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Strikethrough
Veteran Dungeons: 5%
Genetic Archives: 10.2%
Datascape: 15.2%
strikethrough caps rise from boss to boss
from 12.5(xperiment x89) to 14%(ohmna) inside the Genetic Archives
from 15,xy(System demons) to 17%(Avatus) inside the Datascape.
u want to aim for strikethroughcap which is necessary for the content you are progressing trough atm.
U want to aim for 20 %crit(if you using the Flurry chest Fusion Rune[crit and multihit rating],abit more if you planning to use the Full strenght Chest Fusion Rune[Vigor RAting])
13% Multihit(flurry Fusion Rune]
10% Multihit(Full Strenght Fusion Rune)
around 220 Crit Severity
and all the vigor u can get from that point
More Multihit is not necessary since weapon Fusion Runes cant crit or multihit anymore and
because we just have a single amp(dps wise) which supports multihit
the currently easiest(but still well-performing) endgame Build is Potato
T8 RApid Fire
T8 Charged Shot
T8 Flame Burst
T0Assassinate
amp setup: http://www.jabbithole.com/builder/spellslinger#782848a0H0I0F000/sw0.0.2t0n.2rx.0.0
consider that Jabbithole only provides 55 Amp Points(on live servers u can have up to 57 AmPP)
The 2 missing AmPP should be put into Crit severity
(Rapid Fire in General outperformes Quick Draw as a Bred and Butter Spell[the Spells u cast the most in your Rotation]no matter what Build you play in the End)
Like Jigsaw mentioned above gamerphix is probably a good place to start.
In depht Information may be found on the official Forum under Classes and Combat-->Spellslinger
personal Infos:
played since release(with a few breaks in between)
cleared both GA and DS
Could test the provided information many times