The Isle

The Isle

Bloodrider Aug 6, 2022 @ 8:04pm
Cannibals and Mixpacks
theres so many of them lately. ever since ive started on NA 1 its all there is. common on NA 1? i havent seen it while playing on others.
in one day i was killed twice by utah cannibals. playing as carno got killed by a group of at least 7 cannibal carnos. the day before there was a mixpack of 5 tenos and 3 carnos... at this point its not even worth playing with the horrible ping and stuttering issues added on top.
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Showing 1-15 of 46 comments
Zeus14 Aug 6, 2022 @ 8:55pm 
Originally posted by Bloodrider:
theres so many of them lately. ever since ive started on NA 1 its all there is. common on NA 1? i havent seen it while playing on others.
in one day i was killed twice by utah cannibals. playing as carno got killed by a group of at least 7 cannibal carnos. the day before there was a mixpack of 5 tenos and 3 carnos... at this point its not even worth playing with the horrible ping and stuttering issues added on top.

Were they actually a mixpack or where the carnos just stalking and following the tenos? When im carno if i find a big herd i follow it around too. Waiting for an opportunity and seeing if one of them will mess up and wander off too far from the herd to get food or water and then we can kill them.

And carnos are cannibals. other carnos are on their diet. So not much you can do about that besides not just trust other players. Sucks but its not unfair, you can flee and get away.
Bloodrider Aug 6, 2022 @ 10:37pm 
no they were actually a mixpack and working together
Zeus14 Aug 7, 2022 @ 1:28am 
Originally posted by Bloodrider:
no they were actually a mixpack and working together

That sucks. Devs definitely need to fix these issues.. Mixpackers are just cringe. They should be getting major penalties when enganing in that behavior.. same with deinos who work together. Crocodillians don't go around tag teaming other crocs. lol. They should get their attacks cut by 90%+ or something so they can't just roam around killing everyone and thus being a mixpacker ends up making them super easy to kill, rather than giving benefits.

People can complain that it's not realistic, but neither is mixpacking. Could be implemented by a proximity and hit register combined so it cant just be abused easily.. So if more than one species attacks a person/player and have previously or even recently been hanging within eachothers range, both the attckers bites/attacks are immediately cut until they're basically useless meaning the attacked player can just kill both of them in retaliation if they wished.

This would dissuade douches from mixpacking. it's not flawless but i genuinely think something like this will need to be implemented if the devs wish to stop mixpacking effectively. Just the chat being local and species specific isn't enough, although it massively helps. Douchebags who ar the most toxic people will still go find another third party means to talk and pick different or even the same species and start killing everyone. These people getting nuked and being helpless as the person they were attacking chases them down and kills their 5 hour growth adult deinos or stego/carno mixpack would be very hilarious and just. Normal players wouldn't have any issues with this as they dont mixpack or troll like this.
You wanna talk about solutions, but your solution is far from one that benefits the players. Its way to strict. All you need is active admins enforcing these rules, the devs knew that when they dropped the balls when they dropped megapacking rules on official servers.

2 adult crocs can be in a group. It is perfectly fine to have two. I dont see the fuzz about that. If you wanna be more secure, get a buddy. Two crocs deter other crocs more then they do w/o

The only problem comes from when 3+ crocs are working together.
Tregrenos Aug 7, 2022 @ 5:48am 
Originally posted by GamingWithSilvertail:
You wanna talk about solutions, but your solution is far from one that benefits the players. Its way to strict. All you need is active admins enforcing these rules, the devs knew that when they dropped the balls when they dropped megapacking rules on official servers.

2 adult crocs can be in a group. It is perfectly fine to have two. I dont see the fuzz about that. If you wanna be more secure, get a buddy. Two crocs deter other crocs more then they do w/o

The only problem comes from when 3+ crocs are working together.
“Active admins enforcing the rules” is something the developers are trying to alleviate. Not only is it a waste of manpower to police such situations, especially when there’s nothing to police and a salty player is accusing others of mixpacking/megapacking OR if it was just coincidence. The human error of the situation needs to be addressed not only for Official Servers, but would help Unofficial Servers as well. That said, while it does suck when such things happen it’s just not a prevalent enough of an issue that the developers need to drop what they’re doing and fix it ASAP.

