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- Composite Dynamic Lights
- Dynamic Decals
- Shadowing Reflection
- Directional Lightmaps
- High Quality Materials
- LightShafts
- Filtered Distortions
- Volumetric Fogs
- Subsurface Scattering
- Separate Translucency
- Postprocess MLAA
- Temporal AA and many more!
Yes it uses some 2d sprites for some animations and effects but XRD using the unreal engine is far more complex in the graphics department than Unity Engine Games with the most basic 3D or old OpenGL games.Check this guide for graphical optimization maybe with all possible custom graphical downgrades you may be even be able to run the game, and please make sure to read and verify that your computer meets the system requirements for any game you buy in the future. Have a good day sir.
EDIT: To solve your problem I recomend using a powerful grpahics card for your computer and install it's latests drivers after you are done. Some persons have trouble making sure that the game uses the graphics card and not the processor's mini graphics card, but I dont know how to solve that rare problem.
Also you can try in the game's options to set up performance priority and dinamic lights off, that'll help your framerate.
They settled on a sort of cell-shaded look, where they specifically and slowly moved over all the characters as they were, in order to erase all traces of them now being 3D. Ky has a ponytail because the Trunks look would create shadows that breaks the illusion. When Sol does anything, his fists, sword, even face get distored, superdeformed, stretched, and displaced so your eyes never catch on that this isn't in 2D.
The big reveal is always when you land your first proper dust, and you see it all.
The version of unreal they're running has engine limits that make all the non-iris intel integrated produce strange effects. For instance, on the HD 4000, crouching with Millia reliably blanks out the background, leaving only the characters. There ain't nothing they can do, and unreal 3 is no longer supported, as it's end of life and abandoned by everybody who didn't get a sweet end of life full source code deal for bargain prices - which is what ARC did.
But yeah there are negative reviews saying this "2d game is too hard to run on my potato".
Its technically not even Unreal 3 exactly, its a heavily updated and modified version of Unreal 3 so its built to run on beefier systems like the PS4, Xbox One and PC.
Ahhh I see, So this is more or less their own engine now. As its already been modified so much anyway, didnt know about the end of life thing.