Fishing Planet

Fishing Planet

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dukeof3arl Feb 4, 2017 @ 9:47am
Spinner/Spinnerbait Physics
This was brought up even before patch 0.7.0:

Spinners and spinner baits do not behave correctly with most setups. If I'm on reel speed 1 or 2 all spinners should be low-mid range in the water. I don't care how light they are. Their hydro-dynamics force them to suspend with tension, I mean they're mini propellers. :)

I can understand hard cranking them to the surface but even then, with a light spinner it's very rare. Especially spinner baits which are normally incredibly heavy. I want to know if this is getting looked at.

Thanks in advance.
Last edited by dukeof3arl; Feb 4, 2017 @ 9:49am
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Showing 1-15 of 31 comments
shadrays Feb 4, 2017 @ 2:30pm 
+1
MarktheMuffin Feb 4, 2017 @ 3:09pm 
+1 also are the cranks being looked at?, before 7.0 the crank icon for me worked, IE had movement to it, as it would act in the water, I think this is the same when in the water, any crank I use seams to have no action to it, before it was fine and I could see the action of the crank when it was close enough to see.
dukeof3arl Feb 4, 2017 @ 4:34pm 
Originally posted by MarktheMuffin:
+1 also are the cranks being looked at?, before 7.0 the crank icon for me worked, IE had movement to it, as it would act in the water, I think this is the same when in the water, any crank I use seams to have no action to it, before it was fine and I could see the action of the crank when it was close enough to see.

I've noticed this as well. Not sure if it's all lumped into the physics problems in general though.

However, I've seen spinners misbehaving since I first started playing. I spinner fish a lot in real life and it's the first thing I noticed where I was like...."yeah that's not realistic"
koolhand Feb 4, 2017 @ 8:04pm 
put it on bug report,the front page is not the place for it.
dukeof3arl Feb 4, 2017 @ 8:23pm 
Originally posted by koolhand:
put it on bug report,the front page is not the place for it.

It's not a bug. It's improper physics. Plus GD gets the most traffic. Things get lost in other sections. Thanks for the heads up though.
Last edited by dukeof3arl; Feb 4, 2017 @ 8:23pm
shadrays Feb 4, 2017 @ 10:03pm 
Originally posted by dukeof3arl:
Originally posted by koolhand:
put it on bug report,the front page is not the place for it.

It's not a bug. It's improper physics. Plus GD gets the most traffic. Things get lost in other sections. Thanks for the heads up though.

Hmm, is this not a general discussion about spinner physics?
Haha, sorry some people just amaze me.
Last edited by shadrays; Feb 4, 2017 @ 10:04pm
Leviathan Feb 4, 2017 @ 11:04pm 
I hate using crankbaits now. Not just that they don't act like they have a movement, but it's the least effective bait, compared to live baits or spoons.
Micropterus Feb 4, 2017 @ 11:17pm 
I think most people will disagree with you on that statement @leviathan, especially nook fisherman and pike fishermen. Its a preference with experience, there is no "most" effective in all situations.

As far as spinner physics I think this is more of an issue with having only 4 reel speeds. When slow rolling a spinnerbait or swimbait the reel speed is generally slower than the 1 mark speed given to us in game, even with the lowest recovery rate reel. If they were to just slow down the 1 mark speed this would create issues with other lures, and so forth and so on. We really need a setting for reel speed similar to the one for line leeder float fishers use. Not to mention this kind of feature would add a layer of expertice benefiting players that use this feature correctly.
INTIMID883R Feb 5, 2017 @ 10:09am 
Spinnerbait should maintain depth no matter the speed
dukeof3arl Feb 5, 2017 @ 10:42am 
Originally posted by BASS15LB:
Spinnerbait should maintain depth no matter the speed

Yes. In most cases it's physically impossible to top water a spinner simply because physics don't allow you to. There's too much resistance. In fact, the fast you reel the more resistance you get.
omer25678 Feb 5, 2017 @ 10:48am 
cranck baits are a problem too
Jefferoo Feb 5, 2017 @ 11:18am 
+1 dukeof3arl
dukeof3arl Feb 5, 2017 @ 2:59pm 
Originally posted by CZBGR Icepick:
Mine sink at speed 1 if I get a nibble.

I may have found the culprit. I'm in Missouri, casting from the default location, but to the second spot down the trail from spawn. I had the crazy idea to risk throwing the lure beyond the pieces of wood that juts out. That's about 3 sticks of wood (one on shore, one in the water, and the third one further away in between from that perspective). I'm casting beyond 200' between them with my rod. In open water, there is a minor effect, but now I see why hooking is actually such a problem for me both with casting and float fishing.

Basically the issue is this: everytime there is a "nibble", the hook actually bounces away from the fish. This is what is accounting for the "Bait is too far away" thing, even if the bobber is static. It turns out true for lures, as every time there is a "bite", I get a dramatic jerk and rebound. Remember that place I mentioned? This spot makes this 10x more dramatic, and reminiscent of the flying fish problem. In 0.7.0, I noted that the hook's behavior had a tendency to skip off the surface, even if you're just dipping without casting fully retracted. It's the same thing here. Pre-0.7.0, this was never a problem.

With this, in that spot, the rebound is so bad, the lure is literally flying 80' or so in the air! I replicated this to make sure and took screenshots for future reference. Also to note, the line physics look ridiculous. It appears the line is sailing through the wind, but assuming there is no wind, it only happens after the rebound. Just floating in the air. The whole time I am just simply reeling in straight without stopping. Because of this, I believe this could attribute to why the line doesn't appear to have enough tension. Basically, the fish doesn't pull the line unless the line is straight. I'm surprised the line doesn't twist itself into a knot already!

Yep - it's SUPER apparent in Alaska when fishing with lighter tackle. A miss-hit causes the bait to skip to the side sometimes 10 ft or more.

Nice find.
Leviathan Feb 5, 2017 @ 3:26pm 
There is one spot in Michigan, where the floating crankbait sinks down to a certain depth and stays there without retreiving.
dbtr Feb 5, 2017 @ 3:33pm 
Originally posted by Leviathan:
There is one spot in Michigan, where the floating crankbait sinks down to a certain depth and stays there without retreiving.
The game is so advanced that it simulates methane chambers.Gas bubbles make the water less dense thus the reduced buoyancy.
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Date Posted: Feb 4, 2017 @ 9:47am
Posts: 31