Project CARS 2

Project CARS 2

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AI Is absolute crap
I can't do a single race without getting slammed from the rear or brake checked on the first few laps. I've tried many different AI settings and same result everytime. This AI feels even worse than Pcars 1 AI at launch. WTF?
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Showing 1-15 of 37 comments
PatientLandBeaver Sep 21, 2017 @ 6:27pm 
This is biggest fail for me. The AI had major issues in PC1 and here we are two years later with PC2 and the game still has shoddy AI that is also wildly inconsistent between vehicles and class levels. Based on the reviews I've read it is still the worst part of the game and has kept me from buying it right now since I'm primarily an offline player.
Last edited by PatientLandBeaver; Sep 21, 2017 @ 6:29pm
Arward Enword Sep 21, 2017 @ 6:45pm 
I guess I'll just have to give online racing a go and see if I can get in with some clean racers
CageyLobster Sep 21, 2017 @ 7:17pm 
I had a faster car overtaking me and veer into me as he passed driving me into a barricade.
I had to watch and rewatch the replay. I couldn't figure out why it would even do it. It was in a faster car, on a downhill straight, with room to overtake. I also had similar things like OP mentions happen on every other race I tried. I refunded. The FFB wasn't good and the AI is dreadful. It's just too pricy a title to gamble with when I have otherr racers that do it better right now.
El Malo Sep 21, 2017 @ 7:36pm 
That bad again eh? Worst then PC1? Shoot, Another dud from Slightly Crazy Studios?

I am actually downloading it now! and all I play is single player. I should have known from YT videos the AI didn't look too good but thought is was due to the game being beta.

Oh well, I can't refund due to me purchasing through CDkeys..Well it didn't cost as much had I purchased here on Steam. I also really got it for the VR(Oculus) so I guess it's a positive just for that since there are so few racing games on VR.
Arward Enword Sep 21, 2017 @ 8:03pm 
Hopefull it'll get better with updates but who knows. I just did a couple online races that were surprisingly clean. They weren't competitive license races either. Finished 2nd in my first race because people can't figure out the cork screw at Laguna Seca! :steamhappy:
Surgical Sep 21, 2017 @ 8:48pm 
i think AI is a bit too strong actually, set at 90, they seem to completely ignore the laws of physics and just fly through corners that I understeer at if go at the same speed
Last edited by Surgical; Sep 21, 2017 @ 8:48pm
Very inconsistent, one corner or section really good other section you can close the gap really easy. In the rain im 2-3 sec faster vs ai for some reason?!
Nürburgring corner 1 = crash fest
Last edited by ionONE (racedepartment); Sep 21, 2017 @ 10:48pm
https://youtu.be/vhveDtGXcg4
The AI is really bad and doesn't pose a real challenge.

Opponent skill level: 120%
Opponent Aggression: 100%

They need to fix this urgently!

It's game breaking!

The whole carrier mode is a joke!

I was playing with my gamepad and didn't even try!
Originally posted by Raklödder:
https://youtu.be/vhveDtGXcg4
The AI is really bad and doesn't pose a real challenge.

Opponent skill level: 120%
Opponent Aggression: 100%

They need to fix this urgently!

It's game breaking!

The whole carrier mode is a joke!

I was playing with my gamepad and didn't even try!
If you don't like the game refund it
Originally posted by 💕🌷💜💖🍷🐝🐾🐺:
If you don't like the game refund it
I bought the game online and have played more than 6 hours, fingers crossed they will fix it...
PatientLandBeaver Sep 21, 2017 @ 11:47pm 
Originally posted by Raklödder:
https://youtu.be/vhveDtGXcg4
The AI is really bad and doesn't pose a real challenge.
Opponent skill level: 120%
Opponent Aggression: 100%

The AI is varies A LOT from track to track. Those maxed out settings won't work for most of the tracks. Once you get a nice skill level percentage at one track, it will be out of whack for another, it's completely inconsistent (from what I've read in many reviews). They should really have the ability to adjust the AI on a track by track basis. Papyrus had this with their racing games decades ago and was very useful!
Last edited by PatientLandBeaver; Sep 21, 2017 @ 11:48pm
Nats Sep 21, 2017 @ 11:57pm 
Originally posted by PatientLandBeaver:

The AI is varies A LOT from track to track. Those maxed out settings won't work for most of the tracks. Once you get a nice skill level percentage at one track, it will be out of whack for another, it's completely inconsistent (from what I've read in many reviews). They should really have the ability to adjust the AI on a track by track basis. Papyrus had this with their racing games decades ago and was very useful!

Yes they need to have a setting for the AI for each track and adjust it.

I find in PC1 that I can comfortably do a decent race against the AI around Oulton and Snetterton at 80% but then they blow me away in Silverstone at the same AI setting. Its frustrating.

I dont know why they cant level out the AI it would only take a months worth of testing with someone driving the same car against the AI trying all the tracks in sequence and adjusting the AI until it runs the same on each track.

Or just run several AI races take the average lap times and compare with real race times and adjust that must be very easy to do.
Last edited by Nats; Sep 21, 2017 @ 11:59pm
D-Fens Sep 22, 2017 @ 12:22am 
Yep the bad AI is one of the reasons I'm refunding this, may pick it up in future if they fix stuff.
ArchangelX Sep 22, 2017 @ 1:47am 
I primarily do time attack so this doesn't affect me as much but the AI in a racing game is super important. Kinda crazy.
Frogster 🐸 Sep 22, 2017 @ 1:55am 
AI is causing carnage on first lap
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Date Posted: Sep 21, 2017 @ 6:09pm
Posts: 37