The Isle

The Isle

Rex apparently weights 8 tons now...
I'm not sure where I heard this, but someone recently told me out in alberta or what ever they found a rex skeleton that weighed about 8 tons, an estimate of an estimate.

For the love of god, don't add this version in, it may as well be a mini hypo.

Edit: found this crazy♥♥♥♥♥♥ https://globalnews.ca/news/5085300/scotty-tyrannosaurus-rex-alberta/
Last edited by COL PRIME TIME; Mar 25, 2019 @ 3:46pm
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Showing 1-15 of 17 comments
NavyMoth Mar 25, 2019 @ 3:47pm 
The devs will never do that
The Goonerator Mar 25, 2019 @ 3:56pm 
Originally posted by NavyMoth:
The devs will never do that

I wouldn't say that, considering how much favoritism the Rex gets. It wouldn't surprise me if they did.

Actually, come to think of it, they are doing just that. Did we all forget about the Magna-Rex?
To be fair, a majority of the dinosaurs in the game are inaccurate in terms of size.

Here's all the masses of the animals in survival, compared to their real estimates

Velociraptor - 15 kg irl, 25 kg ingame
Psittacosaurus - 15 kg irl, 50 kg ingame
Orodromeus - 10 kg irl, 75 kg ingame
Dryosaurus - 100 kg irl, 700 kg ingame
Avaceratops - 500 kg irl, 1 ton ingame
Gallimimus - 500 kg irl, 1 ton ingame
Utahraptor - 500 kg irl, 1 ton ingame
Dilophosaurus - 450 kg irl, 1.2 tons ingame
Pachycephalosaurus - 500 kg irl, 1.3 tons ingame
Carnotaurus - 1.5 tons irl, 2.17 tons ingame
Ceratosaurus - 1 ton irl, 2.25 tons ingame
Allosaurus - 1.5 tons irl, 2.8 tons ingame
Maiasaura - 2.5 tons irl, 2.868 tons ingame
Diabloceratops - 1.5 tons irl, 3.25 tons ingame
Parasaurolophus - 3.5 tons irl, 3.6 tons ingame
Suchomimus - 3.5 tons irl, 3.6 tons ingame
Tyrannosaurus - 8 tons irl, 5.8 tons ingame
Giganotosaurus - 7 tons irl, 6.45 tons ingame
Triceratops - 8 tons irl, 8.3 tons ingame

So yes, a good portion of them are ♥♥♥♥♥♥. Some are alright, but most are vastly different from the real life estimations.

Keep in mind that I'm just giving random knowledge here. Mass in the isle is an actual ingame stat and not just there for show, so changing it to suit realism is not only dumb in concept but would also completely ♥♥♥♥ up game balance.

Also, as a final fyi, Tyrannosaurus being 8 tons is nothing new. Most smaller adult tyrannosaurs already weighed over 7 tons, and Sue, the previous record holder for largest tyrannosaurus, was 8.2 tons. Scotty is apparently 8.6 tons, which is insane, but it's not like Tyrannosaurus suddenly just passed 8 tons. It's been that for a while.
Last edited by Scanova the Carnotaurus; Mar 26, 2019 @ 11:19am
bigmoe808 Mar 25, 2019 @ 6:26pm 
This isn't exactly new, it's been pretty well known for a while now that 8 tons was kinda an average for rexes. 6 tons being the minimun.
EdvonSchleck Mar 25, 2019 @ 9:57pm 
Originally posted by Scanova the Carnotaurus:
Diabloceratops - 1.5 tons irl, 2.25 tons ingame
Diablo is actually even heavier ingame at a whopping 3.2 tons lol
Chad Thundercock Mar 26, 2019 @ 3:47am 
Originally posted by wunderbar:
Originally posted by Scanova the Carnotaurus:
Diabloceratops - 1.5 tons irl, 2.25 tons ingame
Diablo is actually even heavier ingame at a whopping 3.2 tons lol
Thicc boi
Qubaal7890 Mar 26, 2019 @ 6:07am 
Isn't the irl mass values on Diabloceratops still iffy or has more fossils been found since I last checked?
DCephas27 Mar 26, 2019 @ 10:05am 
I think they use weight to help balance out damage output/taken. If they didn't do that smaller species wouldn't have a chance in any encounter.
Originally posted by wunderbar:
Originally posted by Scanova the Carnotaurus:
Diabloceratops - 1.5 tons irl, 2.25 tons ingame
Diablo is actually even heavier ingame at a whopping 3.2 tons lol

I actually meant 3.25 tons, but it was a typo. Thanks for pointing that out.

