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Ein Übersetzungsproblem melden
Still the Evrima Dibble Stats are lower than the Legacy Dibble Stats over all, but the Evrima Dibble has far more mechanics available to it.. see below, Doqi broke it down for us
https://www.youtube.com/watch?v=xcOP3vocnGA
You think a Carno should be able to comfortably fight an adult Diabloceratops? If it was anywhere close to realism, being hit once by it should have deleted you. The fact that you survive 2 hits tells you that the game is forgiving compared to realism, not overpowered.
Dibble is prob so strong because. Either Dondi really likes dibble, or he lacks basic foresight.
A very fun video just released of a single Omni taking down numerous Dibble
https://www.youtube.com/watch?v=PjrXUQ7Vn3k&lc=UgwifmCYah6KDAYeAuZ4AaABAg.A6z75rMpeDNA6z7ZcVKZKq
OR because it weighs 3 tons and has horns the size of a human being, and propels said horns at close to 40kph? Could explain its strength........
Single Omni using its ~23 cm long claws ripping your 3 ton Dibble to shreds might not instantly kill it but "realistically" there is no way the Dibble would recover from injuries like that, its dead.
The pain, chock and loss of blood might even "instantly" kill it. Realistically speaking ofc.
2 Omnis can apparently pin a dibble. (edit: this hearsay, I'm not totally sure)
2 Carnos or Ceratos, assuming equal gameplay skill, beat dibble. I think this is actually quite a good matchup for Cerato.
Dilo is 3 v 1 vs dibble if you consider grow time. If it wasn't for bugged clones, Dibble would get clapped by Dilo pretty easy.
I dunno. It's like, 2 competent Ceratos 2 v 1 Dibble every single time. It only gets easier for everything that goes wrong with the Dibble.
Just mathematically, it only takes 9 charge bites for cerato to kill dibble, and it takes dibble 6 hits to kill Cerato with mutations. Cerato vomit has priority over Dibble knockdown and attack. The sheer number of dibbles I've killed with Cerato is ridiculous. Killed tons of Dibbles on Cerato. Every Cerato I've grown has killed like on avg 3 or so adult dibbles.
You can definitely play around Dibble. If you want to smack dibble down with a raw statstick, tho, that won't work. Really maybe the only thing that should be nerfed is that tailtip knocks down, and Dibble can knockdown Stego. Everything else is basically fine.
the only fights i/my group have outright lost was once when a solo dibble got a massive positional advantage on us as omnis. and one incident with hackers. everything else has seemed... reasonable. less cracked than it is in legacy if anything.
3 or 4 ceras vs 3 dibbles was a... developing (mostly) stalemate until 2 more dibbles reinforced them and one of us only died when yet more, other dibbles stumbled up behind us while we were healing after the fact. rest of us got away fine, and later tangled with another big dibble group.
I wouldnt care to solo one as really anything, but im not all that good and id be comfy at least attempting a 2v1. and dibble is i would say the first proper mid-tier back from legacy.
it's surely balanced with bigger critters (allo) in mind. regardless of the reasons and whether or not theyre valid Isle devlopment is slow. i certainly understand wanting to release dibble as soon as it's ready even before its intended idk... partner in the roster isnt.
Now that I think of it dibble is not too bad. But, there are so bloody many of them. There is always one right around the corner.