The Isle
VelxraTV 4 MAY 2023 a las 3:59 p. m.
The Isle vs Path of Titans
So I have had the isle since it first hit the steam in 2015. I watched a fairly simple dino chat game. Turn into one of real horror and intrigue as one of the most believable dino experiences. Particularly the Jurassic Park approach the game held as an identity.

But now, since EVRIMA. A lot of that identity has changed for more modern looks on dinosaurs. Which is all good and fine. Though now that the isle is basically what other dino games are doing. It leaves me with the question of: What makes the isle different to path of titans?

Path of Titans has come a long way in the last year. Both visually and with content. If I watch comparison videos really there is little the isle has; that path of titans does not. Something that would not be true if the isle remained pre-evrima and continued to expand content. Path of titans even has more dinosaurs and engaging game mechanics for each dino. When I look at the isle I mostly just see delays and starting over from scratch. Instead of progress.

Other long time isle players. What are your thoughts about the two games? Is the isle better or worse than path of titans?

Personally, I had wished the isle would have reached its "jurassic park lost world" dino vs human survival direction it was heading pre-evrima. Now the isle, just seems like we are never going to see it fleshed out.
Última edición por VelxraTV; 7 MAY 2023 a las 12:21 p. m.
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Mostrando 31-45 de 45 comentarios
Voyager 9 JUN 2023 a las 3:59 a. m. 
Publicado originalmente por Ctrl+Alt+Defeat:
Fiance and I played The Isle first for years before we made the switch to Path of Titans. The graphics are an eye sore but you can use Reshade to edit it so it's not that big of a deal to me honestly. In the end, this is what it came down to for us:

The Isle has nice graphics and the survival of it is very nice. Really gives you the feeling of being out in the wild. However, we eventually got to the point where we would be waiting for an update, an update would come out 9-12 months later, we'd play for a week, then wait for the next update. The community was spotty for us at times but it's an online game.

We found out about Path of Titans about 6 months ago. Since we've been playing, there have been 6 updates. Each adding small balances and a dino every other patch. we've never ran into a server with less than 80 players ever and actually have been running into full lobbies since March non-stop. At first the low penalty for dying was fine as newbies but after a while, made it boring. Now that would normally kill it for us as well but this is where it shined for us more than anything: Community Servers (And mods).

We found a server that basically puts you back to baby status after you die, even as a full adult. The community was policed pretty well and even had the devs step in now and then for the past 3 weeks. They check the performance of modded dinos and have actually brought in a few in the past to the live game as a full functioning dino. The combat is kind of clunky but they're literally patching that in 2 weeks and the demo for the patch looks awesome already. The graphics are an eye sore at times but like I said, I just use Reshade and that fixes it for me. The quest system is a bit weird but on the community server, it pairs well with passive growth, much like how The Isle functions (without the perfect diet ♥♥♥♥♥♥♥♥). We've seen way more love by the devs put into this game in the past few weeks then we've ever seen The Isle devs put in ever.

The Official Servers on Path of Titan definitely are like what people have been saying here: Quests are weird, dying has a ♥♥♥♥♥♥♥♥ penalty, and the community is often scuffed. But playing on a community server with rules that play to the way you want to play and mods to boot, Path of Titans has been a winner in our book and we've yet to put down that game a single week since we've started playing.

That is to say though, if The Isle actually commits to their promises and gets their stuff done, there's no question we'd be back.

You actualy convinced me to buy Path of Titans.
Ctrl+Alt+Defeat 9 JUN 2023 a las 11:00 a. m. 
Publicado originalmente por Velxra:
Publicado originalmente por Ctrl+Alt+Defeat:
...

A pretty great story and comparison. Yeah I think that is fairly true. Even in the isle, it best shines in private community servers with an active admin team and gameplay rule set. Otherwise its just chaos constantly.

Would you be willing to share your reshade profile for PoT?
I use this one as a base and then edited it to counter the base AA in the game: https://sfx.thelazy.net/games/preset/11823/

Can't change the low LoD unfortunately but it's not that big of a deal to me.
VelxraTV 9 JUN 2023 a las 11:02 a. m. 
Publicado originalmente por Ctrl+Alt+Defeat:
Publicado originalmente por Velxra:

A pretty great story and comparison. Yeah I think that is fairly true. Even in the isle, it best shines in private community servers with an active admin team and gameplay rule set. Otherwise its just chaos constantly.

