Fishing Planet

Fishing Planet

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FishyFrags Apr 12, 2017 @ 10:52am
Ridiculous Premium Membership costs
If you think we are going to pay that much for a years worth of premium, you have another thing coming.....Never in my gaming years have I EVER paid that much for a single game.

What were you thinking of Killerwhale? Do you think we're made of money? Christ dude, lower the cost!

http://steamcommunity.com/sharedfiles/filedetails/?id=903758726
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Showing 16-30 of 44 comments
khaoste Apr 13, 2017 @ 3:40am 
Originally posted by Killerwhale:
Do you have any suggested prices or you just want everything for free ;)?


Before I was hoping and thinking that was an error.

Now I know that this is done in purpose.

Nothing more to say about it.
botrep Apr 13, 2017 @ 3:48am 
Originally posted by Killerwhale:
Do you have any suggested prices or you just want everything for free ;)?
Look at other subscription and free to play games like, for ex., swtor. Consider their subscription price and the amount of content they offer. Get the ratio. Use that ratio for the amount of content you offer (the money you ask has to somehow scale with the work you put in - otherwise it's a bit of a scam trying to take advantage of ppl ).
I used swtor because last i checked has a similar system, nothing locked when paying subscription and a more locked game when you stop paying subscription.
If you try to fish too big a fish with a low test gear it might break and you might have trouble fishing.
Last edited by botrep; Apr 13, 2017 @ 4:08am
XentroDiMentro Apr 13, 2017 @ 4:08am 
Originally posted by Killerwhale:
Do you have any suggested prices or you just want everything for free ;)?

The real issue isn't the costs itself, its what you relatively get for it.

War thunder 1 Year --> $80
+100% RP in all game modes
+50% Silver Lions for active actions in Random Battles
+100% Silver Lions reward for battle time in Random Battles
+50% SIlver Lions reward in other game modes
+ 4 decal slots.

Fishing Planet 1 Year --> $99
- 50% credit boost
- 50% xp boost
- (Are all licenses still included in the 1 year prem pack?)

I mean the difference is insane, and war thunder is a completely finished game, yet fishing planet is E.A so you'd expect it to be cheaper. This is to a point where i am perfectly happy on spending money on your game, but there is no way im just throwing $99 on two measly boosts.

Edit: Would like to note that the general consensus is that even War Thunder premium isn't worth it unless its in a sale.
Last edited by XentroDiMentro; Apr 13, 2017 @ 4:13am
Killerwhale  [developer] Apr 13, 2017 @ 4:38am 
Originally posted by khaoste:
Originally posted by Killerwhale:
Do you have any suggested prices or you just want everything for free ;)?


Before I was hoping and thinking that was an error.

Now I know that this is done in purpose.

Nothing more to say about it.

It was an error. But maybe you have suggestion about game prices.

About prices over free2play - please, check and compare https://eu.wargaming.net/shop/wot/premium/
Jumping_Fish Apr 13, 2017 @ 4:44am 
Hm the Prices are really high for 1 Year Premium.

I like to support the Devs but i have to stop because i buying a lot of DLC's and some Premium

Time and i will look what they will do in the next Months.

Why they are not bring the actually Game for example like 50 euro without Travel and License

Costs and sell the new Lake's in a DLC bundle with some new Gear,Baits etc. for like 20-25

Euro?

And the free Version is with Travel and License Costs but they must slowly decrease the Costs

for Premium and Baits Coins.

Thats only my opinion i know they must make money but i think the only f2p model of Fishing

Planet dont work like it should to do.

Last edited by Jumping_Fish; Apr 13, 2017 @ 6:48am
Perverius Apr 13, 2017 @ 4:52am 
Originally posted by Killerwhale:
Originally posted by khaoste:


Before I was hoping and thinking that was an error.

Now I know that this is done in purpose.

Nothing more to say about it.

It was an error. But maybe you have suggestion about game prices.

About prices over free2play - please, check and compare https://eu.wargaming.net/shop/wot/premium/

WoT is very good and very popular game, superb game. People like it very much. You and your friends can do amazing things in WoT, fun things.

Jokes aside. Take look at that.

http://tera.enmasse.com/store/elite-status

I used to pay it monthly and it felt worth it. You can have blast in Tera (enmasse version, European publisher is a joke) for free. Elite status makes playing even more fun with giving all these boosts, free itens and fast travel. Tera is not early access small game but full blown skill based mmo with crapload of content.

If you did remove fast forward cooldown, gave advanced licenses to all lakes then maybe more people would pay for premium.
My way of thinking is that. If I pay premium then I want uncapped experience in exchange.