They know of the issues, they likely have a plan for the issues, but the things they need to make direct changes aren’t on the schedule yet. They do have a few things in the pipeline that may have an indirect impact on mixpacking/megapacking, which I’m sure they’ll want to see the results of before making any direct changes to combat these issues.
Zeus14 Aug 7, 2022 @ 6:00am 
Originally posted by GamingWithSilvertail:
You wanna talk about solutions, but your solution is far from one that benefits the players. Its way to strict. All you need is active admins enforcing these rules, the devs knew that when they dropped the balls when they dropped megapacking rules on official servers.

2 adult crocs can be in a group. It is perfectly fine to have two. I dont see the fuzz about that. If you wanna be more secure, get a buddy. Two crocs deter other crocs more then they do w/o

The only problem comes from when 3+ crocs are working together.

Two deinos is stupid too. Everyone in a group of two just roams around killing everybody. lol. No reason that should be happening. You turned the deino into a tag team deathmatch. It's just cringe. Deinos should be solo animals. Lone ambush predators.

Deinos were NOT pack animals in real life because they couldn't have been. Their size alone made that nigh impossible.. No crocodillians on earth are. Not even the cuban crocodiles who sit next to eachother to filter small fish into their mouths. The idea two nile crocodiles team up as buddies and attack and kill dozens of other lone massive adult nile crocs is moronic and silly. Some animals shouldn't be able to group up at all. If we are following their logic of trying to be realistic, then some creatures shouldn't be able to group at all except for the small duration while nesting./breeding. That's realistic and if it bothers people, then they should play another animal. No reason deino should be a pack animal.

The idea everyone who plays deino needs to now buddy up so all deinos are swimming in gangs of two or else you get KOS is silly. lol. If two are ok, why are three going too far? whats the difference? Why wouldnt i get three buddies to help me kill all other deinos if you guys are doing it with two? It just ends up being silly. Deino is a massive apex aquatic ambush predator. Thats not a pack hunting behavior.
Zeus14 Aug 7, 2022 @ 6:02am 
Originally posted by GamingWithSilvertail:
You wanna talk about solutions, but your solution is far from one that benefits the players. Its way to strict. All you need is active admins enforcing these rules, the devs knew that when they dropped the balls when they dropped megapacking rules on official servers.

2 adult crocs can be in a group. It is perfectly fine to have two. I dont see the fuzz about that. If you wanna be more secure, get a buddy. Two crocs deter other crocs more then they do w/o

The only problem comes from when 3+ crocs are working together.

And i dont see how that's too strict. If youre saying an admin needs to be present to punish the behavior, then why is that not too strict?

unless you're a mixpacker, this wouldn't effect you. Only mixpackers and megapackers would be suffering from it. Which they should.
Frost Spectre Aug 7, 2022 @ 6:35am 
Probably debuff timer that is applied when predator and prey spend too much time close to each other without killing a dino of +95% maturity also affected by the debuff up to certain threshold...
Insatiable Hunger which cuts scent to short ranges for predator (They cannot stop their hunger for flesh and the prey close smell delicious)
and
Terror on prey so that they cannot deal special effects like knockdown or stun and their damage is cut 99% (Predators scare the prey when around them, going away from them helps)

Nice idea, but no idea how it would be made...
Kraehe Aug 7, 2022 @ 6:37am 
I see no problem in cannibalism at all. That just happens. Play a little less trusting and you´ll be fine. Especially deino and carno are encouraged to cannibalize by their diet and in case of carno additionoaly their current high food drain.
Now mixpackers/megapackers are a different story. Those are really ♥♥♥♥.
Just yesterday I came across a group of 2 Adult stegos that were just chilling with and protecting some 5 + deinosuchus of varying sizes.... made me want to vomit.
Zeus14 Aug 7, 2022 @ 10:02am 
Originally posted by Kraehe:
I see no problem in cannibalism at all. That just happens. Play a little less trusting and you´ll be fine. Especially deino and carno are encouraged to cannibalize by their diet and in case of carno additionoaly their current high food drain.
Now mixpackers/megapackers are a different story. Those are really ♥♥♥♥.
Just yesterday I came across a group of 2 Adult stegos that were just chilling with and protecting some 5 + deinosuchus of varying sizes.... made me want to vomit.

