The Isle

The Isle

gary Jul 21, 2023 @ 12:57pm
Buff Pteranodon?
pteranodon should be able to pick up babies (and smaller dinos) and drop them from above at the cost of significant stamina it would add a more enriching, intuitive and immersive experience for any player playing as or against this dinosaur.

As it stands Pteranodon gameplay versus other dinos (even babies) is relatively risky.

The smaller prey that pteranodon can actually kill in this game all have the ability to jump which forces the Pteranodon to take a risk of crashing into these dinosaurs.

The amount of bushes and brush smaller prey can hide in already is staggering and coupled with the horrendous vision of the Pteranodon (BIRD EYES WORST IN GAME?????) this already makes hunting insanely risky for the reward of maybe eating a baby. The more likely alternative to getting this baby successfully is fracturing your leg upon missing the baby and hitting the brush (or the jumping baby itself) and dying to someone who just spawned in.

playing and growing the dino is incredibly risk free while also having access to limitless mobility so it should follow if you want a balanced game that there needs to be some sort of weakness.

I would maintain the current aspects of the gameplay because it is nice to be able to have mobility and freedom of expression when it comes to gameplay but it gets to the point where Pteranodon feels like more of a spectator mode than anything else.

I'm not arguing that the game should remove the risk entirely or the skill ceiling required to play the character, I'm arguing that there should be a better reward when it comes to risking your dino in pvp.

If the pteranodon was able to pick up babies (and smaller dinos) and drop them from above at the cost of significant stamina it could deepen the experience for both sides. Most smaller dinosaurs are in packs and if the cost of stamina was balanced correctly they could play around the pteranodons lack of stamina by pursuing it or using the aforementioned jumping and hiding in brush technique before being snatched.

Pteranodons and descendants of this dinosaur have been known to hunt in this manner. So it would add an element of immersion while providing a fresh realistic experience to the player.

It would be cool at the very least (if this is too broken) to be able to do this to goat or boar to make hunting the npcs somewhat fun.
Last edited by gary; Jul 21, 2023 @ 1:13pm
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Showing 1-15 of 30 comments
DarkMagic Jul 21, 2023 @ 1:32pm 
TL;DR The pteranodon and other small dinos have made it harder to survive as a bigger carnivore because they offer no real food benefits and made actual decent food sources non existent because player slots are being taken by these smaller dinos and lack of AI spawns. Either bigger and more AI spawns are required or more player slots up to 200 because current statues for carnivore food is really bad. Until that is change these smaller dinos need to be removed/disabled because there just isn't enough food and starving to death after hours of dedicated growing time is just the worst kind of gameplay. The game should be you hunt or starve but right now it's you hunt and starve.

I'm gonna be honest with this response, I think they never should of added a flying dino to this game and should promptly remove pteranodon because it just causes problems. As you mention the dino is relatively spectator mode with extra steps but this dino takes up valuable player slots for people who actually want to play the game. With servers being capped at 100 players it makes the food situation for carnivore players really bad. IDK what they did if it was intentional or a bug that has yet to be hot fixed but the AI spawns are absolutely none existent, before you can find AI food pretty decently but now it's basically a rare occurrence. With that said before 6.5 the pteranodon wasn't too bad but if you saw like 10 of them then 10% of the server was a small uncatchable dino that yielded no meat even at full growth but with AI spawns working normally it wasn't much of an issue, fast forward to now, and now there are a lot fewer AI AND a bunch more smaller dinos added, this in turn makes it even harder for carnivore players to find a substantial meal let alone being able to catch it with the only real way to get food in this game now is to kill babies or hope the player is bored and fights you.

With that being said you can still find decent food since a lot of players have remigrated to the center, with such a large map 70% of it is basically void of players and AI so there is no point to travel unless you are a herbivore but even then you can pretty much just stay around the center to get all your buffs. The places that were popular such as cuddle/raptor rock are now all but empty 90% of the time, running around and sniffing you smell one or 2 sources of meat that have died in the river or starved to death out there, how as smelling in the center you can no longer see your compass.

So to go back to what I was saying at the start the smaller dinos shouldn't have been added because now a good bit of the players, I'd say around 40 on a rough estimate are all playing these small throwaway dinos, they grow fast but offer no real food source to full grown big carnivores, even raptors don't benefits from them let alone being able to catch them. The only scenario that I can see them adding these smaller dinos is a good idea, is if they made each server up to 200 players instead of 100 or made bigger AI dinos that players can fight and hunt, will need a better AI then B lining it to a player but considering how barren the rest of the map is feeling outside of the center and how many new small dinos are running around the food balance is way off. This is at the end of the day a video game, and even tho it can be "realistic" to have dinos starve to death it doesn't feel realistic in this game for 2 reasons, 1: you are on an island surrounded by a force field and there are modern day humans in existence so that means you are technically a jurassic park scenario which means these outside humans can easily put food or other dinos into the "pen" for you to eat so it doesn't really make sense story wise why dinos are starving to death because this isn't prehistoric times. And 2: It's video games, it's very disheartening starving to death after spending up to like an hour or more surviving to adulthood just to die from like of player engagement and or AI spawns.

