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Let me start out by saying the TLDR of "I'm taking a break." It'll sound bad at first, but I believe in enough transparency for people to understand, so hang in there with me.
It's been years since I started The Isle as a backlogged thought, busily jot down in a composition notebook in an apartment so close I can quite literally throw a rock from where I am sitting and land it on the patio where it all began. In some ways we as a community have come so far that I can look back and can't measure the distance from where we are now to where we began. Yet, in other ways I personally am still in the same place I started. I've thrown everything I can into this project from the moment we put pen to paper. I knew this is what I wanted and where I wanted to go with it. Some of the time it's been easy and sometimes it's been difficult beyond compare.
The problem I'm faced with is that I have thrown all of my heart and soul into the project and absolutely nothing else has received fair treatment from me. I've grown as a developer, but not really as a person. I don't really have a life or reality outside of The Isle and my silent projects. For five years I've attempted to take breaks from development and they last no longer than a day or two before I find myself doing work because it's simply all I know how to do. I've sacrificed family, friends, and time for the benefit of the project, because I believed the project deserved all of my attention. However, I ultimately have to admit that I'm at the limit of attention I can give without breaking down entirely. Inevitably life goes by and I've dismissed it for the sake of work, and there are things I have on the table I cannot dismiss and things I have to repair or let go.
You all be good,
- Dondi
Kissen and Myself have been asking him to get things together for some time now so he can focus on himself, while the rest of our management team executes on the vision he's outlined for us.
In the words of a much wiser man than I, "Don't Panic." Kissen, Punch, Hypno, Filipe and Myself will keep delivering and keep things moving forward.
We would appreciate and I personally, would appreciate if you guys would respect that Don is taking some time for himself. He's left us with the keys to the kingdom and while I know that his post is going to get some folks spun up and that's just an unavoidable aspect of being open about any changes of a personal nature, there's no cause for concern.
Thanks for the support gang and here's to a bright future!
-Paradym
-Sorry for the big posts but that is what got posted on there discord.
He is only taking a break so calm down people, not even for that long too for all we know too plus they also stated that nothing will really change for us while he is on a break so no its not the end of the world calm down.
If “nothing will really change” that’s not at all a good thing you know.
I know its hard do achieve a game like this with only a bunch of devs who probably do it in their freetime... but at the end of the day i spent money for nothing..
its mostly always the same with early acess games. the projects starts really ambitious but after couple of years, everybody realizes that the dream was probably to big. Devs do damagecontrol, take breaks, leave the project and so an. We all saw that during the developement of dayz. Most of the content and features they promised will never happen. Im tired of supporting games like this, i spent money and all i have is a tech demo...
I dont want to disrespect your product, but like i said, im so tired of supporting games with my money they dont deliver me any good experiance.. this is even more sad than dayz imo...
As always, the community jumps to conclusions.
First of all the Wari's comparison with DayZ is outright laughable!
Dean Hall had the idea for the dayz-mod and because of its success pushed out the standalone version. He decided to release the game on the old messed up arma2 engine and the game was as expected utterly broken.
He made a ton of money and left the project in its awful state.
What happened afterwards was a new team picking up dayz standalone and crafted a new engine for the game, rebuild it and patched it until it became a solid game
DayZ standalone is in the best state it has ever been, all of this happened AFTER Dean Hall, the ♥♥♥♥♥♥♥♥ who just made money quickly and ran before anything was finished
Now compare that to Dondi. A man who put his heart and soul into The Isle, who ordered the recode, who invested ♥♥♥♥♥♥♥♥♥ of money because he's a perfectionist.
Those who truly follow the development proccess know that Dondi wouldn't simply abandon The Isle even if he takes a long overdue break. Because of that fact alone I respect him, no matter what else you might think of him as a person
Another utterly dumb statement... Who do you think had the idea for a game like that in the first place?
Why do you think games like PoT, BoB or even that dragon-♥♥♥♥♥♥♥♥♥♥♥ game appeared all of a sudden in an attempt to copy his idea?
Dondi is taking a break and leaving the rest of devs to do the rest. Ie. What already happens on a day to day bases.
The bit Dondi does is relatively small outside of telling the other team members what to do and bring to form, how it gets here is ultimately up to the rest of the team. So long as their funded, not a damn thing is gonna change or halt their progress.