Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Lazyness in both publishing their progress and the lack of new dinos is slowly killing the game.
Different paths for different APEX, that way all dino's lifecycles will be in play. It could even be you need to go through 2 dinos lifecycle before the real fancy dinos are in play. But it will give a better dynamic and environment. Could be a little like a dino drop, so users don't know their next dino. The server could determent the drop based on what's currently on the server.
That would be amazing. Cause at the moment no one wants to play Dryo / Hypsi etc etc, not even by accident. So it would make that we'd see more of those dinos, instead of nothing but Ceras & Stegos and maybe few raptors and dibbles.
Are you like 11? Is everything you dislike "sus" and "shady"? Its annoying that they arn't posted here but are you implying they updated the game to mine bitcoins?