I spawned in a few times as a carno (Without realizing how bad the carnos are now F in chat for these poor bastards no longer being viable) And I near starved to death in the south spawn on my first go, the only thing that stopped me from starving to death at near 10% HP was throwing myself off a cliff to respawn because it wasn't worth the waste of time anymore, and like 3 starts later I was actually getting somewhere only to die again and say ya ♥♥♥♥ carno. If I had found AI food source I would have possibly had a better time but without it I just can't grow as a carno, and I was even unable to kill a fresh spawn raptor who did zero damage to me but I could not catch him for my turn was garbage so he harassed me for a good 10 mins before finally leaving. This whole negative experience happened due to a lack of food, if I had AI's to eat I would have grown and fought other bigger dinos for my meals yet I couldn't even get passed the first growth stage because everything else was bigger and not a carno.
Rhibirr Jul 21, 2023 @ 2:01pm 
How about you try fishing? Glide close to the water surface and hold left mouse button to enter fishing mode. When your pteranodon is skimming the water and you cross over where fish are leaping you might get a prompt to let go of the held button to catch a fish.
Flapping occationally while in fishing mode is important to keep from ending up in the water but flapping too much will take you out of fishing mode.
Rhibirr Jul 21, 2023 @ 2:04pm 
Originally posted by DarkMagic:
TL;DR The pteranodon and other small dinos have made it harder to survive as a bigger carnivore because they offer no real food benefits and made actual decent food sources non existent because player slots are being taken by these smaller dinos and lack of AI spawns. Either bigger and more AI spawns are required or more player slots up to 200 because current statues for carnivore food is really bad. Until that is change these smaller dinos need to be removed/disabled because there just isn't enough food and starving to death after hours of dedicated growing time is just the worst kind of gameplay. The game should be you hunt or starve but right now it's you hunt and starve.

I'm gonna be honest with this response, I think they never should of added a flying dino to this game and should promptly remove pteranodon because it just causes problems. As you mention the dino is relatively spectator mode with extra steps but this dino takes up valuable player slots for people who actually want to play the game. With servers being capped at 100 players it makes the food situation for carnivore players really bad. IDK what they did if it was intentional or a bug that has yet to be hot fixed but the AI spawns are absolutely none existent, before you can find AI food pretty decently but now it's basically a rare occurrence. With that said before 6.5 the pteranodon wasn't too bad but if you saw like 10 of them then 10% of the server was a small uncatchable dino that yielded no meat even at full growth but with AI spawns working normally it wasn't much of an issue, fast forward to now, and now there are a lot fewer AI AND a bunch more smaller dinos added, this in turn makes it even harder for carnivore players to find a substantial meal let alone being able to catch it with the only real way to get food in this game now is to kill babies or hope the player is bored and fights you.

With that being said you can still find decent food since a lot of players have remigrated to the center, with such a large map 70% of it is basically void of players and AI so there is no point to travel unless you are a herbivore but even then you can pretty much just stay around the center to get all your buffs. The places that were popular such as cuddle/raptor rock are now all but empty 90% of the time, running around and sniffing you smell one or 2 sources of meat that have died in the river or starved to death out there, how as smelling in the center you can no longer see your compass.

So to go back to what I was saying at the start the smaller dinos shouldn't have been added because now a good bit of the players, I'd say around 40 on a rough estimate are all playing these small throwaway dinos, they grow fast but offer no real food source to full grown big carnivores, even raptors don't benefits from them let alone being able to catch them. The only scenario that I can see them adding these smaller dinos is a good idea, is if they made each server up to 200 players instead of 100 or made bigger AI dinos that players can fight and hunt, will need a better AI then B lining it to a player but considering how barren the rest of the map is feeling outside of the center and how many new small dinos are running around the food balance is way off. This is at the end of the day a video game, and even tho it can be "realistic" to have dinos starve to death it doesn't feel realistic in this game for 2 reasons, 1: you are on an island surrounded by a force field and there are modern day humans in existence so that means you are technically a jurassic park scenario which means these outside humans can easily put food or other dinos into the "pen" for you to eat so it doesn't really make sense story wise why dinos are starving to death because this isn't prehistoric times. And 2: It's video games, it's very disheartening starving to death after spending up to like an hour or more surviving to adulthood just to die from like of player engagement and or AI spawns.

