Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Every new Telltale game has had choices that matter, but they don't really matter as much anyways since it almost always has the same ending based on your choices.
Tags aren't made by the Devs but are made by the "lovely" community.
It's really ♥♥♥♥♥♥♥♥ annoying when people say they don't matter.
but the picks you do during the gameplay can make others trust you or hate you
As much as I love these games I can't help but be full of doubt, I expect endings like season 2: You choices won't mean anything except the last two dialogue options 5 minutes before the end.
A tailored game experience – Live with the profound and lasting consequences of the decisions that you make in each episode. Your actions and choices will affect how your story plays out across the entire series.
Did that happen? NOPE.
From The wolf among us storepage =
Now, it’s not only WHAT you choose to do that will affect your story, but WHEN you choose to do it.
Did that happen? NOPE.
From Tales of borderlands storepage =
Your choices matter, changing the story around you, and making the tale yours.
Did that happen? NOPE.
From Game of thrones - A telltale series storepage =
Determine their fate through the choices you make; your actions and decisions will change the story around you.
Did that happen? NOPE.
From Minecraft story mode storepage =
You will drive the story through the decisions you make: what you say to people (and how you say it), and what you choose to do in moments of thrilling action will make this YOUR story.
I think we've heard that BEFORE.