The Isle

The Isle

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No way to make anky viable ?
in one of the latest discord news from ravenous there was a part of bryans stream,and he was talking about how anky wont be viable.
Basically he was saying that nobody will play anky cuz its not worth growing and if we rework it,its not gonna be realistic(and as we all know this game isnt supposed to be real.like utah bieng able to jump is far from real).
bryan also said that anky wont be able to fight rexes and gigas and cant run away from them so it will get destroyed.
ppl in the comments(like me)said that he is wrong and anky will be viable if you change it a bit.for example give it leg break and armor,buff its weight and have its head the only part that is weak.and there u go you have an animal that is really good for what it is and can atually defend itself.anky lived next to trike and rex in real life so it was pretty strong,but it seems like the isle devs have a different idea.
I wnated to know if there are any suggestions to make anky "good" and if u agree with bryan or no.
Last edited by Abraham - v4.25; Apr 8, 2020 @ 1:13pm
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Showing 1-15 of 25 comments
Wiwra Apr 8, 2020 @ 8:07am 
I wasnt seeing all of his stream but heard something about anky "being bad animal" and why it is like that I completely disagree with it.
I agree with giving it armor stat, more weight(hp) and breaking bones ability, maybe add new mechanic to the game, something like critical hits to body places like heart, lungs, head so if said rex would take hit to belly it may got critical dmg on his lungs and have broke bones inside. Locational dmg in other words which devs plan to add to the game anyway so it shoudnt be problem after it's done.
Weak points for anky should be it's belly and head, maybe there would be possibility to take anky on it's back and make it defensless then, but because it would be heavy and have this swinging tail it woudn't be easy task. And only something as big as rex would do this and even then not as alone. I think I saw something like this in some dinosaur document before.
With all above this anky would be really good animal, very tanky and dangerous in close-up range but because it's slow and turn bad it would be it woudnt be agressively chasing and attacking other dinos, just killing in self defence.

It's very different dinosaur from others and because of it I see it being viable in game in future.
Last edited by Wiwra; Apr 8, 2020 @ 8:13am
Krash Apr 8, 2020 @ 8:09am 
I see no possible reason to not have as many different dinos as possible. Anky would have a unique playstyle, too. I personally don't care if a dino is OP or if it will be killed 95% of the time I encounter some apex on my own. Some of us don't care for power play and I bet there's more people like me. Just give us obscure dinos and we'll play them and add some diversity to the meta.
Sargon The Grape Apr 8, 2020 @ 9:20am 
The Isle devs think Ankylosaurus isn't viable. Meanwhile, Beasts of Bermuda already has Saichania (another ankylosaur) surviving and thriving just fine. :lunar2019crylaughingpig:
Viktor Apr 8, 2020 @ 9:29am 
Yet they think the weird small sauropod they're adding will be viable...???

I really don't see the issue with making anky... well, tanky. Make it really dangerous to approach so that overall it's a lax playstyle. I get that it's a "survival horror" but come on, people are going to be flooding in to play deino when it's going to have more of a chill/arguably "boring" life than anky would.

I don't see an issue either with making multiple different options for difficulty. Don't want to play something more challenging? Just play anky. Let juvies be quick and have good camo (seriously, they're like pancake animals, let them crouch in foliage whether or not it's "realistic") and have them progressively trade speed for power and defensive capabilities. An adult anky would probably only really be able to be taken on by a REALLY well coordinated pack or a big crusher like a rex, but it should be able to put up enough of a fight to make it tricky.

Like, if a rex was desperate for food, it COULD try to outmuscle an anky to flip it over and get at its soft underside, but does it really want to risk getting a potentially fatal broken jaw? Or even worse, get completely concussed? Anky shouldn't have an issue rooting itself in place and quickturning one the new alt turn is implemented so it should absolutely be viable.
Madkou Apr 8, 2020 @ 9:36am 
IF they take it out of play, some other game will take advantage lol. Anky is a well known and popular dinosaur. I can think of MANY dinosaurs I'd replace in the current lineup to make room, if that was the issue. I hope it's not a lack of imagination? I can think of many ways to fit it into a roster.
Last edited by Madkou; Apr 8, 2020 @ 9:42am
Zandarmon Apr 8, 2020 @ 10:50am 
Anyone using the slightest hint of imagination can make Anky interesting. I don't see why Magy gets to be malformed and changed in countless ways that are unrealistic yet apparently this is off the table for Anky.