Would you be willing to share your reshade profile for PoT?
I use this one as a base and then edited it to counter the base AA in the game: https://sfx.thelazy.net/games/preset/11823/

Can't change the low LoD unfortunately but it's not that big of a deal to me.

Awesome thank you. I will give it a try sometime.
Ctrl+Alt+Defeat 9 JUN 2023 a las 11:07 a. m. 
Publicado originalmente por Velxra:
Publicado originalmente por Ctrl+Alt+Defeat:
I use this one as a base and then edited it to counter the base AA in the game: https://sfx.thelazy.net/games/preset/11823/

Can't change the low LoD unfortunately but it's not that big of a deal to me.

Awesome thank you. I will give it a try sometime.
Yea no problem!
jkenney9277 10 JUN 2023 a las 4:22 a. m. 
I don't really like to say "This game better, this game worse", but rather lifting the positive and negative of both, because what one person may desire in a game may differ from another. While I'm not a long time player of PoT I've certainly got my own opinions of it.

If you're an Isle player and you prefer the feel of the legacy version, then give PoT a try because the first words out of my mouth once I started playing it was "Oh, it's just like legacy Isle." This shouldn't come as much of a surprise as the programmer for PoT is the same person who worked on the old version of the Isle. It doesn't seem like they've really learned or changed much of their work because at times I legit forget I'm not playing some modded version of legacy. Despite PoT trying to differ itself by trying to be an MMO, it still has the same feel, for better or for worse.

There are a few grumblings that I have when it comes to PoT.
-Babies are generally slower than adults so you're more likely to use up all your stam if you're playing with someone who's further along in their growth
-You will come to HATE any area that isn't open because they filled the forests with tons of little rocks, stumps, and fallen trees that your dinosaur cannot walk over, causing you to have to navigate around a maze within a dense amount of trees
- The quests feel less like a unique function of the game and more like a mind numbing task you have to do to distract you from the fact that you are growing. They tend to fall under "Gather lots of this thing" or "Deliver this item to this spot a few times". It's easily my least favorite part of the game, but you need to do it if you want to grow, and even if you're on a server with passive growth, you'll need those points to unlock combat abilities or skins.
- This is a general issue for all of these creature survival games, but the world is pretty empty. Even with servers maxed at 100 players, people tend to gather in certain locations and if you wander around to explore you aren't going to see a ton of people.
-Skins only have five color options per marking location? And people complained about the Isle not having enough choices, I'm sitting here scratching my head wondering where the rest of the color pallet went. Skin design is very restrictive so better hope you like what scraps they give you. I've loved certain patterns, but can then find myself struggling to find colors I want to use.
- Combat is terrible. No, not the abilities or things like that, but the game is so laggy that it can be impossible to tell where your foe is. When you have a game that has pvp elements and relies on you being able to hit or enemy, you need to know where your target is. I could be running at a foe, biting on them, but two seconds later they teleport away from me and are out of my reach. It actively makes me want to avoid combat for how broken it all is.

Things I like about PoT
- I am honestly impressed with the map layout and how they manage to blend the different environments so seamlessly. I've never felt environmental whiplash before as there are subtle changes and great care taken to ensure that areas mesh well with one another.
- The models for the creatures are quite nice and many of the skins are fun to look at (even if the game heavily restricts how you can change them).
- I like being able to swap around what attacks are configured to what buttons.
- Having some slight variations between the dinosaur models is fun, though the t-rex looks pretty doofy with their teeth jutting out on most of them. One has full lips, why can't the others?
- The game is very much a chill chat box where you play as a dinosaur and sometimes fight, and I'm cool with that. Sometimes you just wanna relax and pall around with your friends.

I have been having fun on PoT...but at the end of the day I am going to prefer the more immersive, survival horror vibe that the Isle is going for. PoT is tiding me over, but I can't see myself sticking with it long term. While people will complain about the isle taking it's time updating or having a small roster, I'd much rather the developers actually learn from their first experience making the game in order to craft something better, because PoT reminds me of what would happen if they just caved and did what the complainers want; a game that is playable, but lacking in quality or any deep substance. They have a ton of creatures, but many of them feel unfinished in terms of their abilities and the game itself just...feels like a different version of the Isle. You won't get much that's new or interesting, but it will scratch that itch you have to be a dinosaur.
DoctorOjama 12 JUN 2023 a las 5:56 a. m. 
Publicado originalmente por Velxra:
So I have had the isle since it first hit the steam in 2015. I watched a fairly simple dino chat game. Turn into one of real horror and intrigue as one of the most believable dino experiences. Particularly the Jurassic Park approach the game held as an identity.