Cheers
khaoste Apr 13, 2017 @ 5:21am 
Originally posted by Killerwhale:
Originally posted by khaoste:


Before I was hoping and thinking that was an error.

Now I know that this is done in purpose.

Nothing more to say about it.

It was an error. But maybe you have suggestion about game prices.

About prices over free2play - please, check and compare https://eu.wargaming.net/shop/wot/premium/


When I think at a f2p greatly done and loved by a big mass of people, only one comes in my mind: Path of Exile.

There are no premium accounts or currency, the game is the same for all, only cosmetic things sold for money.
And people buy them, because sometimes honesty pays great.

You can see that path of exile is a completely different manner to present to the market a f2p game, different than world of tanks.

I don't want to tell you that PoE system could be perfect for your product, but there are other ways to make money with a f2p game, beyond premium accounts.

Said that, sorry if I take the liberty to tell you this but, 2 days for admit an error in the forum? Don't you think is too much?
Last edited by khaoste; Apr 13, 2017 @ 7:48am
BonPadre Apr 13, 2017 @ 5:47am 
Originally posted by Killerwhale:
Originally posted by khaoste:


Before I was hoping and thinking that was an error.

Now I know that this is done in purpose.

Nothing more to say about it.

It was an error. But maybe you have suggestion about game prices.

About prices over free2play - please, check and compare https://eu.wargaming.net/shop/wot/premium/
Well I'll give you a now outside look at your model.

I started to play in early November. I found the game very fun and very attractive, because whatever I was doing wrong it had very few impacts on the game experiance.
I bought only 1 DLC, besides that only played for free. ( I bought only one, because it was what I would want to afford in one single game)

Now I have stopped to play the game because your new baitcoin model for lakes and unlimited licenses and the HUGE licenses prices up for the timed licences made me look at it this way....

Previously, even if I wanted to have a shorter gaming session I could... now, besides having all lakes with unlimited due to elder players having bought them while with regular currency in game or either invested in baitcoins to pay your unlimiteds (while I also claim those prices are insane btw...) or having a premium to compensate and play casually... Now I HAVE to play hardcore if I don't own the unlimited license (hardcore = 2h or more to have a decent session, for a medium player like me) or 3-4h to really make money

Your biggest issue is currently that... you compare with a game in which their premium is completely different than yours and aim at a different playerbase... you simply can't go wronger imo as far as comparing

Your game, you are a hardcore gamer.... you basically CAN play it for free and enjoy all...
You are an older gamer of your game and have all unlimiteds, you can play casually... for free...
You are a casual gamer... you can't play for free... and why pay that high price for playing casually ????

In WoT you are a casual gamer, you can play for free....
You are a hardcore gamer, you want/need to win, you need all the premium benefits...
Also their gold use (ammo) is what makes you win...

See the difference ? you try to copycat a marketing plan, where the target of paying players is at the exact opposite... you want your game to be the similar experiance for F2P and payers (it's good for competitions results btw... I applaud that)
You didn't want to go the hunter's way as far as maps goes, and still, you made it laess clear, but you somewhat mimic this with the unlimited licenses...

Your biggest issue is that from an outside look, you still don't have a clear marketplan... You switch too many things (and probably too big major changes) in a too short timespan... (even for an early access and furthermore selling things that highly priced)

You make too many bad decisions based on the wrong players perceptions that hurts your image...

Many forget that the baitcoin packs shown in that pic was including a gift (see the gift box...) and then you simply change that from the gift to "regular" with a 10% discount...
Ever asked yourself how that moved would have been percieved with an outside look, outside of your dev bubble ????

Ever wondered how your "mistake" in the St-Patrick event to lower catchrates was percieved ??? Damn if you make a programming mistake that allow players to earn too many baitcoins during an event... swallow it... and use it as a lesson learned for next time and plan something more carefully...

During the beta, you also did the 2x cash/xp weekend (that lasted for far more than the week-end btw...)... and how many players played the greedy game to get enough cash to get all unlimited licences insted of helping the datas for beta... Fine I got a 7 days premium (thanks) but did that worth the probably 1 more unlimited licence I could get for Alaska that is currently worth 35$ or so ??? (a 30 days permium currently worth less...)

So basically at each step I went in a 6 month span with your game, you have found a way to simply choose the worst possible decision as far as image goes... everytime you can, it seems you just plunge to take the worst decision that allow players to fall on your back and call you greedy...

