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How do human warriors compare to Goblin or Orc warriors you get stat-wise, if you ignore the extra jewelry slot issue altogether? Do they generally have better stats, too? - or is it comparable?
It also seems like the ghost is immortal, as long as the party survives. My ghost got to 0 HP at least a dozen times, but she always comes back.
Now I am thinking about building demon and beast-attracting buildings to see what they are like. Unit attraction buildings stack, right? That is, if I build 4-5 dwarf-attracting buildings, then they I will have greater chance of spawning a dwarf then having merely 1?
Give him some nice armor and he's superior than my Human Fighters due to the large shielding bonus.
Got orcs too, they are flat out better warriors, with the trinket slot.
Elves are great too, they retain their Piercing damage if you equip them with Swords or Axes. Think an Elf with a big 2 handed Axe attacking on playing the card, and slotting in first in the fight. It's very strong.
What do you mean? They get less stat points per level?
What about Elves and Dwarves then?
I've never gotten enough elves and dwarves to speak much about them. Dwarves are tough and elves are sort of like really good hunters. Best I can say.
Could you release info on the normal allotted skills of other frequently recruited races/creatures? That would help a lot in recruiting decisions! ;)