I spawned in a few times as a carno (Without realizing how bad the carnos are now F in chat for these poor bastards no longer being viable) And I near starved to death in the south spawn on my first go, the only thing that stopped me from starving to death at near 10% HP was throwing myself off a cliff to respawn because it wasn't worth the waste of time anymore, and like 3 starts later I was actually getting somewhere only to die again and say ya ♥♥♥♥ carno. If I had found AI food source I would have possibly had a better time but without it I just can't grow as a carno, and I was even unable to kill a fresh spawn raptor who did zero damage to me but I could not catch him for my turn was garbage so he harassed me for a good 10 mins before finally leaving. This whole negative experience happened due to a lack of food, if I had AI's to eat I would have grown and fought other bigger dinos for my meals yet I couldn't even get passed the first growth stage because everything else was bigger and not a carno.

Dude what?
Carno and general hunting sucks so no flying dino should have been added?

Edit cuz I got distracted before adding more.

Ok previous was oversimplification but wouldn't it be better just to fix some of those other problems like AI giving you almost nothing at the same time as being hard to find rather then blaming the existence of small dinos?
By all logic having small dinos around should have made it easyer to grow but it didn't so that tells me there's a lot of other wonk going on unless you're just bad.
Last edited by Rhibirr; Jul 21, 2023 @ 2:08pm
TARS Jul 21, 2023 @ 2:30pm 
"With servers being capped at 100 players it makes the food situation for carnivore players really bad."

skill issue
DarkMagic Jul 21, 2023 @ 2:44pm 
Originally posted by Rhibirr:
Originally posted by DarkMagic:
TL;DR The pteranodon and other small dinos have made it harder to survive as a bigger carnivore because they offer no real food benefits and made actual decent food sources non existent because player slots are being taken by these smaller dinos and lack of AI spawns. Either bigger and more AI spawns are required or more player slots up to 200 because current statues for carnivore food is really bad. Until that is change these smaller dinos need to be removed/disabled because there just isn't enough food and starving to death after hours of dedicated growing time is just the worst kind of gameplay. The game should be you hunt or starve but right now it's you hunt and starve.

I'm gonna be honest with this response, I think they never should of added a flying dino to this game and should promptly remove pteranodon because it just causes problems. As you mention the dino is relatively spectator mode with extra steps but this dino takes up valuable player slots for people who actually want to play the game. With servers being capped at 100 players it makes the food situation for carnivore players really bad. IDK what they did if it was intentional or a bug that has yet to be hot fixed but the AI spawns are absolutely none existent, before you can find AI food pretty decently but now it's basically a rare occurrence. With that said before 6.5 the pteranodon wasn't too bad but if you saw like 10 of them then 10% of the server was a small uncatchable dino that yielded no meat even at full growth but with AI spawns working normally it wasn't much of an issue, fast forward to now, and now there are a lot fewer AI AND a bunch more smaller dinos added, this in turn makes it even harder for carnivore players to find a substantial meal let alone being able to catch it with the only real way to get food in this game now is to kill babies or hope the player is bored and fights you.

With that being said you can still find decent food since a lot of players have remigrated to the center, with such a large map 70% of it is basically void of players and AI so there is no point to travel unless you are a herbivore but even then you can pretty much just stay around the center to get all your buffs. The places that were popular such as cuddle/raptor rock are now all but empty 90% of the time, running around and sniffing you smell one or 2 sources of meat that have died in the river or starved to death out there, how as smelling in the center you can no longer see your compass.

So to go back to what I was saying at the start the smaller dinos shouldn't have been added because now a good bit of the players, I'd say around 40 on a rough estimate are all playing these small throwaway dinos, they grow fast but offer no real food source to full grown big carnivores, even raptors don't benefits from them let alone being able to catch them. The only scenario that I can see them adding these smaller dinos is a good idea, is if they made each server up to 200 players instead of 100 or made bigger AI dinos that players can fight and hunt, will need a better AI then B lining it to a player but considering how barren the rest of the map is feeling outside of the center and how many new small dinos are running around the food balance is way off. This is at the end of the day a video game, and even tho it can be "realistic" to have dinos starve to death it doesn't feel realistic in this game for 2 reasons, 1: you are on an island surrounded by a force field and there are modern day humans in existence so that means you are technically a jurassic park scenario which means these outside humans can easily put food or other dinos into the "pen" for you to eat so it doesn't really make sense story wise why dinos are starving to death because this isn't prehistoric times. And 2: It's video games, it's very disheartening starving to death after spending up to like an hour or more surviving to adulthood just to die from like of player engagement and or AI spawns.

