Ymir
Articon May 25, 2019 @ 12:10pm
When to turn on "fair exchange"/barter
Hi all,

I have now tried 3x and without luck on how i can make a positive economy running.
Got techs like:

- Agriculture (but not able to cover enough food)
- Copper production

Not sure what to do, or when to change.
Originally posted by Kitaru:
You need to have a balance between goods for your pigs (their needs) and goods that you use to progress (building mats/tools/weapons).
If you are losing money you need to turn off some tool making and build some more pottery makers or cloth makers or food production.
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Showing 1-6 of 6 comments
Caveira May 25, 2019 @ 2:17pm 
Mp or SP?
The author of this thread has indicated that this post answers the original topic.
Kitaru May 25, 2019 @ 8:57pm 
You need to have a balance between goods for your pigs (their needs) and goods that you use to progress (building mats/tools/weapons).
If you are losing money you need to turn off some tool making and build some more pottery makers or cloth makers or food production.
Articon May 25, 2019 @ 9:48pm 
ok, so more of those... Will try. Thank for the feedback
Articon May 26, 2019 @ 8:10am 
Worked, thou I also had to change privileges so that my leader got 25% of the income and gave back 90% of it to make a positive economy.

New issue thou, I can see my pops continue to decrease. Got lots of food, that they don't buy, so its a bit confusing why they keep leaving.
Caveira May 26, 2019 @ 6:26pm 
you need markets to distribute said food, if the food is expensive they won't buy it, meat and some other food like carrot or potato should cost a maximum of 2 coins in your capital so everyone can afford it.
Kitaru May 27, 2019 @ 2:10am 
Forgot about the privileges. You should set the contribution to 99%, the leader doesn't need that much wealth.
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Showing 1-6 of 6 comments
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Date Posted: May 25, 2019 @ 12:10pm
Posts: 6