But now, since EVRIMA. A lot of that identity has changed for more modern looks on dinosaurs. Which is all good and fine. Though now that the isle is basically what other dino games are doing. It leaves me with the question of: What makes the isle different to path of titans?

Path of Titans has come a long way in the last year. Both visually and with content. If I watch comparison videos really there is little the isle has; that path of titans does not. Something that would not be true if the isle remained pre-evrima and continued to expand content. Path of titans even has more dinosaurs and engaging game mechanics for each dino. When I look at the isle I mostly just see delays and starting over from scratch. Instead of progress.

Other long time isle players. What are your thoughts about the two games? Is the isle better or worse than path of titans?

Personally, I had wished the isle would have reached its "jurassic park lost world" dino vs human survival direction it was heading pre-evrima. Now the isle, just seems like we are never going to see it fleshed out.
how i see it path is like a burger it tastes great but at some point your gonna get tired of it. the isle is like fine wine it tastes like ♥♥♥♥ now but let it age and theres nothing that will be able to compete with it.
Roboticus Prime 12 JUN 2023 a las 9:37 a. m. 
Publicado originalmente por MarkSide:
I'm an island player, 600 hours..

a couple of weeks ago I took path of titans, after discovering the existence of server realism (community)

What I can say is that it reminds me a lot of island fun.. The main difference is that the night in pot is not night.
In my opinion if they make the night like in the isle and add the sense of smell to the dinosaurs then Pot would win the match (I'm talking about the realism servers of the community).
If you use vanilla PoT on official servers it's an arcade game (I don't like it).

The isle remains superior for animations, though with few usable ones

It's hilarious that all the guys that say PoT is "better" only say that due to community servers that mod the game to be more like The Isle. Lol
FoxtheGinger 17 MAR 2024 a las 4:29 a. m. 
PoT customisable experience, sure graphics a bit more cartoony, apply reshade and you good to go, people saying it's not realistic yeah true vanila isn't, don't like it? apply mods set it up the way you want and it's as realistic if not more than Isle with some gamy features to not make it boring afk simulator like isle, content wise, Isle is quite barebone with little to no updates since I've really played just before evrima came out. Content in PoT, tons of official dinos, tons of modded dinos, tons of other mods that let you customise gaming experience futher still, ingame content tons of stuff to do again with mods support that adds even more things to do, game is actually fun to play because of the gamy aspects you have always something to do and you are even rewarded for walking around doing things, not feel like you just need to wait around until you're adult to actually start doing something like in this other game.... where you just sit around do nothing hope you don't get killed as you basically afk before you are adult. Updates legacy forbidden and forgotten, evrima who knows what happened to it, returned after not playing it for years to try it out, didn't notice if anything change sure croc got actually added among some other little drops which was just being talked about when I stopped but sorry pathetic I don't take a fall on a face a step forward, someone in here said, Isle is like wine it gets better as it age, you know which are best wines? the 500+ year old ones... so you know person may have been right we'll know in half a milenium xD . Now updates in PoT you don't play for month, there's usually been 1 big update plus few small balance patches or hot fixes and you notice things changed and that game is being worked on.... something I don't feel like with Isle....
A BUSH WOOKIE 17 MAR 2024 a las 10:33 p. m. 
I played the isle since 2015, I started playing path of titans a week ago. I like the isle but share alot of the communities frustrations. As for POT, my first couple hours, I hated it. It felt cheap to me, I almost stopped playing. But a friend bought it for me, so I couldnt just say nah. By hour 8, I loved the game. I refused to play official as I already knew it would break immersion when a mixed pack attacked me. So I found a server with rules I liked. I actually enjoy the combat slightly more in POT even though I originally thought abilities would be dumb. I see players ALL THE TIME in POT making it feel more alive. Also if you die (on the server I play) You go back 1 growth, So an adult goes to sub adult. This allows the game to be less punishing but still have combat feel weighted with consequences, which gets players interacting more, so more happens, game is less boring. The community server also has passive growth like the isle, so you grow in real time. I wish they were combined somehow. I love the realism of the isle, but want the player engagement of POT.
cianuro 18 MAR 2024 a las 3:50 a. m. 
In short, The Isle (when it works) is by far the most immersive dinosaur game that exists, and it manages to put you in the skin of a dino like no other game.
However, for me, for months now its continuous and major development problems outweigh its small advances, and since then I have uninstalled it, although I follow its infernal development with little hope placed on it.
As for PoT, well, it does not achieve the immersion of The Isle, the combat system and animations are much simpler and more basic, when you die you are barely penalized, a tedious growth system based on very repetitive missions, and it feels quite far from the survival elements, which makes both games really different.
Despite all this, at the moment it is the best alternative, and even today (and I never thought I would say this) I recommend it before The Isle, and it is also true that PoT is a less ambitious project, but it is a fact that its development is better in every way, the game feels much more fluid, optimized and stable, in every way, so...
Congratulations Dondi.
archer_39 19 MAR 2024 a las 1:35 a. m. 
Main problems Island
1. Dondi makes the game not for the players, but for himself
2. Dondi presents the artificial complication of the gameplay as an “improvement” of the game, but this is far from the case. The main function of the game is to entertain the player, and not turn into a tedious “work”.
3. Dondi announces too much of the game and follows through too little.
4. At the moment, as a project, The Isle is losing to the Path of the Titans, since the Titans entertain the player, with very good optimization, and conduct a dialogue with the players.
5. In the long term, The Isle will be bogged down with "millions" of unrealized "plans" while the Titans grow their fan base.
+ CEDRIC + 19 MAR 2024 a las 2:42 a. m. 
The Isle is superior to POT.
The sounddesign, the animations, the models, the mechanics, the atmosphere, lightning, ...
POT was promising and I followed it but it took a diffrent turn than it was suposed to and to me, POT is rather unpolished.
Commanderm 23 JUN 2024 a las 7:27 a. m. 
i would say path of titans superior in every way, however their wierd decision to not use Steam purely down to the 30% cut steam ask for is why few people will ever play it or hear about it, also that 30% cut changes on a yearly bases and how the Econamy is it used to only be a 25% cut, so it not like it going to stay that way permenently it will go back at some point.