I spawned in a few times as a carno (Without realizing how bad the carnos are now F in chat for these poor bastards no longer being viable) And I near starved to death in the south spawn on my first go, the only thing that stopped me from starving to death at near 10% HP was throwing myself off a cliff to respawn because it wasn't worth the waste of time anymore, and like 3 starts later I was actually getting somewhere only to die again and say ya ♥♥♥♥ carno. If I had found AI food source I would have possibly had a better time but without it I just can't grow as a carno, and I was even unable to kill a fresh spawn raptor who did zero damage to me but I could not catch him for my turn was garbage so he harassed me for a good 10 mins before finally leaving. This whole negative experience happened due to a lack of food, if I had AI's to eat I would have grown and fought other bigger dinos for my meals yet I couldn't even get passed the first growth stage because everything else was bigger and not a carno.

Dude what?
Carno and general hunting sucks so no flying dino should have been added?

Edit cuz I got distracted before adding more.

Ok previous was oversimplification but wouldn't it be better just to fix some of those other problems like AI giving you almost nothing at the same time as being hard to find rather then blaming the existence of small dinos?
By all logic having small dinos around should have made it easyer to grow but it didn't so that tells me there's a lot of other wonk going on unless you're just bad.
1. The AI is non existant right now basically, you can run around and starve to death as a baby and not find a single one, best way to grow now is go into center and play as a vulture, these smaller dinos even if caught do not help the start of the stage at all and simply provide no food source what so ever and you quickly outgrow any usefulness they have IF you manage to catch them.

2. Yes I as mentioned it would be better to fix current issues with the AI not spawning or adding bigger AI or change the player number on the server to over 100, however this all puts a strain on the already strained servers and performance so doing this would hinder play ability, so since neither of those options are easily available and or most likely to not be utilized the simplest option would be to not allow players to play these small dinos.

As your response tells me you didn't read my whole message, and that's fine unless you are doing what you are doing and have no idea what is really going on. You said "Unless you're just bad", tell me how running around an empty grass field for 20 mins looking for AI to eat and not finding any is a skill issue, when you are fresh spawn you cannot hunt most things unless they are other babies or small AI, without AI spawning as much as they did AI is basically out so your only options are to find other baby dinos (that you can win against) OR find already dead dinos on the ground and since the number of players actually playing dinos that aren't just swallowed whole for 2% food is low these corpses are usually camped and picked clean.

Before when AI spawned correctly traveling around to other locations that are barren ment you can find plenty of AI if your are in need of food, easily find 5 deer and 6 boars in the same field, now you are lucky to find a frog in the south spawn. Sometimes you are lucky and find a couple boars but that is rarer then pulling a 5 star in a gacha game. Literally 1 moment I had found like a deer and 2 boars in a mins of each other and literally more AI I had seen in the single min then I had in the 30+ hours I had put into patch 6.5. Now this "event" has lead me to think, "What if the AI spawns aren't broken, what is players are just eating all the AI they can find?" This idea is plausible but at the same time weird, because if this is so then why are all these open fields and areas barren of any players, and if they are void of players were is the AI, did they already come by and eat everything and I am always just behind the pack of players eating everything? If this theory is infact TRUE and the lack of AI is due to players eating them first then that can only mean one thing. The amount of players playing dinos that are small is geater then I thought hence causing players to DESPERATELY eat the AI to stay alive. Which just proves my point from before that the server cap is too small for players to be playing dinos that are worthless to carnivores.
DarkMagic Jul 21, 2023 @ 2:51pm 
Originally posted by Tars:
"With servers being capped at 100 players it makes the food situation for carnivore players really bad."

skill issue
*Runs around open grass field for 20 mins* *Sees zero players or AI and if I do see a player they are bigger and can 1 shot me* Mhm Skill issue for sure 100%, now you go fight a lvl 20 player as a lvl 1 when and if you can find one and tell me how much of a skill issue you got.

Allow me to repeat something I too once heard *EHM* "bad troll is bad" not even close to making any sense when everything no matter what is a skill issue, at least put some effort into it man instead of role playing a parrot, but judging from the response you probably aren't even of age to play this game. When a server with 100 player cap limit and a 30+ player que that can take up to an hour feels empty in 70% of the map it's totally a "skill issue"
Touch Me Jul 21, 2023 @ 2:52pm 
Originally posted by Tars:
"With servers being capped at 100 players it makes the food situation for carnivore players really bad."

skill issue

kinda, but I think it is the lack of AI spawning as well as what types of dino people play. I still feel like the servers are empty even when I am playing as a Herbivore. The only time it doesn't is when I play Troodon, or Deino.

