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Anyway.
The same player that kill everything they can as herbi would do the same as carni and its no differet bc they are carnis.
It is actualy not even realism if you would stop people attacking stuff as herbi.
Every animal that get harassed from other animals would take the opportunity to pay back if they are able to^^
Where as Carnivores always get the enjoyment on hunting other players all the time.
Herbivores literally just have the fear of growing and past that basically nothing else.
With no incentive to nest, no real reason to keep up your diet after being an adult.
No reward for actually playing like a herbivore.
You cant blame their boredom once they hit the "Gameplay Wall", they essentially run out of things to do.
I personally think this is a good thing though because i think promoting more aggressive behavior for herbivores and buffing them entirely will add incentive to actually play them.
Which is ultimately more food for us carnivores. The biggest problem in The Isle for me so far has been starvation and its probably because your prey is more likely to be a weaker Carnivore than a herbivore, because less of the community plays them.
We need more people playing the bigger herbivores I think personally.
Thats because carnivores are in center while herbivores are other places.