I'm sorry for you, but yeah your game is great fun, yeah it's nicely done, yeah you need to make money... but definitely, the F2P model I think is not what may get you there imo...
Probably a franchise game with every year release (due to your struggles to finish in promised dates for one example) and also with a yearly release, your players that like your iterations and add-ons will likely buy it next year... the previous years can go on sale but still sell over the 2-3 years after release...
You have time to deal with your taget final vision of the game, you can leave the early acess game tag.... etc, etc...
For me, for a game like yours, a 35-50$ a year could be my sweet spot for buying without thinking... @ the 60-70$ AAA mark, I will think twice... but I may buy IF you don't go DLC lakes way or season pass (I hate both of those practices...)

I have been a franchise player for long on NFL and NBA games...
Your game is more on that league than a F2P... You have a great plan, you have a vision, you have a good player base... but damn, so often with your iterations along your "early access" path, you straight shoot yourself right in the foot...

In the end, only you knows your revenues, only you know if the players you lost due to your january massive game tweak worthed it or not...

All I know, I have been defending your case and your game during the beta...

But you definitely lost me a month (or even less) after your release... because of your non reintroduction on baitcoins on fishes besides events, and the fact you never lowered your regular credits licenses... The only thing that prevent playing your game casually...
Basically you lost me due to your financial model...

I would buy again a 50$ game that I own and can play it all... but I won't pay 70$ to have the "right" to use your servers, have an XP/Cash boost and own nothing... same goes with baitcoins...

Outside view of an older player that still have fun reading the forum mess (yours is very impressive as far as complaints goes btw...) and honnestly... it DOES really hurt imo your game's credibility and your image... you are lucky to have a few good youtubers to help out your cause...

Other games sell based also on forums positiveness... :steamhappy:

Anyway... have fun finding your balance in marketability... I'm still surveying your game and will probably play it again when I find that a system will suit my playing tastes... but for now... you still just drift away from that...
I hope it's fair enough of a comment, that is not either a fanboy comment (as I have often been percieved) nor a flaming one...
Last edited by BonPadre; Apr 13, 2017 @ 6:00am
Stonehill Apr 13, 2017 @ 6:16am 
once you are maxed out at level 40 is premium even desirable? I think the costs are nuts. I do like buying the cheap DLC with added premium bonuses though.
76561198371637061 Apr 13, 2017 @ 7:14am 
Ciao raga, sapete che me sta a sconquinferà in testa? Parlo così in modo che un se po capì molto e pure pekkè nun vojo buttà trp benzina sur foco : nun è che sti qui s8 s8 so pure intrallazzati cor gioco novo che sta pe uscì a fine anno? Dico così pekkè sta mossa dei prezzi così alti ha pure d'avè una ragione. Sarò io cattivo, ma secondo me qui han tentato il tutto x tutto e c'han provato a fa il colpo, visto ke poi lasceranno sto gioco pe andà a lavorà sull'artro?
Si pò esse che vedo trp film polizieschi uahahahaha, però un filo de dubbio m'è salito. Questi han provato il colpo gobbo qui, tanto sanno che de là avranno la "via d'uscita" o na roba simile...
che ne dite :o
Bruno Apr 13, 2017 @ 7:40am 
Why not selling the base game at a reasonable price (say, 40 bucks) with a reasonable amount of unlockable stuff and lakes included in it, and you offer extra DLCs (one-time purchases) for extra lakes and stuff packs. You could also sell cosmetic items in game (say, clothes?) that can be bought with steam wallet or with hard-earned ingame currency. I'm sure you would have a bigger player base that way. With your current model, you won't fish any money in my wallet. There is no way I will ''rent'' a temporary license to fish in this or that virtual lake, that would be too embarassing for me.
Last edited by Bruno; Apr 13, 2017 @ 7:49am
BonPadre Apr 13, 2017 @ 8:00am 
Originally posted by Bruno:
Why not following the same model as TheHunter: Call of the wildlife? You sell the base game at a reasonable price (say, 40 bucks), and you offer extra DLCs (one-time purchases) for new lakes and stuff packs. That would be an instant buy for me, and I'm sure you would have a bigger player base that way. With your current model, you won't fish any money in my wallet.
Issue with that, at some point from comments I have seen here (did not personally read that from devs) devs clearely stated that the Hunter model was not their choice (but it was also probably the earlyer Hunter model, when you had to buy everything to advance from the F2P if I understand correctly...) but there is also a saying that only the dumb ones never change their minds... I currently await to see how the new Hunter model will developp... I would feel rather cheated if in a 6-8 month span they realease 4 new areas at 15$ a piece, bringing in a full year a game from 40$ to 100$... and that is (I fear that) probably the way it will go... and on final, it's more than a AAA game... but yeah current model seems far more approved than the earlyer model.

