm a bit biaised as I have time to play... I admit that
But instead of increasing the payout for those tiny fishes they should reduce the travel or license costs. I mean the result will be the same but logic-wise it would make more sense.

On the other hand if they reduce the travel/license costs for those beginner lakes it wouldn't "hurt" the higher level guys anymore to go there.

A typical conflict between reality (it is silly to get so much money for fish of that size) and game economic.
Thund3rd0m3 Dec 29, 2016 @ 9:24am 
Fair comment. But when i 1st started playing FP last year. it was only a small amount 25 to travel as that was my state home.
Now state home is gone it is harder to make profit



Originally posted by BonPadre:
Originally posted by Thund3rd0m3:
now you may consider lvl up in texas 'till lvl 6 or more to get a bigger fishnet...
I do get it may be painful... but honnestly... the fishnets seems way better leveling along you right now as how it was previously...

Well at least it's how I play the game for now... and mostly how I played it before...
Some will need big habits changes, rules are changing, when rule changes not evreryone adapts, but still, doable even in current state... though yeah tweaking to get the game more accessible to lower levels may be needed.

I'm a bit biaised as I have time to play... I admit that


I totally agree with your statement. But then if that is the case. IMHO should Missouri be unlocked at level 3? and so and so

That way new players will not fall into the same issues. and having to go back to Texas.
Luckily Texas is free :)
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Dec 29, 2016 @ 8:08am
Posts: 9