The Isle

The Isle

AI Mar 30, 2020 @ 2:47am
Tips for new dilo player?
I got like 500 hrs in this game , but i have never played anything smaller den Allo. So i tried dilo and really like it. But i have no clue whats an easy kill and what to avoid. I run everytime i hear a Utah cus im not sure who are favored in 1v1. Also how many bites do i need to bleed out an Allo ? :)
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Showing 1-9 of 9 comments
Why Watt Mar 30, 2020 @ 4:28am 
Dilophosaurus is the only animal on alt turn servers that can kill, or be killed by, basically everything else that isn't a sandbox dino.

Weight is the most important stat in the current game's combat for both offence and defence. Dilo's weight of 1200 is above that of Utah's 1000, which makes up for the Utah's stronger bite force of 200 vs. Dilo's 150; when a Dilo bites a Utah it's doing 180 damage and the Utah does 166 damage per bite.
The Dilo has 1000 HP and the Utah has 1200 HP, so it takes 7 bites for a Dilo to down a Utah ignoring bleed and it takes 6 bites for a Utah to down a Dilo, granted, the Dilo bites faster than the Utah and has more reliably hitboxes... but it's tail is a really huge hitbox the Utah can hit so it really kinda negates those advantages if it uses its brain.

However, if there's any time spent running around, the Utah's usually going to bleed out first because Dilos do monstrous amounts of bleed.

Overall it is one of the most even matches in the game, and as such, you avoiding it is smart; 50-50s are bad news all around. The Utah is tankier and faster, the Dilo's more powerful and handles injury much better (Dilo has the best HP and bleed healing out there, give them any respite and they heal up like champs) so if the battle draws out, the Dilo usually wins, if its very short the Utah survives at heavy injury.

Dilo's bleed output is very high - 50 base bleed is insane. However, Allosaurus is one of your only poor matchups. Basically, Allosaurus bleed out very quickly if they run around, but laugh at bleed if they stand their ground. Allos ambush is faster than your ambush as a Dilo, so even if you crouch to ambush to safety the Allo can catch you. Allos also have amazing bleed heal and alt turn, which lets them actually fend off a Dilo very comfortably. If you want to bring down Allos, use night and the element of surprise.
bigmoe808 Mar 30, 2020 @ 10:30am 
Stay out of the sun.

Don't play games with Allos, it's not hard to massacre a group of Dilos as one. Two bites gurantees death if you don't stop moving.

You are to Utah what Giga is to Rex. Sure, Utah can't cripple you, but, you can't jump so consider yourself slightly crippled.

Be careful with your calls-particularly during day-because they travel and some people (who know the cost vs benefit) will hone in on them. That's a ridiculous amount of meat on your body and less ♥♥♥♥♥♥♥♥ to get it compared to Utah.

Basically stay away from Allos and Carnos unless you can get the drop on them. Ceratos shouldn't be bad if you've bit them and run, your heal is second to none as far as I'm aware.
Sable Mar 30, 2020 @ 10:51am 
Since Moe and Watt already covered carnivore matchups, let's talk herbivore matchups.

Dryosaurus: your best and worst target. A single bite on a Dryosaurus is a death sentence but there's a problem. You're slower than a Dryosaurus with only half its stamina pool, and a Dryosaurus' stamina regeneration rate is insanely quick. That, and Dryosaurus' ability to jump makes it a ♥♥♥♥♥ to catch as a Dilophosaurus (Utahraptor has no such issues). Only way to catch a Dryosaurus' is by surprise.

Gallimimus: don't ♥♥♥♥ with a Gallimimus. They're much faster, with 3x your stamina, and 3x faster attack rate. One bite is a death sentence for a Gallimimus if it tries to run, so it will instead fight back, and a Dilophosaurus will crumble before the Gallimimus does.

Pachycephalosaurus: sort of a 50/50 here. Pachycephalosaurus hits much harder than a Gallimimus, but isn't nearly as fast or agile, and has a slow attack rate. However, they are still faster than Dilophosaurus' base sprint, and can take you down in two hits. Dilophosaurus only needs one bite, but it has to pull it off with ambush and then disappear to let the bleed do its job.

Maiasaura: victory depends on your skill and the environment. In the woods, you're chances are much better. In the open, unless you're good at manuevering, you're going to lose. Maiasaura have great bleed heal, hit harder, and run faster. Don't try to fight one if its in the open, not even at night.

