The Isle

The Isle

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HuEVA Jan 30, 2019 @ 3:07pm
Dilo
Dilo is currently over powered.

They are unrivaled regarding bleed damage and as someone who frequently plays dilo I understand that they are meant to be night hunter extradinaire. But they can kill everything they face providing they have ambush ready and at least three in thier pack.


They are faster than most other dinos. They have amazing night vision. In three bites can kill anything that is not an apex. They are very quick to grow to adult. They heal extremly quickly. Make almost no sound when they walk. They have a large stamina pool. And once they are adult, have excelent hunger/thirst.

I can't help but see no draw back to them. I feel like they need to be a glass cannon, maybe lowering HP even just a little. In so much as they can take 2 bites from a mid teir at the very least.

Twice now, I have been killed by three dilos who each bit me once yet I hit them multiple times as a 0.9 sub rex and as a 1.0 adult allo. Confimed hits by dilo screaching, yet in three bites im dead from bleed.

For your information, I have also been in dilo packs who have done this, and have come to the conclusion that it is very much unbalanced. Three dilos means certain death for anything except carno, who can atleast run away (if they are already ambushing).

Thoughts?
Originally posted by Why Watt:
Dilophosaurus is actually in a really mediocre spot atm, and I can explain why.

You are a glass cannon without any of the merits of a glass cannon. You aren't actually fast. Your ambush loses to the ambush of Allos and Subrexes, and your turn is only better than Carnos, everything else out turns you. This means Maiasaura hard-counters Dilo, killing in a few hits and healing off the bleed with impunity. Likewise, with Carno and Allo's offensive buffs last patch, same with Subrex, you are easy prey.

Utahraptor can easily suicide into you before it keels over, as can any of the two above predators. You take longer than a Carno to grow, but are slower, need more food and actually deal less bleed while having less HP, Damage, Weight and Stamina. Carno categorically does a better job as a bleeder atm.

Dilophosaurus doesn't kill a 1.0 Subrex in 3 bites, via bleed, likewise it doesn't to an Allo. An Allo survives 3 Carno bites, easily, and yet he dishes out more bleed than a Dilo, because of weight being a thing. You just need to sit down.

Likewise, as Allosaurus, not Subrex mind you, you can simply sit down when faced with Dilos and log the ♥♥♥♥ out. They'll put you on 100 bleed, but in those 60 seconds their pitiful damage prevents them from actually harming you further. So you login on basically full HP, but with 3 bleed, and just sit there for a while.
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Showing 1-12 of 12 comments
Fky Jan 30, 2019 @ 3:18pm 
you died by dilo so dilo need nerf?
The author of this thread has indicated that this post answers the original topic.
Why Watt Jan 30, 2019 @ 3:53pm 
Dilophosaurus is actually in a really mediocre spot atm, and I can explain why.

You are a glass cannon without any of the merits of a glass cannon. You aren't actually fast. Your ambush loses to the ambush of Allos and Subrexes, and your turn is only better than Carnos, everything else out turns you. This means Maiasaura hard-counters Dilo, killing in a few hits and healing off the bleed with impunity. Likewise, with Carno and Allo's offensive buffs last patch, same with Subrex, you are easy prey.

Utahraptor can easily suicide into you before it keels over, as can any of the two above predators. You take longer than a Carno to grow, but are slower, need more food and actually deal less bleed while having less HP, Damage, Weight and Stamina. Carno categorically does a better job as a bleeder atm.

Dilophosaurus doesn't kill a 1.0 Subrex in 3 bites, via bleed, likewise it doesn't to an Allo. An Allo survives 3 Carno bites, easily, and yet he dishes out more bleed than a Dilo, because of weight being a thing. You just need to sit down.

Likewise, as Allosaurus, not Subrex mind you, you can simply sit down when faced with Dilos and log the ♥♥♥♥ out. They'll put you on 100 bleed, but in those 60 seconds their pitiful damage prevents them from actually harming you further. So you login on basically full HP, but with 3 bleed, and just sit there for a while.
Why Watt Jan 30, 2019 @ 3:54pm 
Infact, I and many others feel, given it's competition are so solid atm, needs a buff to turn rate, and ambush multiplier. Because it's ridiculous that a glass cannon only has going for it NV, bleed and HP/Bleed heal. That's it. Everything else, Carno just does better really.
Goblin Jan 30, 2019 @ 4:46pm 
Originally posted by Człowiek Woda:
Originally posted by Fky:
you died by dilo so dilo need nerf?
No refuting any of his points. You are the cancer of this community.
https://i.kym-cdn.com/entries/icons/mobile/000/023/397/C-658VsXoAo3ovC.jpg
RemoRalle Jan 30, 2019 @ 5:06pm 
Dilo isn't OP - you even said it yourself in your post: You were killed by a pack of three as a solo - this is just as it should be in my opinion. Solo dinos, even apexes, should always be fearful of being outnumbered. Otherwise there'd be no incentive to play as anything other than a rex.

Originally posted by Why Watt:
Likewise, as Allosaurus, not Subrex mind you, you can simply sit down when faced with Dilos and log the ♥♥♥♥ out. They'll put you on 100 bleed, but in those 60 seconds their pitiful damage prevents them from actually harming you further. So you login on basically full HP, but with 3 bleed, and just sit there for a while.

Please don't actually do this though. This is so gamey and abusive.

Last edited by RemoRalle; Jan 30, 2019 @ 5:06pm
Why Watt Jan 30, 2019 @ 5:43pm 
Originally posted by Real Pingo:
Dilo isn't OP - you even said it yourself in your post: You were killed by a pack of three as a solo - this is just as it should be in my opinion. Solo dinos, even apexes, should always be fearful of being outnumbered. Otherwise there'd be no incentive to play as anything other than a rex.