A few times it does feel alive because of the once in a while perfect dinosaur population(meaning just enough of almost every dino being played in that server)
TARS Jul 21, 2023 @ 2:55pm 
Yeah sometimes the Game feels broken here and there but beside that,...skill issue.
DarkMagic Jul 21, 2023 @ 3:02pm 
Originally posted by Touch Me:
Originally posted by Tars:
"With servers being capped at 100 players it makes the food situation for carnivore players really bad."

skill issue

kinda, but I think it is the lack of AI spawning as well as what types of dino people play. I still feel like the servers are empty even when I am playing as a Herbivore. The only time it doesn't is when I play Troodon, or Deino.

A few times it does feel alive because of the once in a while perfect dinosaur population(meaning just enough of almost every dino being played in that server)
This^ when you take into account all the smaller dinos now and how many people are playing them, a good bit of the server is lacking, between the troodon, the pteras, the beipi, and deinos, at least half the server are playing dinos that either can't be hunted or give no substantial food that you actually lose food in the time it takes to hunt them, you can see how bad the food economy is in the isle right now. Literally if the cera was unable to eat bones and rotting corpses you would most likely never see an adult cera, think about the ratio of carno to cera right now as large land carnivores, cera is probably played more due to it being newer and the carno being bad right now but you barely see carnos running around anymore compared to cera, I tried to grow a carno before but I was unaware of their nerfs so playing as them was just not viable unless I had AI to fight as a baby. It's just the lack of overall food right now for carnivore players which is weird because it isn't the lack of player numbers causing it.
gary Jul 21, 2023 @ 4:48pm 
Originally posted by Rhibirr:
How about you try fishing? Glide close to the water surface and hold left mouse button to enter fishing mode. When your pteranodon is skimming the water and you cross over where fish are leaping you might get a prompt to let go of the held button to catch a fish.
Flapping occationally while in fishing mode is important to keep from ending up in the water but flapping too much will take you out of fishing mode.


this has to be AI response. Please report.
RetailPale Jul 21, 2023 @ 8:56pm 
Originally posted by Tars:
"With servers being capped at 100 players it makes the food situation for carnivore players really bad."

skill issue
Ngl that was a really good point though, I've been playing this game long enough to know that 90% of your death is RNG and the rest of that 10% is any bit of skill you have to survive the scenario.

Its pretty reasonable to assume that most of these tiny dinosaurs arent supplementing these bug a** dinosaurs, it actually makes a lot of sense combined with a giant map.
Rhibirr Jul 21, 2023 @ 9:59pm 
Originally posted by DarkMagic:
Originally posted by Rhibirr:

Dude what?
Carno and general hunting sucks so no flying dino should have been added?

Edit cuz I got distracted before adding more.

Ok previous was oversimplification but wouldn't it be better just to fix some of those other problems like AI giving you almost nothing at the same time as being hard to find rather then blaming the existence of small dinos?
By all logic having small dinos around should have made it easyer to grow but it didn't so that tells me there's a lot of other wonk going on unless you're just bad.
1. The AI is non existant right now basically, you can run around and starve to death as a baby and not find a single one, best way to grow now is go into center and play as a vulture, these smaller dinos even if caught do not help the start of the stage at all and simply provide no food source what so ever and you quickly outgrow any usefulness they have IF you manage to catch them.

2. Yes I as mentioned it would be better to fix current issues with the AI not spawning or adding bigger AI or change the player number on the server to over 100, however this all puts a strain on the already strained servers and performance so doing this would hinder play ability, so since neither of those options are easily available and or most likely to not be utilized the simplest option would be to not allow players to play these small dinos.

As your response tells me you didn't read my whole message, and that's fine unless you are doing what you are doing and have no idea what is really going on. You said "Unless you're just bad", tell me how running around an empty grass field for 20 mins looking for AI to eat and not finding any is a skill issue, when you are fresh spawn you cannot hunt most things unless they are other babies or small AI, without AI spawning as much as they did AI is basically out so your only options are to find other baby dinos (that you can win against) OR find already dead dinos on the ground and since the number of players actually playing dinos that aren't just swallowed whole for 2% food is low these corpses are usually camped and picked clean.

