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Bir çeviri sorunu bildirin
car licensing innit? can't legally sell it anymore and can't pay hundreds of thousands on renewed licenses for a game barely anyone new buys.
Originally, Project CARS 2 was published by Bandai Namco Entertainment in the year 2017. The game was developed by the Slightly Mad Studios. In November 2019 Slightly Mad Studios was bought by Codemasters, the price of the deal was about 30 millions of US dollars. In February 2021 Codex Games Limited, a subsidiary of Electronic Arts, purchased the Codemasters, i.e. Slightly Mad Studios now became a part of the Electronic Arts. Slightly Mad Studios were developing the fourth part of the series when Electronic Arts decided to shut the franchise down in the year 2022.
Electronic Arts shuts down Project Cars // Nov 8, 2022
https://www.polygon.com/23447447/project-cars-canceled-shut-down-ea-electronic-arts-codemasters
What should also be mentionned is that maybe licensing contracts were short because of SMS's greediness, as long before it was acquired by Codemasters, had abandoned the game, with unfinished features, and had stopped paying the fee for the real weather feature. This ridiculous shameful last move tells everything. Nothing to do with EA, which already has its own griefs.
Then why did EA shut down all the servers related only to the second part of the franchise ? Why is first Project CARS game still available on Steam ? This looks very strange. It looks like EA did this deliberately to stop the rival studio from competition on the racing simulators market.
You can try communicating with Bandai Namco Entertainment company directly. Steam will not help you. This is the best what I can suggest.
Unfortunately, in the year 2024 companies publish computer games in a digital way. So, there is no warehouse with optical disks available where you could go and buy a disk from the shelf as it was about 20 years ago in 2004.
Moreover, the so-called "DRM" protection in this game is tied up to the Steam account. This is a huge mistake of game developers to make games tied up to a single platform only. So, now it is impossible to activate and use the digital purchases on Steam without Steam account.
All these negative effects are a consequence of the way how Steam and other digital markets work.
The only way to fix this problem is to stop sponsoring digital DRM evil and buy games either on GOG-like platforms which provide DRM-less products or buy games on optical disks which are very rare today.
There is, however, a third option, but it is very difficult to achieve. We can create our own world with our own games sold on optical DVD and BluRay disks, as it was 10 or 20 years ago. This variant requires a lot of efforts of thousands of people working in different fields – from programmers and artists to simple managers.