Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I personally think it'd be cool to just add it as an additional Pera cosmetic or something
The devs could go full on unrealistic with Quetz, turning it into something it's just not built to be, but due to the limitations of its bulk there will have to be some suspension of disbelief. Not really that hard honestly seeing as how these animals were genetically engineered. The next Jurassic World is going pretty crazy with their Quetz from what it looks like in the trailer, so why not The Isle?
The devs have a bit of a trial in finding that balance of "cool to play" and "realistic enough not to be ♥♥♥♥♥♥♥♥".
https://m.youtube.com/watch?v=aWD--9NSYFU
https://www.livescience.com/giant-jurassic-pterosaur-scotland
An interesting idea would be if the rod coming out of Ptera's head had a thin layer of skin attaching itself to the body so that it could be used to control the yaw of the dinosaur. I'm not talking game, just theorizing IRL