"But it won't be realistic!" alright Mr. Hypo. So many dinosaurs in this game are unrealistic and that's a good thing, I don't see why Anky gets this treatment besides a poor attempt at being a contrarian.
MrZSFG Apr 8, 2020 @ 10:52am 
What bryan means by anky is a bad animal is that its a pain to animate, to make its animations look belivable but also work well as attacks and movements. Hes said the same thing about dibble and trike becuase there a pain to animate not because there not viable.
Zandarmon Apr 8, 2020 @ 10:55am 
Originally posted by MrZSFG:
What bryan means by anky is a bad animal is that its a pain to animate, to make its animations look belivable but also work well as attacks and movements. Hes said the same thing about dibble and trike becuase there a pain to animate not because there not viable.
Didn't seem to stop them putting in the game in the first place. Seems bogus to me and a lame excuse anyway. But I have seen Bryan also say it's bad because it would 'suck'.
Maunomanly Apr 8, 2020 @ 11:02am 
i seriously want to know what the devs are smoking currently if theyre saying anky isnt viable
Ulfkarl Apr 8, 2020 @ 11:17am 
I miss when the isle didnt care so much about "scientific accurate" dinosaurs, like the old carno and cerato, they were much better before than now, now we have this JP raptor and they dont want to make the JP anky? thats so stupid, I can't stand their logic, these devs make me sick
Last edited by Ulfkarl; Apr 8, 2020 @ 11:17am
bigmoe808 Apr 8, 2020 @ 11:51am 
Plenty of ways if you're still giving Utah (the polar bear sized raptor) a 12 ft jump.

Make it's head the only viable target for killing one without causing it to roll over.

Give it a faster turn rate and an animation for lowering it's head away from the near 20 ft tall predator, all to make it more difficult.

Use it's natural body shape to put its tail right next to giant apex predators foot while said giant is trying to go for anky's head.

Return bone so there's an element of danger.

Congrats, you just made Anky viable.

The devs apparently thinks having to play defensively instead of aggressively is a detriment...when the very reason anyone picks anky is to play defense.
Sad Hawk Apr 8, 2020 @ 12:00pm 
And then you have Magy, which, ehm, well...
Kami Apr 8, 2020 @ 12:18pm 
If you honestly think that theres no way to make an ANKY viable, you have no right to be working on a dinosaur game because its obvious you know ♥♥♥♥♥♥♥♥♥. Its even better at defence then a Trike. In no world would an Anky get bodied by any apex, period. He might be talking about its tail being at ankle height and not being able to reach anything vital, but this is still a horrific excuse; just use its secondary attack as an attack where the Anky raises its tail in the air and slams it down. Primary could stay the same, but use the direction the player is looking in as the direction the tail will swing.
Sable Apr 8, 2020 @ 12:47pm 
I used to find Bryan as one of the more likeable members of the team, but lately, I've been finding him rather annoying because of the whole Ankylosaurus ♥♥♥♥♥♥♥♥.

Spinosaurus as a slim, narrow-snouted piscivore didn't fit the bill of appearing as an apex, so they changed it into a jacked-up beast that looks like something from Godzilla: King Of The Monsters

Utahraptor as an animal weighing as much as a ♥♥♥♥♥♥♥ polar bear, is able to jump 4 meters into the air and had to have its wrists broken to be able to hang onto bigger creatures.

Dilophosaurus and Troodon are being made into venomous assassins.

Magyarosaurus, a ♥♥♥♥♥♥♥ sauropod, is being made to run faster than an Allosaurus.

Quite frankly, I have issues with none of this. I don't care for the accuracy of an animal and the team has also stated as much, otherwise, all of the above mentioned animals wouldn't exist in the game. But Ankylosaurus being to turn quickly and have armor is too "unrealistic?" Whatever happened to creative liberties, or the fact that they have always stressed how gameplay is more important than accuracy?

I hope that Kissen is the one who works on Ankylosaurus. I'd rather have someone who believes she can make a dwarf sauropod viable instead of someone who thinks Ankylosaurus would be worthless.

D.Va Apr 8, 2020 @ 12:47pm 
Originally posted by Zoinks but loving but in season:
If you honestly think that theres no way to make an ANKY viable, you have no right to be working on a dinosaur game because its obvious you know ♥♥♥♥♥♥♥♥♥. Its even better at defence then a Trike. In no world would an Anky get bodied by any apex, period. He might be talking about its tail being at ankle height and not being able to reach anything vital, but this is still a horrific excuse; just use its secondary attack as an attack where the Anky raises its tail in the air and slams it down. Primary could stay the same, but use the direction the player is looking in as the direction the tail will swing.

Anky is a viable creature..! I don't understand why the devs can't see that.
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Date Posted: Apr 8, 2020 @ 7:09am
Posts: 25