We, players, all have different feelings about games financial models... a DLC really need to bring up something more for me to buy it... iterations DLC such as in Europa Universalis never got any money from me, neither did Gran Turismo on PS3 with tracks or car packs...
Lately I bought Motorsport manager... and there is a DLC that add GT to the game... even at 8$ I won't buy it... because it just doesn't change the game enough imo to even worth that.

A monthly fee game never really got my attention besides eveonline until the ingame PLEX price went up, so it was a second day job to afford one for a second character, and the game is not fun with only one char... At the time I chose to play GuildWars over Wow due to the reason of one time game's purchase and had tons of fun with it for a lower price than a year of Wow...

I'm pretty damn sure this game would have far more success with one time buy each year, like FarmingSimulator or such... I would buy that. I just personally like a known price from start. As a customer/player I always felt cheated the DLC way...
Last edited by BonPadre; Apr 13, 2017 @ 8:04am
| DRK | Apr 13, 2017 @ 8:06am 
Originally posted by Killerwhale:
Originally posted by khaoste:


Before I was hoping and thinking that was an error.

Now I know that this is done in purpose.

Nothing more to say about it.

It was an error. But maybe you have suggestion about game prices.

About prices over free2play - please, check and compare https://eu.wargaming.net/shop/wot/premium/


This game is nothing like World of Tanks, and the updates World of Tanks receives far surpasses what we receive here. You are comparing apples to oranges and having a caviar return rate in mind. You do some minor changes, and call that a patch and think we the community don't know any better. Well news flash, a lot of us have been gaming for many, many years and seen what game changes are about.

I believe that supporting the development of this game is important for it to survive but your models don't make sense. You want to make money, then start creating content that people want and that people will pay for. Ditch your baitcoins, and have each new lake a DLC. Don't put something in the game and then re-skin it for a fee.

For example: Almost $100 for a 30 day pass to Alaska? A person could purchase a Premium Membership for a week, and a Alaska pass for a week and hit level 38 which would unlock that area for them a heck of a lot cheaper.

$135 for a 1 year Premium membership, to what and for what... Bonus XP & Money and Timer reduction? Well I have over 2 million in game cash, and nothing to purchase... The XP means nothing anymore because there is no content to look forward to past level 38, so I'm not in a rush for anything now the timer can stay as default. My premium runs out this month and I won't renew because there is no point, and especially at those prices.

We should not have to suggest a price for your product. Its up to you to decide what to charge... but don't try to pull a fast one on us. You watch these forms silently and only respond when its appropriate. You intentionally raised the prices on all paid content.

I throw money away in online games and never have thought twice, but for this game it makes no sense since there is nothing to look forward to anymore.
Tommyangelo Apr 13, 2017 @ 8:36am 
I would say from 69.99 to 79.99 for a years worth thats just my two cent for the bait coins however be something from another game something on the slops like swtor cartel coins you after all not a full game yet when its is increase prices maybe 10% reg with 40% to 50% on certain holidays to increase sales like x-mas ect
Last edited by Tommyangelo; Apr 13, 2017 @ 8:38am
76561198371637061 Apr 13, 2017 @ 9:16am 
Originally posted by ¯\_(ツ)_/¯:
Originally posted by Sabbiani:
Ciao raga, sapete che me sta a sconquinferà in testa? Parlo così in modo che un se po capì molto e pure pekkè nun vojo buttà trp benzina sur foco : nun è che sti qui s8 s8 so pure intrallazzati cor gioco novo che sta pe uscì a fine anno? Dico così pekkè sta mossa dei prezzi così alti ha pure d'avè una ragione. Sarò io cattivo, ma secondo me qui han tentato il tutto x tutto e c'han provato a fa il colpo, visto ke poi lasceranno sto gioco pe andà a lavorà sull'artro?
Si pò esse che vedo trp film polizieschi uahahahaha, però un filo de dubbio m'è salito. Questi han provato il colpo gobbo qui, tanto sanno che de là avranno la "via d'uscita" o na roba simile...
che ne dite :o

Sai che c'ho pensato pure io?
Può essere che vogliono spremere fino all'ultimo gli ultimi giocatori paganti per poi spegnere i server e chiudere bottega appena non paga più nessuno.
Nell'ultimo update si vede che non c'hanno lavorato molto, hanno detto di aver sviluppato le nuove physics ma in realtà hanno riciclato quelle di prima di dicembre.
Secondo me c'hanno tipo lasciato 1 o 2 programmatori solo per qualche bug fix e altre cazzatine ogni tanto ma già non ci stanno lavorando più, almeno questa è l'impressione...
Boh, speriamo di no.

Già speriamo di no, altri la pensano così o siamo solo noi due?
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Date Posted: Apr 12, 2017 @ 10:52am
Posts: 44