Thea: The Awakening

Thea: The Awakening

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Fleshbits Dec 20, 2016 @ 1:06pm
So Giants [spoiler]
I gave the game another play through after a long time sitting on the shelf, because a friend was asking me advice and fromhis description there was alot of new stuff I hadn't heard of last time. Saw that there was DLC, and here I am.

So, giants.....
350hp an 150 blunt dmg?

I have lost every single crafter and gathers and am now left with a company of 5 orcs.
I really don't see a way to live through that except for an orc army wielding piercing weapons.

What are your tactics?
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sikker Dec 20, 2016 @ 5:28pm 
As you said piercing damage is great to get in front of them but you can also use first action and maybe ranged damage to try and kill them before they hit you. Also, make sure that your units with a lot of poison don't waste any of that and always deal double poison damage. I always use the ancient wood from the cosmic tree quests (and other sources) for weapons, the poison can get really powerful. Spears and battleaxes are the best against giants. Don't bother trying to tank them with shielding, they are too strong. Orcs are indeed powerful and I think dwarves are even stronger, but you can also get elves with battle axes since they always get piercing damage. Humans are a bit too weak against giants and you should try to get as many strong units as possible, maybe trade some humans for orcs or elves at the cosmic tree village.

Even with all this you should still expect casualties and you should have a good medic ready to reduce them, or maybe even try to fight them near the herbalist hut so you can immediately heal afterwards.
Tuidjy Dec 20, 2016 @ 6:10pm 
I have come to the point that I take most wandering giants with no casualties (except for the group that contains a weatherer)

Things that help:
- elves with axes who do over 100hp per round
- warriors with 80+ damage/armor and 40+ shielding, who can take one hit from most giants
- medics with 30+ skill who have only a 1% chance (if that) to lose a casualty

Every fight is different, but it usually works out. The AI plays the heavy hitter early. If he is confused, I insert two elves in front with him, and sneak one extra guy (usually the medic) if they won't do the job. If he is ready to swing, I insert one of my tanks, and if necessary, shield him with another. Most of the enemy light weights get stabbed as they deploy.

My party is
- 3 human warrior tanks with sword and board (two with decent magic)
- two more warriors with spears (and stealth)
- one sage with ~70 armor, ~30 shield, non-negligeable damage, and 32 medic
- 3 elves with axes and some magic (two with decent stealth)
- one goblin boss with huge strength and spear
- one orc matriarch with huge magic, decent strength and spear
- one shade who is a beast in most alternative challenges and no slouch in combat

So sometimes I have a critically wounded guy when there is a weatherer rin the enemy party, but otherwise I can handle them with no stress... if the deployment goes really wrong, I deploy those with piercing damage (who make up a majority of my men) then run.

No dwarves this run, I do not know why the little buggers are not coming by. If they show up, they will get spears, and maybe a spot on the A-Team if they have better strength that my human warriors...

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The difficulty is maxed except for bloodbath and one more thing that I can't remember. The god is Veles at level 2 (maxed by now, of course)
Last edited by Tuidjy; Dec 20, 2016 @ 8:51pm
Civeteran Dec 21, 2016 @ 5:20am 
At which turn do this encounters happen? Did you finish the giant quest already? Do i encounter them after finishing the giant quest?

I ask because i'm curious I finished the giant quest and had no such encounters until now.. except the final battle wich i solved with speech. Now i want to continue up to turn 300, explore, get recipes, perhaps do the domination victory etc. (to get the achievments) ... have no idea what's coming up, because it's my first playthrough with finishing the quests and playing beyond 200 turns.

I play at 270% with bloodbath on, i'm afraid my group is dead if i run in such an encounter and can't solve it with speech.
sikker Dec 21, 2016 @ 6:27am 
I think you just got lucky. I've seen them around turn 100 but sometimes I don't encounter them until turn 300. It depends on how fast your world progression is but also on luck.

If you've finished the giant quest you have beaten the hardest part of the game. Fight isn't that much harder than speech and since you have a giant in your party now you should be able to beat them without too much trouble. Actually you get an challenge option against giants now, I think you can do social challenge against any giants now (except maybe undead giants)
Civeteran Dec 21, 2016 @ 7:01am 
sounds good, thx :)
Tuidjy Dec 21, 2016 @ 10:25am 
Originally posted by Civeteran:
At which turn do this encounters happen? Did you finish the giant quest already? Do i encounter them after finishing the giant quest?
I have been seeing parties with giants (red stars) ever since turn 150ish, on True Thea world progression. After turn 250 I started seeing two (hard) and three (much easier) star parties. After turn 300 I saw a few four star parties, which contain a weatherer (400+ hits, 150+ damage) and a planetnik, and which I could only take with casualties or with withdrawals.

The final fight was actually easier than the four star fights, because a weatherer joins you, and acts as a meat shield. I did not lose even one hit point in it, I even took a screenshot.

After the final quest, I stopped playing, but the giant parties on the screen did not go away, so I assume they will still be dangerous. But my A-Team just got +3 strength all around, so I expect it will not be too hard.
Saiko Kila Dec 21, 2016 @ 11:54pm 
I've got shadow giant encounters (which is difficulty 7, i.e. 2 orange skulls), standard unliving giants (difficulty 3 I believe) and wildwives (they seem to be giant-type) just before and around turn 150 in Normal Progression. But no tremors yet.
Dec 23, 2016 @ 10:50pm 
... On difficult difficulty (150% I think), I started getting tremors and had a level8 challenge encounter with a wild evil giant by turn 125... Was stupid.
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Date Posted: Dec 20, 2016 @ 1:06pm
Posts: 8