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And yea its difficult. Though thats less because of the animal and more because the game ♥♥♥♥♥ you over with lags or desynch or hitboxes moving before animations.
A somewhat decent group of utahs should have no problem however, bleeding out a stego or, depending on groupsize, even multiple. Carnos on the other hand are absolutely not build to even fight bigger stuff like stegos so they should just steer clear of them.
That beeing said, an animal that takes 5 hours to grow should be able to hold its own against those that barely take 2.
1. Their tail attack forces them to hold their orientation and position while swinging their tail in a single direction. The stego also makes a noise when attacking. The duration of the noise made is equal to the time their tail is actually lethal?
2. The tail's recoil shouldn't be damaging players. During the recoil stage of the tail attack is when an attacker has the opportunity for a good, and safe hit. By the time that stego tries a follow up attack, it's way too late and you're already gone.
3. A stego's head attack can be done while moving. It's head is also is greatest weakness, isn't it? So, a stego isn't going to be leading with it's head very often, if never. How much damage does it do, exactly?
a) How many head attacks does it take for a full grown stego to kill a full grown utah?
b) A full grown carno?
c) A full grown deino?
d) A full grown ptera?
Drinking is safe for them, if a threat is land-based. A deino should be stego bane, if they surprise them and land a headshot. No need to drag them into the water.
In the future, it may be an easy task to detain and starve a stego if their diet is demanding. Long distance, or regular migration. Don't forget, it's a simple matter to grow a stego when no one's on the server. It's a cheif reason we saw so many apex in Legacy. Once AI can counter that, we'll see far less large dinosaurs.
I played at night with the stego, its so ez to grow when nobody is there, a carnivore on the other hand has to play at peak times usually.
Also as far as i know the Stego kills almost every dino in 1 or 2 hits, so its more deadly than even a Deinosuchus.
What an aswer... yes, or i shouldnt play the game or any game so i wont encounter this big balance difference this game. We could use some better solution ( an apex maybe if the stego stays this way ).
At the moment a full growth can go/chill anywere as food is plentyfull for herbies and no danger the player can encounter. Thats why stego players who bored come into the rivers to bully/ kill crocs.
The developers clearly didnt had this in mind when they decided which animal will they implement in evrima.
Ptera - no ( other ) air creature
Deino - no other water creature
Stego - no other strong enough creature
They probably wanted to implement one type for each, so they can test it and can add more faster with smaller changes but about the same mechanics. Well i barely see creatures being added regulary so maybe im wrong.