Before when AI spawned correctly traveling around to other locations that are barren ment you can find plenty of AI if your are in need of food, easily find 5 deer and 6 boars in the same field, now you are lucky to find a frog in the south spawn. Sometimes you are lucky and find a couple boars but that is rarer then pulling a 5 star in a gacha game. Literally 1 moment I had found like a deer and 2 boars in a mins of each other and literally more AI I had seen in the single min then I had in the 30+ hours I had put into patch 6.5. Now this "event" has lead me to think, "What if the AI spawns aren't broken, what is players are just eating all the AI they can find?" This idea is plausible but at the same time weird, because if this is so then why are all these open fields and areas barren of any players, and if they are void of players were is the AI, did they already come by and eat everything and I am always just behind the pack of players eating everything? If this theory is infact TRUE and the lack of AI is due to players eating them first then that can only mean one thing. The amount of players playing dinos that are small is geater then I thought hence causing players to DESPERATELY eat the AI to stay alive. Which just proves my point from before that the server cap is too small for players to be playing dinos that are worthless to carnivores.

But like...my point is that all that other stuff is the problem and not the existence of small dinos which on its own will fix itself anyway once the devs to get around to adding more big stuff because The Isle has always had an overpopulation of bigs when the popular bigs were available. There's a bump in smalls now because beipi and troodon are new but things are likely to return to hoards of whatever big is available with smalls running around under their feet.
This rant is all valid points for the most part but not really anything having to do with pteranodon. It's a side rant that would be better off as its own thread about carno or something in my opinion. Legacy never had a small dino overpop problem as far as I'm aware and they had a LOOOOOT more critters in general. Both big and small.
Last edited by Rhibirr; Jul 21, 2023 @ 10:16pm
Rhibirr Jul 21, 2023 @ 10:10pm 
Originally posted by gary:
Originally posted by Rhibirr:
How about you try fishing? Glide close to the water surface and hold left mouse button to enter fishing mode. When your pteranodon is skimming the water and you cross over where fish are leaping you might get a prompt to let go of the held button to catch a fish.
Flapping occationally while in fishing mode is important to keep from ending up in the water but flapping too much will take you out of fishing mode.


this has to be AI response. Please report.

Why? Because I think Pteranodon already has a fun mechanic and I don't like the idea of them unfairly trolling random newspawn players from above? Quetz is planned to have something like that annoying feature with the fact that it is huge to balance it. You miss that catch before they get in the woods and you can't follow them in.
Pteranodon is the easyist carnivore to play. They are basically a more immersive version of spectator mode and will eventually have to deal with quetzel. They take barely any time to grow. They don't need a buff to make them more of a pain to other players while they are flying around Scott free of most trouble. Especially not something that other players under a certain size can't do much about and while a pteranodon is very able to kill said players with fly by pecks already if they have the skill to do it.
Last edited by Rhibirr; Jul 21, 2023 @ 10:19pm
DarkMagic Jul 21, 2023 @ 10:57pm 
Originally posted by Rhibirr:
Originally posted by DarkMagic:
1. The AI is non existant right now basically, you can run around and starve to death as a baby and not find a single one, best way to grow now is go into center and play as a vulture, these smaller dinos even if caught do not help the start of the stage at all and simply provide no food source what so ever and you quickly outgrow any usefulness they have IF you manage to catch them.

2. Yes I as mentioned it would be better to fix current issues with the AI not spawning or adding bigger AI or change the player number on the server to over 100, however this all puts a strain on the already strained servers and performance so doing this would hinder play ability, so since neither of those options are easily available and or most likely to not be utilized the simplest option would be to not allow players to play these small dinos.

As your response tells me you didn't read my whole message, and that's fine unless you are doing what you are doing and have no idea what is really going on. You said "Unless you're just bad", tell me how running around an empty grass field for 20 mins looking for AI to eat and not finding any is a skill issue, when you are fresh spawn you cannot hunt most things unless they are other babies or small AI, without AI spawning as much as they did AI is basically out so your only options are to find other baby dinos (that you can win against) OR find already dead dinos on the ground and since the number of players actually playing dinos that aren't just swallowed whole for 2% food is low these corpses are usually camped and picked clean.

Before when AI spawned correctly traveling around to other locations that are barren ment you can find plenty of AI if your are in need of food, easily find 5 deer and 6 boars in the same field, now you are lucky to find a frog in the south spawn. Sometimes you are lucky and find a couple boars but that is rarer then pulling a 5 star in a gacha game. Literally 1 moment I had found like a deer and 2 boars in a mins of each other and literally more AI I had seen in the single min then I had in the 30+ hours I had put into patch 6.5. Now this "event" has lead me to think, "What if the AI spawns aren't broken, what is players are just eating all the AI they can find?" This idea is plausible but at the same time weird, because if this is so then why are all these open fields and areas barren of any players, and if they are void of players were is the AI, did they already come by and eat everything and I am always just behind the pack of players eating everything? If this theory is infact TRUE and the lack of AI is due to players eating them first then that can only mean one thing. The amount of players playing dinos that are small is geater then I thought hence causing players to DESPERATELY eat the AI to stay alive. Which just proves my point from before that the server cap is too small for players to be playing dinos that are worthless to carnivores.

