Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
edit:
After that i finish the race 1st with 7 seconds lead from 2nd place.. Something is not working like simulation here..
Basically the AI is just animated collision objects that pose as extras on the track.
It's sad.. I was hoping that career mode will be pretty good competition and will give much fun but the more I am going through it my disappointment grows.
Will have to try to compete online but it will need loads of practice while I am not that advanced racer.
I usually use automatic and shift up/down when I need it, especially if I'm just learning the track but manual gbox is surely the fastest option overall.
Thanks for reply guys. Good driving.
Thats not different from any other racing game tbh. Its just more noticable in this game because of the myriad of different cars and tracks that all need testing. Whereas if you are making a F1 game you just have one basic car type to model and test. I would rather have a varied game like PC2 than F1 anyday though. Ive had a lot of fun out of F1 games in the past but PCars is completely different
I just would like to see the AI defending more and being a bit more aggressive when you try to overtake them and doing things like blocking the inner corner so you have to go outside sometimes.
I would also like them to be more unpredictable so they dont always follow the same line every time they come to the same corner. Because if you can predict what they will do you can take over them everytime easily. I would rather have a struggle to get past them.
60% with 50% aggression I dont want them any faster than that.