personally i am sticking with isle/Beast of Berumda purely down to not wanting to waste time creating acount on multiple platforms.
Cernuno 25 JUN 2024 a las 1:11 p. m. 
Got PoT after the night update came out to try it out after about 300h in the isle.
And personally went with the isle.
It really depends on what you want from the game, for all the isle´s problems i felt the mechanics were overall better.
-PoT dinos don´t have as much uniqueness as i would have liked.
-Fighting felt very stiff by comparison, fights between dinos in the same weight class take forever.
-The growth being tied to very boring gathering missions. (Altho some community servers fix that issue)
-It has survival mechanics but they have minimal impact.
-The community is nice, but most servers devolve into everyone hanging out and chatting in one area.
But:
-I feel like the game respects your time a bit more.
-Lots of kinds of community servers and mods.
-Very frequent updates.
A overall more chill experience.
Black4Halo 25 JUN 2024 a las 10:27 p. m. 
least favorite of the three but what are some peoples opinions on beasts of bermuda in comparison to pot and evrima, my biggest gripes being roster, visuals (realism or not beast is the cartooniest) and i guess scope of time development, pot and beast of bermuda update frequently enough it feels like what i want to see will come out when i expect them, while the isle, well we all know how many dinos they have on the back burner, maybe theyll start adding them quicker when they get all the functions in like climbing, roughhousing, gulping water and or carrying other materials etc, but the isle still feels like even though its the most polished its the farthest behind even though it began this whole trend, pot and bob are relatively newer games, the isle should be smoking them but dissapointingly its just not, i probably wont see a big turn around of OH THE ISLE HAS CHANGED its not garbage anymore until they implement spino (and or more apexes to round it out) i guess being starved for content with the isle made some of us like a thirsty dog in the desert, we will drink kinda nasty pond scum because atleast thats something. i feel is what the isle has kinda caused to this genre both good and bad, now everything else is considered an isle clone if it doesnt have the same graphics, has afew added designs to differentiate, or stuff like that, and then people move the goal post when it comes to community servers being the saving grace for some of these games, like the community isnt the best part of most of these? i cant get behind this "they do no wrong" mindset. knocking anyone who doesnt like the game you like like its a personal attack, if i could id combine all 3 of these games to get the best out of it because man waiting for 1 game to scratch all the itches of the 3 is borderline impossible, pot is my more chill dino game, the isle is my more realism dino game (for the time being) and beast of bermuda is my fantastical over the top dino game, none of them bad in what niche they fill in but all 3 definitely arnt for everyone some of us will tilt one way or another
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Publicado el: 4 MAY 2023 a las 3:59 p. m.
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