But like...my point is that all that other stuff is the problem and not the existence of small dinos which on its own will fix itself anyway once the devs to get around to adding more big stuff because The Isle has always had an overpopulation of bigs when the popular bigs were available. There's a bump in smalls now because beipi and troodon are new but things are likely to return to hoards of whatever big is available with smalls running around under their feet.
This rant is all valid points for the most part but not really anything having to do with pteranodon. It's a side rant that would be better off as its own thread about carno or something in my opinion. Legacy never had a small dino overpop problem as far as I'm aware and they had a LOOOOOT more critters in general. Both big and small.
Even before update 6.5 when AI was better and there were less small dinos, whenever saw someone else playing the game or talked to people while I played they all had the same
general opinion about the pteranodon and that was along the lines of "Everytime I see a pteranodon I just think it's spectator cam and a waste of player slots, like instead of playing that dino they could be playing something more beneficial" basically a lot of people think that people who play pteranodon is just playing their own game, they cannot win in any sort of PVP fight unless it's against themselves or fresh spawn raptors. the pteranodon is basically just a waste of space even now since it's still has virtually zero ability to interact with other players aside from mix packing as a scout/uav. But again before it wasn't that bad because they had plenty of AI to make up for this, the food economy was fine but now a lot of people are playing dinos that are basically not helpful so it makes playing anything the size of a raptor and up a bit barren and hard to find food.

You say things will return to normal eventually since these dinos are new, well the initial hype has already died down because the deino population has returned in full so most if not all by now have lost their desire to play these new small dinos and those who still are enjoy them, beipi might die off once people get full of their cuteness but troodons are likely to stay because they are small, hard to follow/hit, fast, fast growers so dieing is like 20 mins, and because of their poison they can kill most large dinos. Because they are fast growers they are virtually zero risk, high reward dino. Raptor used to be the previous throwaway dino because it takes like 50 mins to grow with near perfect diet and 37.5 mins with full diet. Troodon is even faster and is more then likely stronger then raptor because of how strong their poison in, watched someone playing a cera getting attacked by these guys and they stated they were "Surprised how fast my health drained once I was full stacked with poison" which tells me the poison is really strong so if it doesn't get a nerf troodons are here to stay. And let's be honest they will most likely add poison to the corpses troodons kill to any dino that tries to eat it because it makes sense, this is why hunters don't use poison to hunt game in the wild because it would make the meat inedible.

Considering the following, the hypsilophodon, this dino has legit been forgotten by a good portion of the isle players "Myself included" It has more player interaction then the pteranodon because it can spit in the eyes of it's enemies, it is 100% a throwaway and a troll more so then the pteranodon and is more fun because of the interaction rather then just playing spectator with extra steps. Yet you never see them played anymore, you gotta ask yourself why that is. IMO I think it's because they are unable to kill other players and will always lose so they will never be an engaging dino to play, the pteranodon is the exact same way, it's pecking is just there to annoy you and does like zero damage and will always lose in every pvp engagement (aside from rare moments of having a unfair advantage). Yet players still play it, that is because of 1 of 2 reasons, 1: It is fun to fly around and see the map in a birds eye view and to watch other dinos fight safely. And 2: They make for a perfect scout/UAV for mix packers or trying to lead other dinos to kill smaller ones they spot as a troll. The pteranodon exists outside of the current games bubble IMO because of how low the player interaction is, just like the hypsi but the hypsi fell off and became forgotton, while the pteranodon also fell off but is still "useful" in stupid ways. Now the troodons are here and they are infact not useless and if they are skilled enough they can be deadlier then a raptor pack.
Rhibirr Jul 21, 2023 @ 11:22pm 
Originally posted by DarkMagic:
Originally posted by Rhibirr:

But like...my point is that all that other stuff is the problem and not the existence of small dinos which on its own will fix itself anyway once the devs to get around to adding more big stuff because The Isle has always had an overpopulation of bigs when the popular bigs were available. There's a bump in smalls now because beipi and troodon are new but things are likely to return to hoards of whatever big is available with smalls running around under their feet.
This rant is all valid points for the most part but not really anything having to do with pteranodon. It's a side rant that would be better off as its own thread about carno or something in my opinion. Legacy never had a small dino overpop problem as far as I'm aware and they had a LOOOOOT more critters in general. Both big and small.
Even before update 6.5 when AI was better and there were less small dinos, whenever saw someone else playing the game or talked to people while I played they all had the same
general opinion about the pteranodon and that was along the lines of "Everytime I see a pteranodon I just think it's spectator cam and a waste of player slots, like instead of playing that dino they could be playing something more beneficial" basically a lot of people think that people who play pteranodon is just playing their own game, they cannot win in any sort of PVP fight unless it's against themselves or fresh spawn raptors. the pteranodon is basically just a waste of space even now since it's still has virtually zero ability to interact with other players aside from mix packing as a scout/uav. But again before it wasn't that bad because they had plenty of AI to make up for this, the food economy was fine but now a lot of people are playing dinos that are basically not helpful so it makes playing anything the size of a raptor and up a bit barren and hard to find food.

