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Rapporter et oversættelsesproblem
I don't agree on the behaviour of people that are out to ruin gameplay for others. I feel like it ruins my gameplay RP experience if some douchebag decides he wants to kill me for the exclusive reason of "I want you dead". For me this game is meant to be centered on RP - but again and of course, this is my opinion. I'm sad about the fact that I can't live out that RP experience because others don't want that. This is the curse of multiplayer.
Someone said I should carefully consider which species I want to play and that is absolutely right. I'm unlikely to play a deinosuchus again, unless I get to play with friends or until they bring in more semi-aquatic species.
I like playing Stegosaurus. The vast majority of people playing as it are just more friendly and cooperative, and into RP.
I understand where everyone is coming from with their responses and while I'm not arguing about any specific logic, I just feel saddened and, I'll admit, infuriated by the fact that people would rather opt-in to be jerks when they're given an equal opportunity to be "nice", and enjoy what I feel like the game is trying to give: RP.
With the next couple of updates even servers without rules should see a shift in tone toward a more realistic dino experience, but until then I'd suggest just playing a "Realism" or "RP" server.
It's not trying to do that, though.
"The Isle is an open beta with an open-world survival game where players choose from three factions in an attempt to survive a fierce island. Hunt. Prey. Survive."
There are RP servers with specific rules that enable the kind of experience you like, but it's not the aim of the base game.
Crocs and gators hangout in large numbers all the time. Crocs and gators rarely kill their own unless it is about to die from hunger or it is a territorial fight and the other gator or croc is not backing down. They are opportunist's but mostly for other animals unless like I said, they are about to die from starvation. This is how most animals are and I believe that is sort of why the OP is upset, and I can understand that because it happens with every dino in the game. Especially when carnivores and herbivores are teaming up to hunt other carnivores or herbivores. Crocs and gators can also go months without food. So as for realism it is not realistic at all.
I'd suggest going on a server like Isla Nublar that has rules against predators killing when there is already a corpse nearby. If someone breaks the rules then the admins will compensate you.
Some of you: Why you say that?
Me: You wrote half a book about it on a forum no one gives a flying fok about.
I wrote on this forum because I thought I'd talk about what I think is an issue, also no point in feeling ashamed of that.
If that's your opinion then I don't really understand why you wrote here in the first place, and even more so took the time to read through it. You are a victim of your own logic.
I've been playing Stegosaurus since I started this topic and for what it's worth. I find that other stegos are much more fun to cooperate and play with.
Edit: Dude thats a pick and pay logo - you're south african? Ha ha ha
And you're right.
The dying I don't have an issue with. I've died many a time only to say GG.
Despite some of these okes thinking I'm just trying to b%tch, I'm honestly not.
For those who dislike the violence, I have two solutions for you:
- find a server with rules set in place against the type of behavior you dislike
- find another game
The latter sounds harsh, but I am throwing it out there as a genuine proposal. The game is centered around interaction with other players, and that interaction largely consists of violence. Violence in this game is justifiable no matter what reason it is done for.
- killing for food
- protecting your food (as both carnivores and herbivores)
- removal of competition
- removal of a potential threat
- defending your space
- asserting yourself as a dominant presence
- just having fun
Yes, that last one is indeed a completely valid reason to kill in this game. You are playing as Jurassic-Park-esque monsters. What do the dinosaurs in Jurassic Park do a lot of? Killing. It's why we watched those movies. It's why we read the books. It's why we play the game.
Is this the case for everyone? Of course not. That is why servers manned by the community exist, to provide that particular experience you enjoy, whether it's exploring, battling, migrations, chilling, whatever you want to do, there is a server for it. It's simply a matter of looking for them. I can point out several that are known for taking action in dictating gameplay
- Isla Nycta
- Isla Nublar
- New Beginnings
- Isle of Forgotten Time
While admittedly, administration isn't great in Evrima compared to how strictly they managed things in Legacy, it would be a lot closer to the experience soft-core players like, assuming they enjoy a lot of nothingness and needing to take extreme care in every little move you make, as just about anything could be a rule-break in those servers... but if you're looking for a place where they rule with a heavy stick on things like killing for sport, massacres and so forth, check out one of those and see which speaks to you.
