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Even with all this you should still expect casualties and you should have a good medic ready to reduce them, or maybe even try to fight them near the herbalist hut so you can immediately heal afterwards.
Things that help:
- elves with axes who do over 100hp per round
- warriors with 80+ damage/armor and 40+ shielding, who can take one hit from most giants
- medics with 30+ skill who have only a 1% chance (if that) to lose a casualty
Every fight is different, but it usually works out. The AI plays the heavy hitter early. If he is confused, I insert two elves in front with him, and sneak one extra guy (usually the medic) if they won't do the job. If he is ready to swing, I insert one of my tanks, and if necessary, shield him with another. Most of the enemy light weights get stabbed as they deploy.
My party is
- 3 human warrior tanks with sword and board (two with decent magic)
- two more warriors with spears (and stealth)
- one sage with ~70 armor, ~30 shield, non-negligeable damage, and 32 medic
- 3 elves with axes and some magic (two with decent stealth)
- one goblin boss with huge strength and spear
- one orc matriarch with huge magic, decent strength and spear
- one shade who is a beast in most alternative challenges and no slouch in combat
So sometimes I have a critically wounded guy when there is a weatherer rin the enemy party, but otherwise I can handle them with no stress... if the deployment goes really wrong, I deploy those with piercing damage (who make up a majority of my men) then run.
No dwarves this run, I do not know why the little buggers are not coming by. If they show up, they will get spears, and maybe a spot on the A-Team if they have better strength that my human warriors...
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The difficulty is maxed except for bloodbath and one more thing that I can't remember. The god is Veles at level 2 (maxed by now, of course)
I ask because i'm curious I finished the giant quest and had no such encounters until now.. except the final battle wich i solved with speech. Now i want to continue up to turn 300, explore, get recipes, perhaps do the domination victory etc. (to get the achievments) ... have no idea what's coming up, because it's my first playthrough with finishing the quests and playing beyond 200 turns.
I play at 270% with bloodbath on, i'm afraid my group is dead if i run in such an encounter and can't solve it with speech.
If you've finished the giant quest you have beaten the hardest part of the game. Fight isn't that much harder than speech and since you have a giant in your party now you should be able to beat them without too much trouble. Actually you get an challenge option against giants now, I think you can do social challenge against any giants now (except maybe undead giants)
The final fight was actually easier than the four star fights, because a weatherer joins you, and acts as a meat shield. I did not lose even one hit point in it, I even took a screenshot.
After the final quest, I stopped playing, but the giant parties on the screen did not go away, so I assume they will still be dangerous. But my A-Team just got +3 strength all around, so I expect it will not be too hard.