From what ive seen nobody is mad that cannibalism occures, Adult deinos or larger deinos eating smaller ones is realistic and fair and baby deinos have the ability to genuinely get away by fleeing to land where they are way faster and have a giant stamina pool so adults have zero chance of getting you. So nobody from what i understand, is mad that larger deinos eat smaller ones or larger carnos eat small ones. That's not the issue. The issue is that people are roaming around in groups as adult deino just killing everyother adult deino they find. They're not eating them or hungry, they're just doing it to be douchebags. people have a right to complain about that. That's a totally fair complaint.

Its silly, unrealistic and provides nothing of value to the game. It's just cringey douches wasting peoples time and getting kicks by knowing they're ruining somebody elses fun. As an adult deino you have zero hopes of escaping two or more adults attacking you. Thats undeniable. If you flee to land they can follow and keep up with you until you run out of stam and then they continue attacking you, and they do just that from what i've heard. So it's not a skill based thing. The rivers have no foliage or cover to lose the attackers in and you have zero chance of killing two other adults no matter how skilled you are.. So you literally get to adult and guarantee die with nothing you could possibly do to avoid it no matter how good you are and how bad the attackers are.. thats just stupid and doesn't belong in the game. Garbage players shouldn't be winning against much better players like this. Atleast as a carno you can flee into forests and lose your attackers if a group of carnos decide to roam around killing all other carno adults. You have a chance to get away. As deino you're just doomed to die as there's literally nothing you can do. You either try fleeing which is a waste as they just follow because theres no way to lose them, or you kjust try to fight and hopefully kill one, which you wont because you're taking 2x the damage from 2 deinos. Deinos shouldn't be allowed to group and should suffer penalties for it. Deino should be a solo animal. It's already the undisputed king in the rivers so theres no reason to pack up, besides to be a ♥♥♥♥ and kill other adults for fun. It's not like you're a beipi and numbers offer protection from predation. So it has no place. Deino should be able to group with a mate until the mating is done.
Originally posted by 18Zeus84:
Originally posted by GamingWithSilvertail:
You wanna talk about solutions, but your solution is far from one that benefits the players. Its way to strict. All you need is active admins enforcing these rules, the devs knew that when they dropped the balls when they dropped megapacking rules on official servers.

2 adult crocs can be in a group. It is perfectly fine to have two. I dont see the fuzz about that. If you wanna be more secure, get a buddy. Two crocs deter other crocs more then they do w/o

The only problem comes from when 3+ crocs are working together.

And i dont see how that's too strict. If youre saying an admin needs to be present to punish the behavior, then why is that not too strict?

unless you're a mixpacker, this wouldn't effect you. Only mixpackers and megapackers would be suffering from it. Which they should.
I think there is no unless X for it.....

The reason I am saying this is because it will affect it. How can a system define human mind? It cant. There is no game that does that apart from scripted parts in an (MMO)RPG which, this is not one of those. There is to much player rng in this game to make it work.

You should think if such things are even possible for a player rng based pvp survival game.
Muad'Dib Aug 8, 2022 @ 2:03am 
Honestly the mix packing is what will probably make me drop this game in the end. They need to just put some sort of actual game mechanic in to dissuade that rather than us having to hope server rules hash it out one day. It's getting to the point where it's almost impossible to play a carnivore against anything other than AI, because anything else is moving around in these dumb death blobs of several species, sometimes even herbi and carnivore working together just to grief people.

It just shouldn't be a thing at all. Totally defeats the entire point of this game.
Last edited by Muad'Dib; Aug 8, 2022 @ 2:04am
Khanivore Aug 8, 2022 @ 2:16am 
Originally posted by Zebra Cakes:
Honestly the mix packing is what will probably make me drop this game in the end. They need to just put some sort of actual game mechanic in to dissuade that rather than us having to hope server rules hash it out one day. It's getting to the point where it's almost impossible to play a carnivore against anything other than AI, because anything else is moving around in these dumb death blobs of several species, sometimes even herbi and carnivore working together just to grief people.

