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The dancing tree icon is a sanctuary. Usually just the nearist random one. It's actually not a tree but the wiggly looking plants there but the icon totally looks like a dancing palm.
Footprints up in the squiggle = migration zone. If they're on either side of your compass they say you're in the zone currently. For herbivores it will be a spesific zone. For carnivores it will be a random active zone.
Three dots. S and two lines. These correspond to nutrients.
If you're a herbivore it's pretty straight forward.
If you're a carnivore it's a little more complicated because of the potential of things going bad and organs which I'll get into later.
Leaf icon = This is plant based food that you can eat to fill your belly but it won't give you nutrients. Only shows up for omnivores and herbivores. Warning, some only calorie foods may be toxic to animals that don't normally eat them and will give you basically the same debuff cannibalization gives carnivores.
Chickenleg = Generic meat. If you're a herbivore this means something died over there so you should probubly be careful. If you're one of the current omnivores you can't eat meat too big to swallow whole so it's probubly not worth checking.
If you're a carnivore it's deffinitly still worth checking because if it's a dinosaur you can check to see if it has organs to eat or save yourself from starving. Just be cautious knowing others can smell it too.
Eating this won't harm carnivores and organs will give you nutrients even if the creature its from isn't on your diet. (Example. A pteranodon can make use of gali lungs and such)
Only creatures that are playable will give you organs. A boar or deer is what it is and will give you nutrients only if it's on your diet. You can still use them to save yourself from starvation if it's not though.
Bone with meat hanging off.
This is rotten meat. Deinos and Ceratos can eat this without fear. It will make everybody else sick.
Bone = Bone. Deinos and Ceratos can eat this without fear but this will also make everybody else sick. While you're eatting a body pay attention if your charicter randomly stops. Sniff before continueing the eat prompt if you can't see what happened as the meat might have gone rotten or you might have eatten it down to the bone. Don't eat bones.
Chunk of meat = chunk of meat. Organs can also appear as either this or the icon of the body they came from even though organs themselves have nutrients based on what the organ is. You can't figure out if it's rotten from the smell when it's small enough to be a meat chunk so if you didn't rip it off you better look very closely before daring to eat it.
Lungs = three dots.
Intestines = two lines.
Heart = S
And stomach is supposedly whatever the prey last ate.
S = protein = health regen
Pill shapes = lipids = enhanced scent/night vision range
Yeah I dont mind that the game is difficult, but if they dont give us the tools to learn it really discourages new players income
I dislike dev teams that hide everything behind a 3rd party app.
I also agree wih this, but i wonder how basic is basic gamplay.
I don't think other surival games really tell you much at the start, ark for example (tell you nothing}. But as a basic human survival game, there is a certian nuace inherently there, that is not there with animal surival games. So how much does one need to know before they can start, or how much needs to be said?
I always find questions like this (from players) really indicative of how long a game's design has been hostile to new players. Cause if an established player can't even ID the things a brand new player would need to be told - it means there aren't regularly new players.
To answer your speculation though, I will describe my first 4 hours of gameplay tonight. I'll skip over the bit where I had to learn to swap to another Dev branch. I will add that I had played the Isle before, years and years ago, and given up because it was so hostile to new players then. But I had a full evening tonight, feeling ill, when I figured I might as well go about learning the 'new' Isle so I could maybe get into it and enjoy playing it fully later.
Spoiler alert : 4 hours was not long enough to have even a grasp of what the hell was going on.
Run 1. Tenotosaurus. I love herbi playing and remembered this juggernaut from the only successful run I ever had years and years ago. So it was a no-brainer.
- Spawned in forest. Check controls menu for guidance. Try doing things like Q = sniff.
- See icons - no idea what any of them mean. Set off in the direction of something, interacting as I go.
- A lot of darting around later, I realise I've been walking towards a rotten carcass. Oh, well, let's pick something else. My hunger bar is getting low.
- Have a fun moment (spoiler: this is the most fun I will have in any run) where a raptor hops up onto a rock practically next to me, but doesn't spot me in the grass. I freeze for two minutes, wait until he turns his head, then bolt.
- I successfully escape the raptor in the trees. I sniff, and set off towards a new target.
- Get mowed down by a passing carnivore (not the raptor) who doesn't even pause to eat me.
Run 2. Well, that was a promising start. (Genuinely, it was!) Tenoto again.
This time, I pick a different icon to head off towards - the one that looks like two trees.
- I run for a long time. A long, LONG time. I give up roleplaying and just run in more-or-less a straight line towards the icon.
- An instruction pops up!! Press 'E' to graze!! I stop and do so.
- Nothing seems to happen. This doesn't seem to be doing ANYTHING to my hunger bar. I stay a while, waiting and hoping, then have to move on.
- I run until my shift-finger starts to ache.
