Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm not a 7-ton dinosaur. Would a video about a hippo (half the size) demolishing large watermelons suffice?
25 pumpkins seems realistic to me. For example, a white rhino (females weigh about 3,700lbs and really big males up to 5,500lbs) eats about 120-165 lbs of vegetation per day. A carving pumpkin (which do not grow as large in nature) used for decorations and to carve faces into, called a "face pumpkin" (for obvious reasons) weighs about 12lbs on average. So 25x12=300. So 300lbs. A white rhino could eat half of that by itself. A male could eat more than half.
A stegosaurus could weigh anywhere from 8,000lbs on the small end (as an adult), to over 11,000lbs. So we can safely assume that a stegosaurus would eat atleast 250lbs of vegetation per day. 200lbs minimum. Doesn't seem unrealsitic to me at all. Elephants can eat up to 320lbs of vegetation per day. Full grown adult bull elephants can weight up to 13,000 lbs. So in the range of a stegosaurus roughly. If an elephant can eat over 300lbs in a day, it is nowhere near unrealistic or unreasonable to assume that a stegosaurus could.
I don't see it as unrealistic at all.
A real stego probubly did the same but Isle dinos of all kinds are bulk feeders, eatting a large amount in one sitting and then moving on to look for another thing to eat a large amount of in one sitting. This means their stomach size should be taken into consideration. Of course the isle deves COULD have turned the food this way to try and sort of simulate grazing where the animal would hang out in an area for a good amount of time before moving on.
It may also be to allow higher nutrient gain because you know what I noticed playing a teno just recently? My nutrients seemed to increase faster then my stomach. By quite a bit.
This is a video game...... Are you actually requesting that the devs make you hold E for 5 hours to fill up by grazing for hours or you starve? lol. If you want to be super realistic, then all you will do as a herbivore is eat. That's what herbivores do. They eat all day long from sunrise to sunset. they eat and ♥♥♥♥. 24/7 with a break to sleep and maybe mate once a year. then they go back to eating and ♥♥♥♥♥♥♥♥ all day.
It's a game, mate... that has to be fun. So there's a diet system where different food are located at different areas. You can fill up on one so it lasts until they can fill up on another so you can actually meet the entire diet requirement. The same amount of food is being consumed within the same amount of time, but its fun. It's just arranged in a way which means you get to play and do other things rather than just hold E and eat the entire time. But the argument still stands. A stegosaur could easily eat 25 pumpkins in a day. To suggest it could only eat 10 is just silly. For all we know the stegosaur ate WAYY more than it's mammallian equivalents. It's an animal which we only know what the bones tell us. And this is a video game. if eating 25 pumpkins is just too intense for you, then maybe survival sims aren't your thing.
Boars are not exactly super common to find within a short time period and usually utahs are, well more than one, so it seems kinda weird how little food they give. Especially considering the boar is actually chonkier than a full grown utha so not only does it make little sense for a utah to only get like 25-30% food from one it also LOOKS weird to put like 3 times as much mass as yourself into your mouth and only being half full afterwards.
Idk it just feels like food in general needs to either give you more per 'item', last longer, be more common/numerous or some combination of these.
I mean I get that its a game so its more due to game balance and driving players to have to interact with each other but atm the values are off and makes it feel both stressful and arcadey at the same time like you are playing a TDM game where you gotta frag as much people as possible as fast as possible.