Hexters

Hexters

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leilanilad Jan 16, 2018 @ 3:09pm
Suggestions
Just started playing and I have two suggestions:

1. A minimap would be quite useful to determine where you are in relation to your base.
2. Some indicator on the drone screen letting you know if it's moving. I have to keep scrolling back to the drone to see if I have sent it to an illegitimate location.

All in all, great game so far! Very impressed with the asethic as well.
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Showing 1-3 of 3 comments
Dragst  [developer] Jan 17, 2018 @ 6:47am 
Hey,

Thanks for the feedback and big thanks for supporting us in Early Access phase and leaving a review!

Have you reached level Mountains of Memory yet? There's one suprise there that will render your first suggestion obsolete :) You can also double click the Hub icon to instantly move to your Hub (as indicated in tooltip).

About the drone, we're going to fix and improve the drone waypointing so that illegimate location problem will disappear. Same applies here too, double click quickly focuses on your drone. But hey, I keep that in mind, maybe the movement could be indicated in the hud button so it's not a bad idea at all :-)

Stay tuned for more updates and a bigger content update in near future!
Lotuc Sep 29, 2018 @ 8:13am 
I'll take over this post for my one small suggestion:

Buffer should not be sending cycles to each other, and only start sending their storred cycles, when the hub is empty, and it should always be the closest buffer sending a cycle if needed.
It kind of brakes the entire cycle-supply once you grow big enough, as for some reason these damn buffers always try to even out their stored cycles, making cycles flying through the network while beeing completly useless. :'D
Dragst  [developer] Sep 29, 2018 @ 12:29pm 
Originally posted by Lotuc:
I'll take over this post for my one small suggestion:

Buffer should not be sending cycles to each other, and only start sending their storred cycles, when the hub is empty, and it should always be the closest buffer sending a cycle if needed.
It kind of brakes the entire cycle-supply once you grow big enough, as for some reason these damn buffers always try to even out their stored cycles, making cycles flying through the network while beeing completly useless. :'D
Nice catch, and yeah this is definitely on our improvement list. We have hopes of adding some delicious mechanics to nodes and cycle distribution later on, such as sensors and so on. It'd be nice to have a defense perimeter which is behind a daylight sensor and an inverter so they would only activate on night, right? :-)
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Showing 1-3 of 3 comments
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