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I'm not playing it so that I can 1vs2 2 FG deinos, unable to run away, after having spent 5 hours growing it.
I'm willing to bet this community isn't made up of people that just want to KOS everything.
There should then be PVP servers and non PVP servers, where Friendly fire (same species) is disabled, or some such.
There is a server called Dino-mite that welcomes new players to the game, and will provide you with help, and team work, and the other players are helpful, and not a KOS server.
Nothing on the road map really suggest that anything will be done to discourage PvP or KoS. And I haven't been made aware of any word from the devs that they'll do something about it.
With that out the way, this isn't really toxic. Well, perhaps it would better to say that this isn't really unintended. So you were mozing along and two other crocs killed you...that's the point. This is the part were you start surviving, where you put your head on a swivel and play 4D Chess against Fate. Looking at your other comment:
If you are a 100% full grown Deino, you have the exact same speed as the ones who killed you. You can run away. You might have to outsmart them, go on land and so forth, but escape is possible.
And there are non PvP servers-they're called Private Servers. The game as intended is meant for PvP. Asking for Non PvP servers is like asking Apex Legends to run a game where players just look for easter eggs, not saying it couldn't happen but it would be such a break in immersion from what the game actually is: A Mexican Stand Off.
Without being rude about it I have to say I disagree with you.
First and foremost - the fact that other players are the same speed as I am is the exact reason I can't get away as a slow-moving water dependent crocodile. I obviously tried getting away. It doesn't make a difference if the person trying to kill you can literally just keep up at the exact same pace.
I did go onto land and hid in bushes, it didn't make a difference. When a deino decides he wants to fight you and you are some meters away you would be stupid to think you could run away.
Secondly, I don't consider that as PVP, no. I consider it as toxic gameplay.
1) There is no RP in it. This is, in my personal opinion, an inherently RP survival game.
2) It is 2vs1. There is literally no chance to retaliate with 2 crocs group kill you.
3) PVP in this game, again in my opinion, should be between different species.
If you are ok with same species killing for sport as well as the rest of this community then this is not the game I wanted to play and I probably won't play much longer.
4) It wasn't a mexican stand-off.
Obviously I'm not petitioning for non-PVP servers - you're right, that would be stupid.
I'm asking for servers that have friendly fire disabled. E.g. Same species killing.
It doesn't even have to be that extreme, but honestly if there is no consequence to people being cancer then I just lose interest.
@dirtymeat thank you for the suggestion.
I also enjoy PVP, but I agree, it needs structure, and weight to it. In the legacy version, players had to make more of the game than it was to get more out of it, unless you were just a primal carnage type player. In that case, it's primal carnage with a bigger map for them.
Don't get me wrong, the dino sim players want pvp too! Just with meaning behind it other than pew pew, and live to pew pew more. It's really all we have right now, tho? As I said, the dino sim part is still quite lacking.
The current somewhat small map works very well for them.
This leaves the dino sim folks out in the cold, ATM. But, there is more to this...Future updates are adding more to the dino sim part of the game. So, this means that (if they do it right) there should be more weight to PVP than just kill and not die.
ideally, primal carnage type players could fit into a more dino sim setup (or equal parts) but dino sim players won't fit into a primal carnage setup at all. So, ya, it's a misconception that all dino sim players don't want pvp, but they want meaning behind it. Weight to the decision, and if you're just pew pew pew, you'll have the lifespan of a fruit fly, and you'll maybe take down a few players with you lol.
Eventually, the primal carnage players will wise up and adapt, or leave. PVP is always going to be in this game, and if there's more to it than just pew pew, then that should enrich the experience, and not weigh it down for them at the same time.
The dietary system (<---maybe more for the dino sim players) perk system and elder system should be something that appeals to both kinds of players. A step in the right direction there!
Player servers will toggle this and that ON and OFF too. So, players who are more primal carnage style players will have fun on this server, and the dino sim players will have more fun on that server. What officials should be? I don't know, but player admins are a reason why players play on official servers, and for that reason alone (for some).
So, officials are gonna need to appeal to everyone. If they balance things out right between the 2 kinds of players, then, it should. :) In theory. But, others might say be one or the other, and get off the pot or piss in it too.
1. Play on a server where killing isn't allowed, or it's sandbox
2. Play on a server with heavy rules and play a herbi
That's it, these are your options.
Nothing the devs could or would do would change this situation.
This is a good response, thank you for it.
You moving at the same pace as your pursuers means that they cannot touch you so long as you keep moving. If you're arguing about this being a perpetual machine where the ones chasing you won't stop, than that's just semantics. What matters is that your opponents cannot gain on you, thus they cannot kill you, your options to escape is still relevant.
As for hiding in the bushes, that was simply a bad move on your part. Your scent tracks lead directly to your hiding spot and you gave up your advantage of distance. If you were a younger croc, this might have made some sense-in that your adults move faster than you regardless of locomotion. But you're an adult, which means you have the same speed and should've just continued to walk until they gave up or you rounded back to the river with a fresh start.
For the rest:
And for the final part that was addressed to me about friendly fire.
Oh. Oh no. Oh god no. No no no no nononono. Nein. Niet.
That would be god awful and has list of problems I'll go into now.
TL;DR: Pain is a teacher, removing it makes everyone dumber.
I appreciate the response.
I did fight them. I did hurt one. He ran away so that the other croc could finish the job - does it make a difference? No. The outcome is the same, I got group killed for "the kicks".
I've not shared the precise detail of every movement here because it is literally irrelevant - but it feels like you're insisting that this was not toxic gameplay. I assure you it was. When I am told "F&&& you" right after I got killed for sport (not territorial as you suggested as I RAN AWAY), I regard that as toxic gameplay. It wasn't RP in any sense of the word. I'm honestly baffled that you don't understand that.
1) I'm sure there are crocs out there that eat each other for the "kicks". As stated above I literally ran for my life the moment I saw them. The moment they saw me they set out to FOLLOW and kill me. If you're going to insist this was territorial I'll have to insist you're arguing to argue.
2) I did injure them. But ask yourself, like honestly, does it make a difference?
3) Fine, I'll concede that same species "PVP" can/should be a thing. But for my own taste there should be some degree of reasoning behind it, other than "YOU DED MAKE SMILE ON ME". I very much doubt the devs wanted same species to just KOS all of their own kind for "kicks". Regardless, I'm not going to change that. I've found that deinos collect up most of the, what I would consider as, toxic players in this community. Therefore I won't play deino any longer.
4) Ok. This going to sound rude and I apologize, but that is nowhere near what it means. Though I now understand what you wanted to say.
I don't much care for what sort of solution they would implement to prevent players from just needlessly kill each other. Personally I find it such a shame that this sort of game is subjected to the masses of people that just want "YOU MAD, I KILL YOU DED" players. Seems like you're fine with it. As my friend told me, the only power I have is to stop playing.
It's the RP as a Dino that has drawn me to this game. You're drinking and another dino comes to drink aswell. You both see each other. You 1 call to feel them out. They 3 call aggressively. You got a choice: 3 call back as a challenge or back off.
Though even in RP servers you get those players that will see you, not answer your calls, pretend like they're not interested and then as soon as you back off they'll try and bumrush you. Worse yet, they're all using VC so you can't even hear them make any noise. I get that this game has PvP elements so I try and get on servers that discourage KOS or Killing for Sport.
It's getting to the point where I am beginning to play The Isle the same way I used to play DayZ....avoid all strangers.