Anyways, the game is meant to be hellish. It's meant to be violent and unforgiving, and this is stated on the store page, so ultimately, the one to blame for not enjoying themselves (in terms of disliking how violent it is) are the players. That may sound really damning to you, but that is simply the way it is.
As I said before, there is no wrong reason to kill another player. Are there reasons that you dislike? Absolutely. I too get irritated when I'm ganked by 3 other players who are my species, but I'm only irritated for dying. Dying is annoying, but it is part of the game. Those players making the choice to attack and tear my body into pieces, that is all part of the game. It's not an issue with neither the game nor the community. It's intended to be that way, even if you do not like it.
Any kind of argument against it, be it toxicity (which is relative and generally only affects you if you have really thin skin) or realism, or accuracy or whatever excuse that may be made against it. At the end of the day, this is intended to be a gritty, hardcore game of survival and violence.
As for the latter two arguments; most carnivorous dinosaurs engaged heavily in cannibalism. That's just a thing with reptiles in general. They eat each other without care. Even those tiny little lizards you can find scampering around on your backyard walls are cannibals. They will eat smaller lizards if they have the chance. Those adorable terrapin turtles in the pond or local pet store? They'll eat smaller turtles too. So even with diets implemented, chances are, you still have a lot of cannibalism going on. Especially among the three current in-game carnivores (disregarding Pteranodon since that thing isn't meant to hunt at all).
Another thing why it wouldn't/shouldn't be affected with the Diets update:
It's extremely early in the game.
By update 6, you have a grand total of 10 species in the game:
Herbivores:
- Hypsilophodon
- Dryosaurus
- Pachycephalosaurus
- Tenontosaurus
- Stegosaurus
Carnivores
- Troodon
- Pteranodon
- Utahraptor
- Carnotaurus
- Deinosuchus
Now we factor in players. Most don't bother with Hypsilophodon. Maybe you'll see like 2 or 3 every couple of hours. Hardly a reliable source of food. You have Dryosaurus which are pretty much the same deal.
Troodon may be more common, at first, but after a while, people are going to want to return to bigger beasts again. Pteranodon, though common, spends about 95% of its time in the sky or on some perch that nothing else can reach.
So right off the bat, you have 4 out of 10 animals which you cannot rely on as a consistent food source, leaving us with only 3 carnivores and 3 herbivores that would actually have solid populations. How much dietary variety do you think is possible with an ecosystem like this? How often do you think that a Deinosuchus gets a chance to pick and choose its meals with luxury?
The answers:
- extremely little dietary variety
- never
Deinosuchus gets the short end of the stick because unlike the other carnivores, it is greatly restricted to one place. Even a tiny scavenger like Troodon has more freedom with its diet because it can at least travel wherever it likes. Deinosuchus does not have this freedom. He is confined to the water, to rivers and swamps; environments where he is the sole inhabitant, save for perhaps Tenontosaurus if the developers are still planning on making Tenontosaurus a swamp-dweller. Even then, I can't imagine anyone sane wanting to choose Tenontosaurus and then be forced to live where they have zero means of competing with Deinosuchus in that habitat. You'll likely see far fewer Tenontosaurus after Diets are implemented.
Anyways, the point is that Deinosuchus is living where nothing else except for fish does (and it won't be able to sustain solely off fish like it does now). It is forced to stay in one area, and wait for things to come to it. It has to take the first chance at killing that it can get because there is no telling when it'll get another chance.
So from both a gameplay and real-life perspective, Deinosuchus cannibalism (and cannibalism in general) should be and is acceptable.
Killing in general, in this game, is acceptable for whatever reason players see fit. You don't have to like it. Most do, because that is how the game is intended to be. If you don't like it, once again, try to find a server that offers the experience you want or find another game that offers it.