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Yeah that would definitely work if there was more space in those areas. Maybe designed for up to 25-65% grown deinos
Would be cool if they added a water path from the "main" network to the oasis that only younglins can hide and safely travel in. Would make for an interesting dynamic where people might start camping and trying to get a fresh juvie to snack on as they travel to the Oasis.
But yeah, it would be lovely to have more growth-dependent ambush spots.
And ofcourse, during my whole growth, ive seen like two dinos going near the river, third being juvie ptera that kinda fell in it, thats about it. That makes river almost completely empty like 70% of the time. :( My eventual demise being two adult deinos. No surprise there.
If deino itself is feeling more safe outside of the water than being in, something is wrong. Cannibalism is not that common even for crocs today, there is usually enough food around for them to be able to live near each other in great numbers with no such problems, from time to time, yeah, why not, its survival after all, but right now its total free-for-all for deinos.
Also, as a Southerner, I know that gators taste gosh-darn scrumptious, so why would I pass up such a meal? (gators are no longer endangered species, it's all cool)
Many people now hang around hard to get ponds/lakes, which leaves deinos mainly with relatively low number of fishes and other deinos. It doesn't even matter if somebody will go to river to drink anymore, because there is so few of the adult deinos around that rivers are often empty anyway. Or maybe i just played in the wrong time, i don't know.
Deinos can go there if they want to and in fact have better chances to catch something there. The real problems are:
1) the shallows, the extremely long river section that you can walk through but still can safely drink from
2) endless rivers that go over the entire map resulting in a very low chance that a Deino player actually sits right at the spot where something wants to drink or cross the river. This is not the case with lakes!
Even if the diet system wouldn't allow cannibalism among Deinos they would still eat each other like crazy right now because of the bad map design. Remove the rivers and add some lakes INSTEAD - not in adition
It may help to make some parts of the river very hard to get to, like rocks, vegetation, too steep terrain etc. so at least in some way can deinos predict where animals will go to drink.
It would also help if AI animals (later possibly AI dinos) would actually have programmed to also go to drink from time to time.
But even now i can see that to balance it all properly will be extremely hard. Just like normal, living ecosystem, one thing will go wrong there, and it will cause chain reaction.
"Herd" mechanic would be good for herbivores, so more than one specimen would have drunk at the same time so carnivores would have bigger chance for catching a prey and herbivores would have greater chance of survival. That's how nature works.
But good luck with teaching players that. After all, it's not reall life and players are not animals.
1. A super gathering of peaceful friendly players. Who all kill you if you are "aggro." This usually happens when global chat is on, but let's face it, 3rd party chat exists. Players can hoard up and coordinate just fine. Friendly duels.
2. It's a killing zone. Nothing is friendly, and players are just shooting fish, and themselves in a barrel. They may as well make the map the size of the hot spot for those players lol. Survival is not found here. If it is, it's undone in the next moment. Or, players are just stupid lucky. or over grouped, or mixing the wrong way.
Legacy was full of player servers that played like any of the above examples. Now, EVRIMA officials play like those too. I guess they thought, hm, we should model EVRIMA after those. We'll throw in some official mechanics so those people don't get left out. The later would be nice, if it mattered any lol.
^The above is simply the result of no outer group management. A pointless group cap, and species restriction. Again, this isn't limited to just the isle. They're all doing it, save for maybe BOB? I hear they control grouping more so there.
Your group provides (w/e they are, and it doesn't matter what they are), so the dietary system isn't going to work. They just need to kill it, or get you there.
Hotspots aren't a player problem. Players will always gather at specific locations. LocationS - plural! The devs have effectively created ONE hotspot with the oasis. A small puddle in an open field where you can easily see approaching threats.
Now imagine 4 large lakes that offer some cover similar to the swamp as your only bodies of fresh water on the map. Now you have 4 so called "hotspots" (I hate that word) and the playerbase spreads out while at the same time giving playables like Deinos a realistic but reasonable chance to hunt something.
It won't work because players are always going to choose the safest location possible. So unless these lakes are identical, the player dispersion is going to be minimal. People will sit at the best spot to drink/eat from and avoid any potential threats because humans aren't as stupid as animals. So unless the game forces you to take some risks, they aren't going to do it.
The issue of plains oasis/pond/lake (whatever you people want to call it) for deinos is that the entire circumference of the place is shallow, so no matter where you sit and drink from you'll see a deino coming if they come from the water. That makes the deinos unique mechanic completely pointless... We are meant to stalk and lunge from the water, but we can't really do that because there is nowhere in the water to hide (that's close enough to where people drink).
Can you kill people there as a deino? Yes, you absolutely can, and I have. I use the bushes to ambush those herbi mega packs, but even still you have to hope they have their guard down, and once they realise the bushes arent safe, there are still plenty of areas to go where they can avoid you.
It's obvious that the design of the place was to create a safe drinking place near the player hotspot that is the plains. Obviously nowhere is going to be 100% safe, but compare that to drinking at the central river... Which are you going to choose?