Diabloceratops: don't even bother. Not even in a pack. While Dilophosaurus has great heal, it's not enough to allow it to survive a fight with a Diabloceratops. They one shot with bleed, and that bleed will kill you in seconds. Diabloceratops also have great resistance and heal against bleed, as well as insane turning and stamina regeneration.

Parasaurolophus: if you can avoid the flail kick, it's an easy victory. Parasaurolophus is basically a waterfall of blood when it get bitten by anything. It's slow, has terrible stamina regeneration, and not that great of turning.

Triceratops: what it lacks in the agility that the Diabloceratops has, it makes up for with its absurdly broken hitbox. It can hit you even if you're 2 body lengths away, or 1 body length behind it. It's really not worth going for at all.
bigmoe808 Mar 30, 2020 @ 11:06am 
Originally posted by Ninja_.Weasel:
Triceratops: what it lacks in the agility that the Diabloceratops has, it makes up for with its absurdly broken hitbox. It can hit you even if you're 2 body lengths away, or 1 body length behind it. It's really not worth going for at all.
Should add an asterisk with this bit.

The Trikes right side is fairly safe (assuming no alt or at least the trike isn't using alt). The hit box will shrink if it turns this way. So, when in certain scenarios:

  • If the trike is perpendicular to you and you're on the right side, bite and run out the side facing its ass.

  • If parallel and facing away, bite it's ass and turn right.

  • If perpendicular and you're on the left, disengage unless you can get behind it's ass.

  • Parallel and facing you, see if it'll roar and charge through.

I've used this strategy as a giga and I've largely came out on top. The number of times I've gotten hit can at least be explained beyond ♥♥♥♥♥♥ hitbox.
Pablo Croft Mar 30, 2020 @ 12:37pm 
The sounds that dinosaurs make while laying down, resting, or even getting up put them at a disadvantage. A dilo avoids all these disadvantages, and gains advantages by not making any sound at all during these actions.

Some popular sounds we all know:

- An allos resting sound. A pretty audible growling will let you know an allo is nearby, and vulnerable in a resting position!

- A utah's lay down sound is unique, and easily memorable. This will also tell you they are laying down, vulnerable, and possibly their location lol.

- A trike sitting down, even as a juvenile, could wake up the entire forest lol. Not too tough to figure out where they are. :P

Even the lesser known, but still very audible sounds every other dinosaur makes can tip us off, and relay valuable and often lifesaving information:

a) Are they food, or danger?

b) Where they are, or at least where they are in relation to your position. Run the other way, or head in their direction.

c) You'll be ready for "something," even if you don't know the dinosaur by it's sound, or the direction, or exact position. Better than being surprised!

Dilo are masters of the silent kill, and at night, this advantage becomes even greater! :)
Last edited by Pablo Croft; Mar 30, 2020 @ 12:48pm
EdvonSchleck Mar 30, 2020 @ 3:47pm 
^Nice one. Entirely new to me Dilo didn't make those sounds. On the topic of sound or rather silince. Dilos feast quite knightly. Almost obnoxiously loud and juicy. Especially as juvies. And it can take quite a while to fill up an empty stomach. Good thing you can last a pretty long time on your food and don't need a whole lot to top yourself up again.
Last edited by EdvonSchleck; Mar 30, 2020 @ 3:49pm
Pablo Croft Mar 31, 2020 @ 9:44am 
^I agree 100%! In the day it's a big disadvantage. At night, they can see players while eating a long distance before they hear the eating sound, so that does give them a leg up on everyone else, at least. If they finish eating, or not, is another question lol.
Last edited by Pablo Croft; Mar 31, 2020 @ 9:44am
bigmoe808 Mar 31, 2020 @ 3:43pm 
Originally posted by Lesstalkmorelive:
^I agree 100%! In the day it's a big disadvantage. At night, they can see players while eating a long distance before they hear the eating sound, so that does give them a leg up on everyone else, at least. If they finish eating, or not, is another question lol.
Excessive-But neat.

Good to know.
bigmoe808 Mar 31, 2020 @ 3:50pm 
Originally posted by wendubar:
^Nice one. Entirely new to me Dilo didn't make those sounds. On the topic of sound or rather silince. Dilos feast quite knightly. Almost obnoxiously loud and juicy. Especially as juvies. And it can take quite a while to fill up an empty stomach. Good thing you can last a pretty long time on your food and don't need a whole lot to top yourself up again.
Same to you
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Date Posted: Mar 30, 2020 @ 2:47am
Posts: 9