Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hmmmm interesting point about the ecosystem.
I wasn't soo much thinking of avoiding death and trying to kill people (though others do..hence proposing cooldowns) I'm approaching more from wanting to play multiple critters. I like to switch off sometimes. Why I LOVED sandbox on legacy. It wasn't the whole avoid death penalty soo much as could easily switch to a different creature on a whim.
Though regarding the ecosystem it's not really balanced at the moment and never really had been what with mist players playing carni. I think I read something saying that was why devs planning on an AI ecosystem or at least were...not sure if that is still the plan.