It just shouldn't be a thing at all. Totally defeats the entire point of this game.
Some herb mixpacking is tolerated by the Devs, as herbs are seen as more applicable to social play styles, also as defence, but herb/carnivore or mixed carnivore mixpacking isn't wanted by the Devs.. they have implemented Diets which is constantly expanded upon as well as in game chat between members of different species being blocked, the migration mechanic and gore diets will also be added in, all to reduce mixpacking, the Devs will not have admins or rules in official servers, but private servers are allowed to have those structures and manage them if they so choose
Last edited by Khanivore; Aug 8, 2022 @ 2:33am
Zeus14 Aug 8, 2022 @ 4:33am 
Originally posted by GamingWithSilvertail:
Originally posted by 18Zeus84:

And i dont see how that's too strict. If youre saying an admin needs to be present to punish the behavior, then why is that not too strict?

unless you're a mixpacker, this wouldn't effect you. Only mixpackers and megapackers would be suffering from it. Which they should.
I think there is no unless X for it.....

The reason I am saying this is because it will affect it. How can a system define human mind? It cant. There is no game that does that apart from scripted parts in an (MMO)RPG which, this is not one of those. There is to much player rng in this game to make it work.

You should think if such things are even possible for a player rng based pvp survival game.

It's 100% possible and has been done dozens of times. the idea we need to have 17 year old kids given god power over everyone else on the server is asinine. It solves nothing and ends with bickering and whining, teenagers getting salty and banning people for no reason etc... Then you have people submitting dozens to hundreds of false complaints because they got killed and they're ma, then you need to be recording to catch the actual violation, and then send it in for review and then maybe action is taken long after it already happened. It's silly.

Just add mechanics in the game that stop that behavior in the immediate. Much easier, less annoying and no need for teenagers to be given total power over entire servers to ban people because they're salty that person killed their dino..

The mechanic i described would work.. Tweaking could be done and other qualifiers added. But theres no reason multiple species should be attacking one animal. Especially not multiple times over.. If a stego happens to hit a carno and the carno limps off into the forest to flee and then is attacked by utahs who happened upon him, that wouldn't count towards the debuff as the utahs weren't hanging around the stegos. But if a group of stegos are hanging with a group of deinos and just KOS everyone, they should immediate get debuffed till the point they can't even kill anything and can instead be killed and be helpless. These douches would be losing their 5 hour growth animals and realize that this behavior of being a ♥♥♥♥ isn't fun anymore because they just end up getting killed. This wouldn't effect people who don't hang around in the same vicinity as other species helping them attack and kill other players, it can't be used to troll others as BOTH parties (both species) who are hanging around eachother and attacking others get the debuff and both parties need to attack the third party in order to suffer the debuff..

Not perfect but im sure the devs could figure it out. Having moderators is just silly and boring it takes away from the game in every way. It's one of the things i hate about POT. The chat is just full of people whining about getting killed, the mods telling evryone to drop it and file a report etc... lol. what value does that add?. We don't need some weirdo with a god complex ruling over everyone else. We just need the game to set up mechanics to punish bad behavior in the immediate. For example, in most FPS games, if you keep team killing, you end up dying instead. So after killing 1-2 of your own teammates, the next time you try it from there on, end with you getting killing instead and it counts as a death on your KD. Simple. A great example of a forward simple mechanic to punish the douchebags that is effective and that nobody besides douchebags is mad about it.

Games need to set up boundries and implement mechanics that force people to play the game properly. Otherwise the game would just be full of people glitching under the map and flying through the sky as stegos in big gangs killing everyone. Rules and boundries are there for a good reason.
💫Fable💫 Aug 8, 2022 @ 6:30am 
Originally posted by Frost Spectre:
Probably debuff timer that is applied when predator and prey spend too much time close to each other without killing a dino of +95% maturity also affected by the debuff up to certain threshold...
Insatiable Hunger which cuts scent to short ranges for predator (They cannot stop their hunger for flesh and the prey close smell delicious)
and
Terror on prey so that they cannot deal special effects like knockdown or stun and their damage is cut 99% (Predators scare the prey when around them, going away from them helps)

Nice idea, but no idea how it would be made...
I like this idea ^^
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Date Posted: Aug 6, 2022 @ 8:04pm
Posts: 46