- 'E' to graze or 'G' to grab pops up! I have no idea what's causing this, as the ground is still random green, but I do it and WOW - my hunger bar starts to fill! Brilliant.
- I eat and amble about, full up and growing - but I'm getting thirsty.
- I take off in search of water. I see a little 'wave' on my compass, so head for that.
- Eventually.... I'm dying off thirst in a gorge. With nothing to lose, I just start to run in a straight line again - and run off a cliff.
Run 3 - 5 . Tenoto....
- I realise that the map icons have 'bars' on the side, that fill up the closer I get! So now I'm pursuing the 'closest' ones.
- I run, my shift finger aches so bad I wedge a bit of cardboard inside the key to hold it.
- Two runs of dying (1 by falling, and 1 by predation) without finding ANYTHING to eat -
- BUT I did discover the adaptations menu, so if I do find something to eat, I'll no longer die of thirst.
Run 7. Tenoto
- I have one last compass icon to investigate, so I decide fukkit I'm going to give tenoto a last run before I play another beastie.
- I follow the icons that lead me to a cyprus grove!! There is some bright red flora here. I try eating it. Woo! I'm full AND happy, and have enough water!!
- I settle in. It's taken almost 3 hours to get this far, so I'm not inclined to leave this area til I've grown a bit.
- I settle down. I'm a bit conspicuous though so I tell my character to sleep to hide my head and long neck. In 30s it'll be a 'safe log out' but for previous versions this was just a mandatory wait period - it didn't actively log you out.
- IRL I pop to the loo. Come back : Turns out I've logged out. I have no idea what server I was on. I try to find it, can't - and decide to try again cause I felt SO CLOSE.
Run 8. Tenoto
- RUN TO CYPRESS GROVE.
- I discover that you can just click 'shift' to TOGGLE run, rather than having to hold it down. FFS!!
- Eat red food. Settle in. DO NOT SLEEP.
- 30 minutes of ambling and watching out for predators later. Soon as I grow a bit, I'll move on.
- I randomly start taking damage. NO IDEA where from. I run! But I keep taking damage and I can hear buzzing - did I eat meat from a carcass and am poisoned?! Or is it bees?!
- I run and the damage stops happening. So I H = sit down to recover. Then the buzzing returns.
- Dead before I can escape again.
Run 9. Pteranodon
- FINE, give me something that can cover ground so I can work out these icons and the map layout.
- Fly as pteranodon, get used to the mechanics, starting to enjoy but I need to find food.
- I realise that the Status menu is giving different information about diet, and showing that there should be icons for specific food types. Awesome! I haven't seen any of those icons yet, but now I know what to look for.
- I fly. Running out of stamina, I land to recover. This is going well.
- I start taking damage from somewhere!!
- I'm try to work it out but... nope, I'm dead, and all I can see in the fade out screen is a swarm of tiny pterosaurs. Did I get taken out by players, or random AI? They aren't moving like players. Are these the 'bees' that killed me before?!
Run 10. Pteranodon.
- I fly to the coast. I can see that apparently I eat fish, so I'm looking for those.
- Starve to death before I can find anything that looks edible.
Run 11. FINE. TENOTOSAURUS, BUT WITH WHAT I NOW KNOW.
- Set off to cover ground.
- Go over a small innocuous rock, land in a crevice.
- Stuck in the crevice, I'm too small to escape, can only log out or starve to death. Nothing is coming to eat me no matter how much I broadcast.
- Ragequit.
*******************
From that rundown, I'm guessing you can probably pick out several things that 'needed to be said' to me as a new player XD
But here are a few I had to learn (or haven't yet had the chance to learn!!) which would have made those 4 hours feel less outright painful and boring :
1) You can toggle run by just clicking 'shift'.
2) The 'wave' icon on the map isn't water - it's just a direction (north or south, I think?)
3) There is an adaptations menu. You should pick a trait from it fairly soon after starting.
4) Food looks like [???] for [species you are playing]. There are different kinds of food.
5) These compass icons (Cypress , Two dots and dinosaur footprints) mean [???] and they fill up as you get closer to them.
6) Going to sleep will log you out after a time.
7) There are AI mini mobs in the world that can kill you / you can be poisoned (which one?! I still have no idea) - you can survive this by avoiding them/running from them/not eating X (delete as appropriate - I don't have a clue)
8) "Grazing" does ?????
Note that none of this is the 'game' that Isle is trying to offer. It's not teaching you to hide, or to avoid preds, or to be careful around water. It's not teaching you the best build, or how to fight, or what your enemies might do.
It's truly the basics required to just plain play the game - not run around getting stuck, running blind through foliage that's bigger than you, and dying spontaneously with no ability to work out what happened.
:'(
it's called 'patrolzone'....as herbie you will also find food there just like the MZ