Originally posted by Qubaal7890:
Isn't the irl mass values on Diabloceratops still iffy or has more fossils been found since I last checked?

That is true. For consistency sake I used the mass estimate of fellow centrosaurine Styracosaurus, which Diabloceratops was likely of similar size to.



Originally posted by DCephas27:
I think they use weight to help balance out damage output/taken. If they didn't do that smaller species wouldn't have a chance in any encounter.

That is quite literally what mass does. It also effects the amount of bleed/bone break certain things get.
Last edited by Scanova the Carnotaurus; Mar 26, 2019 @ 10:26am
Lyskir Mar 26, 2019 @ 11:28am 
Originally posted by Nice Killer:
I mean apparently Dondi was looking at buffing rex's run speed to 36-38km/hr on stream or something.

Honestly, haven't they buffed rex like 5 patches in a row? I seriously doubt that rex right now is as strong as it is gonna be in game. I don't see Dondi ever nerfing rex just buffing it to extremes then dialing it back a little so it is still stronger than it was before.

In a year it will probably take 4hrs to grow a rex and it will have 100% bone break chance, no hunger when it hits adult, 38km/hr movement speed, 1000 heal while resting, 1500N bite force, and 2mins of stam with regen on trot lol

ye i bet they will find a way to buff rex with the next "balance" patch, 50% rex serverpopulation isnt enough ...
It's actually closer to 9 tons for T. rex. Sue's estimated weight range by GDI varies from 8.4 to 9.5 metric tons so your source is actually the low point. Franoy's 8.8 ton estimate is I think the most accurate estimate for Sue yet, which makes Scotty potentially past the 9 ton mark.
COL PRIME TIME Mar 26, 2019 @ 12:16pm 
Originally posted by Nice Killer:
I mean apparently Dondi was looking at buffing rex's run speed to 36-38km/hr on stream or something.

Honestly, haven't they buffed rex like 5 patches in a row? I seriously doubt that rex right now is as strong as it is gonna be in game. I don't see Dondi ever nerfing rex just buffing it to extremes then dialing it back a little so it is still stronger than it was before.

In a year it will probably take 4hrs to grow a rex and it will have 100% bone break chance, no hunger when it hits adult, 38km/hr movement speed, 1000 heal while resting, 1500N bite force, and 2mins of stam with regen on trot lol

Could you imagine a rex running at 36 or higher KPH? it'd literally kill all possible balance, it'd have to have a 10 second sprint timer lol.
Originally posted by Wolfsblut:
I just wanted to drop this in:
https://www.nationalgeographic.com/science/2019/03/worlds-biggest-t-rex-found-in-canada-scotty-dinosaur/
cheers

Just throwing it out there that 9.8 tons is exaggerative. The paper that brought the news itself put her at 8.6 tons. Tyrannosaurus in general ranged from 6-9 tons (rounding up Scotty) depending on the individual. Tyrannosaurus being 8 tons is nothing new.
Last edited by Scanova the Carnotaurus; Mar 26, 2019 @ 4:00pm
❄StaRmooLy_❄ Mar 26, 2019 @ 4:18pm 
Honestly tho, just wanted to put this one in, T.rex and giganotosaurus are actually around the same size when scotty the T.rex fossil is included. Like everyone else has said, T.rex are known to be around 8 tons, is just that Scotty weighted almost passed the 8 tons mark, weights over 8.8 tons and over 13 meters in length.
In comparison, the broken jaw fragment of giganotosaurus, MUCPv-95, was actually thought to be 6.5% larger than its holotype specimen based on scott Hartman's GDI measurements. That puts the giganotosaurus to be in 13.2 meters and weighing at 8.2 tons.
You can view the source from here: http://www.skeletaldrawing.com/home/mass-estimates-north-vs-south-redux772013?rq=giganotosaurus

So in conclusion, I don't think the study based on scotty really shakes the dino community that much because the only new information for T.rex is that they can legth over 13 meters now in elder stage and weights almost 9 tons, which is pretty heavy! (gosh how do they even run)
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Date Posted: Mar 25, 2019 @ 3:41pm
Posts: 16