You say things will return to normal eventually since these dinos are new, well the initial hype has already died down because the deino population has returned in full so most if not all by now have lost their desire to play these new small dinos and those who still are enjoy them, beipi might die off once people get full of their cuteness but troodons are likely to stay because they are small, hard to follow/hit, fast, fast growers so dieing is like 20 mins, and because of their poison they can kill most large dinos. Because they are fast growers they are virtually zero risk, high reward dino. Raptor used to be the previous throwaway dino because it takes like 50 mins to grow with near perfect diet and 37.5 mins with full diet. Troodon is even faster and is more then likely stronger then raptor because of how strong their poison in, watched someone playing a cera getting attacked by these guys and they stated they were "Surprised how fast my health drained once I was full stacked with poison" which tells me the poison is really strong so if it doesn't get a nerf troodons are here to stay. And let's be honest they will most likely add poison to the corpses troodons kill to any dino that tries to eat it because it makes sense, this is why hunters don't use poison to hunt game in the wild because it would make the meat inedible.

Considering the following, the hypsilophodon, this dino has legit been forgotten by a good portion of the isle players "Myself included" It has more player interaction then the pteranodon because it can spit in the eyes of it's enemies, it is 100% a throwaway and a troll more so then the pteranodon and is more fun because of the interaction rather then just playing spectator with extra steps. Yet you never see them played anymore, you gotta ask yourself why that is. IMO I think it's because they are unable to kill other players and will always lose so they will never be an engaging dino to play, the pteranodon is the exact same way, it's pecking is just there to annoy you and does like zero damage and will always lose in every pvp engagement (aside from rare moments of having a unfair advantage). Yet players still play it, that is because of 1 of 2 reasons, 1: It is fun to fly around and see the map in a birds eye view and to watch other dinos fight safely. And 2: They make for a perfect scout/UAV for mix packers or trying to lead other dinos to kill smaller ones they spot as a troll. The pteranodon exists outside of the current games bubble IMO because of how low the player interaction is, just like the hypsi but the hypsi fell off and became forgotton, while the pteranodon also fell off but is still "useful" in stupid ways. Now the troodons are here and they are infact not useless and if they are skilled enough they can be deadlier then a raptor pack.

I still like hypsi but hypsi's best use is map exploration and everybody exept new players knows the current map pretty well by now. It can jump very high for its size and so it's very good at getting an explore around as well as being a herbivore so you don't have to worry about starving. I think it's best use is as a learning tool for new players. Learn the basics with the one dino you don't have to grow and then branch out. As a bonus it looks nice rather then having to play something ugly because it was made under assumtion that people would only use it breifly.

But what's wrong with a creature existing because it's fun? Why is enjoying pteranodon stupid when there are a bunch of other ways to rebalance carno?
First idea right off the top of my head. Make carno's stomach stay full longer. Increase the player pop.
If that's not possible stop trying to punish people for using NPC animals when the reason they can't find each other is literally not being able to find each other and instead make those animals interesting to hunt with some reward for player hunting so people will still go for it when they do come across a player.
If people DO continue to like the smalls just make them give more food. It's a game. Maybe they're fatty. Maybe larger mutant preds have slower metabolisms. There are lots of ways to fix a game problem instead of just taking away currently existing features to force people to play a certian way.
Maybe if The Isle isn't willing to have a small map this survival game should in general be less dependent on assuming people will want to play every needed teir. People have favorites. People want to go for the new thing.
Troodon will likely have a size limit to things its venom works on but those things aren't in yet so...

Anyway...I reiterate. There are lots of other ways to fix the issue. Maybe currently I would consider our number of small playables to be pretty close to the end number really. Time to start going up the teirs a bit.
But big dinos won't solve the can't find each other problum on an even bigger planned map. You find someone, they're too big already, you find someone, they extend your starvation process. Finding other players vs. making AI creatures more challenging are way more important to me then trying to very spesificly form the game just for carno or whatever dino is so and so's favorite depending on how this goes.
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Date Posted: Jul 21, 2023 @ 12:57pm
Posts: 30