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Seriously, though, what you said is good advice. People need to quit skipping to the biggest dinosaurs and complaining when it makes the game hard.
There's alot of luck and RNG in this game so far, whether it's the Bone break mechanic, encountering a bigger carnivore even though you are a stealth master because you look in a direction for too long, as well as other factors...
For the most part it is a value of stats that wins an encounter, not tactics or skill, (Partially because of Alt-Turn, yes im that guy, but soon i will have 3.000 hours in this game, and i've been here long enough to deduce that times without alt-turn were much better and more skill based for a dozen of reasons which i can list if you want)
There just isn't enough in the game yet, but i have high hopes, i love this game and i cant imagine myself abandoning it anytime soon.
1-Balance issues (Sucho, Diablo, and Trike are somewhat underpowered compared to the rest of the dinosaur roster right now for example)
2-Things get really finnicy as immature individuals. As a sub giga for example, there's little you can do if ur found by an adult mid-tier or adult giga that wants your booty. Not exactly a gameplay or balance issue, but there really is not skill involved in whether or not a scenario like this happens or you survive it. It's just a matter of luck at that point.
There's like dozens of videos involving dinosaurs like carnotaurus and austroraptor being S Tier because they can just assride and kill everything with impunity. Have nearly 700 hours and have been here since Day 1. Can testify that, without alt-turn, it simply isn't balanced because the devs never intending to balance combat around non-alt turn. I'd say no alt turn would be fine if it was balanced without alt-turn, but it isn't.
Kinda though but I like survival better. Survival lets the people who already know how to be something, be that something and still allows newer players to learn by playing something smaller. Granted they can learn by playing as Apexes too albeit it'll be harder, but they'll still learn.
Sucho:
-tanky but lower bite force
-fast swim speed
-fisher
-run speed
-suggested prey items
-likely predators
-time to grow
Trex:
-strongest bite force
-no stam regen while moving
-speed
-prey items
-rival predators
-time to GROW
-falling is dangerous
Dryo:
-Bottom of food chain
-fast and nimble
-speed
-has many predators
-can burrow
-can jump
these are just a few suggestions. this game needs a little more user interface and friendliness to new players. All the information in this game is statistical but does not help people understand the game. It would be a good idea to list what each dinosaurs damage against an adult of a species is as well so people can understand Damage and HP better.
2) not agree. Can try dibbie and para later when you understand how to avoid carnis, there are a lot of them, and herbs are rare. If you will try them before have some expierence it will be dissapointment.
At step 2 i would recommend dilo and cera. Both have strong and fast juvies, have strong subs. Cera dont need much food until sub, dilo can hunt at night.
You can learn predator basics, how ai spawn, how to fight similar sized enemies.
3) i found it is quiet complicated to find a party. But if you find one -any dino will be good.
I would say the time for allo and carno. Both are good for long time survival,both have quiet weak juvies.
With that dinos you can try to kill paras or apex subs.
Also can try rex. It has good juvi and sub, fast and strong, the most difficult part of survival is adulthood.
After 3.7 hours to grow it has similar strength as adult allo with 3 hours.
4) you have good expierence and want to try something special. Then you can try niche dinos or can go any of the apex.
Utah. If solo utah not as easy to grow. Juvies and subs die in a half an hour without food. Adult utah not starving that much, is easy to survive, but if you want to kill bigger dino you need good skill.
Dibbie and para. Can try them, check your skill of survival on the server full of carnis.
Sucho is strange slow dino with good swimming abilities.
5) want to feel yourself as in dark souls? Play a solo trike, even if you are full grown any apex will eat you for dinner.
Athousand times this. Trike is harder than rex or giga. Particularly solo. Until adult you are weak comparibly. And as Adult, all it takes is rex broken leg.
ya know trike being like dark souls is not far off, always wondered why they don't make trike actually slightly stronger than trex. make it not run long with a slower trot but fast stamina regen rate. make is so trike can only gain stam when walking or laying down, not trotting or running. that will make trikes have to slow down and make them have to charge. make its run decently fast but not last long just so it can charge. a stam regen window would make it vulnerable for a short time, long enough to get blind sighted. its game play would be to hold its ground then charge, stop then get ready to charge again. it would be a skill time based strategy. and engaging instead of flop around.
also lower its turn radius so 1v1 it stands a good chance but 1v2 rex's it gets scarier. it would work perfectly. decent trot to roam but not to murder the world. long growth to warrant its play style. strong enough where a rex actually has to ambush instead of drr dr drr face slap it. if a rex can break trikes leg than why have trike be weaker????
I would also like to add that trikes juvie and sub would have to be altered. they should be far faster than their adult form with more stamina. they are lighter and therefore more nimble than a fully muscled adult.
how many Disadvantages does the dino spike wall need? my conclusion is trike needs to be stronger than rex in some way, either life, damage or both. there's a reason carnivores are careful when hunting. herbivores are naturally stronger than predators most of the time. predators are just smarter and cunning.
I know people will say, but its already stronger than the other predators in the game. yes, yes it is and it should be. trike is from the cretaceous period where every dinosaur was at its last cycle of their evolutionary advantage. they were bigger and stronger. an allosaur, cerato and carno would never mess with an adult trike. EVER i would imagine. their hide was probly too thick for most creatures to even scratch with its armored pebble like scales. personally this game would work better if it was separated by time periods. it would be far easier to balance.
Usually to counter that you either 1. Run into forests, get them stuck eventually on a rock. 2. Outsmart them in turning, turn left and right untill they are off. 3. Depending on the dinosaur, gain distance by Ambush running, or 4. Run and suddenly stop. You can combine some of those to get off a small bugger from your ass, another thing is collisions, trample and locational damage, those things would make it that Utahs and Dilos would never be a nuisance towards a Rex or Giga..
I also think that Dinosaurs being able to move backwards at a slow rate should be a thing, simply to get off an attacker, or go against a rock or trees and walk back against a hard surface where they cant ass bite you..
I also made a suggestion couple weeks ago, where when dinosaurs attack, they are slowing down to a walk/trot, for just over 1 sec... that would make combat more interesting, and prevent small dinos from ass bitting, even Cerato ass biting Allo. If it bites once or twice, Allo got enough distance to turn, so Cerato has to hit and run and make the fight more versatile.
As a Maia, you don't need to fight. You can outrun almost anything out there, aside from a carno, and certainly outdistance them.
And the Para? You can flatten everything mid tier and below 1v1. You can outdistance them as well, save for utahs.
The comment about not seeing many paras is just player preference. Carnivore players outnumber herbi players by a wide margin, because it can be more rewarding. And certainly more active.