Originally posted by Why Watt:
Likewise, as Allosaurus, not Subrex mind you, you can simply sit down when faced with Dilos and log the ♥♥♥♥ out. They'll put you on 100 bleed, but in those 60 seconds their pitiful damage prevents them from actually harming you further. So you login on basically full HP, but with 3 bleed, and just sit there for a while.

Please don't actually do this though. This is so gamey and abusive.
It is very, very unsportsmanly. But nah, I actually just ambush and ♥♥♥♥♥♥♥ shred the Dilos as a pack of Carnos or Subrexes :P
Logging out is A ♥♥♥♥♥ on official, good luck spending 55min, yes I spent THAT LONG REFRESHING EARLIER. My PTSD ensures I don't do gamey ♥♥♥♥.
Gladestav Jan 31, 2019 @ 8:54am 
dilo is way too op i agree. when it only takes two bites from a weak jawed animal on a heavily armored sub trike there is a problem. 1 dilo killed my sub because it bit me 2 times. thats a joke. also i dont understand why the devs just dont change damage values based on each dinosaur. instead of the weight system why not be like

dilo does 200 dmg to dryo
100 to trike
150 to allo
ect...

and so on. keep in mind these are just example values seeing i do not know the real damage or hp of each dinosaur. different values for different animals. it would be far easier to balance values towards individual dinosaurs then change a dinos weight just to mess up damage on all other animals it faces. wouldnt it?
Zebrafreedom Jan 31, 2019 @ 9:10am 
Originally posted by BloodRazor:
dilo is way too op i agree. when it only takes two bites from a weak jawed animal on a heavily armored sub trike there is a problem. 1 dilo killed my sub because it bit me 2 times. thats a joke. also i dont understand why the devs just dont change damage values based on each dinosaur. instead of the weight system why not be like

dilo does 200 dmg to dryo
100 to trike
150 to allo
ect...

and so on. keep in mind these are just example values seeing i do not know the real damage or hp of each dinosaur. different values for different animals. it would be far easier to balance values towards individual dinosaurs then change a dinos weight just to mess up damage on all other animals it faces. wouldnt it?
you forget that weight is changed during dino growing. That is done to show the difference between subadult young animal and mature.

Dilo need other dinos with good nightvision,not to be so widespread. Cera for example. That will make dilo survival more challenging.

Unfortunately dilo rules on tenyaw, on v3 you will barely meet dilo,cause night is not so long and forests no so dark. There are carno kingdom.

HuEVA Jan 31, 2019 @ 11:47am 


Originally posted by Why Watt:
Dilophosaurus is actually in a really mediocre spot atm, and I can explain why.

You are a glass cannon without any of the merits of a glass cannon. You aren't actually fast. Your ambush loses to the ambush of Allos and Subrexes, and your turn is only better than Carnos, everything else out turns you. This means Maiasaura hard-counters Dilo, killing in a few hits and healing off the bleed with impunity. Likewise, with Carno and Allo's offensive buffs last patch, same with Subrex, you are easy prey.

Utahraptor can easily suicide into you before it keels over, as can any of the two above predators. You take longer than a Carno to grow, but are slower, need more food and actually deal less bleed while having less HP, Damage, Weight and Stamina. Carno categorically does a better job as a bleeder atm.

Dilophosaurus doesn't kill a 1.0 Subrex in 3 bites, via bleed, likewise it doesn't to an Allo. An Allo survives 3 Carno bites, easily, and yet he dishes out more bleed than a Dilo, because of weight being a thing. You just need to sit down.

Likewise, as Allosaurus, not Subrex mind you, you can simply sit down when faced with Dilos and log the ♥♥♥♥ out. They'll put you on 100 bleed, but in those 60 seconds their pitiful damage prevents them from actually harming you further. So you login on basically full HP, but with 3 bleed, and just sit there for a while.

I agree with all that you say. However, from my perspective, there is still a lack of downside to the dilo; or rather not a suitable downside to conflict the upside.

The only drawback is its woeful crouch speed, however, that does not suitably counter all the positives.

With so much bleed damage this predator should at least have to pick its fights because it could be its last.

My opinion suggests fragility (or increased fragility) as a useful solution.
HuEVA Feb 1, 2019 @ 3:51am 
https://youtu.be/RVOJpxxGdnc?t=74

"Bleed damage will no longer kill you, it will take you to the absolute edge."

Thank you, that is sufficient. They still need to activly attack rather than hit and run. Incresing risk.
chizd Jul 7, 2019 @ 10:06am 
Bleed not killing is not sufficient. That only helps once the battle is over. As it is, a dilo can just get 3 or 4 bites, then fool around until whoever dies. In the night, even an adult rex can easily die to a dilo, 1 vs 1. This should not be possible (we're not talking about great skill on either side, just bleed >>>> anything). The biggest issue is that bleed dmg is not weight balanced, if you get 100 bleed, doesn't matter if from a rat or from godzilla, you are gonna get that constant amount of dmg. Thus Dilo should never ever get so much bleed/bite, that's just utter unbalanced. Make it normal bleed dmg, but that takes forever to heal or something, that's way better than allowing dilos permanent 2000 dmg/minute vs anything after 4 or 5 bites.
And if the best comeback is that one can just sit & safe log, all more to proof of unbalanced. Quit the game is not a counter measure, all your saying is agreeing that it's attack is just that OP.
Last edited by chizd; Jul 7, 2019 @ 10:09am
ScareKrow Jul 7, 2019 @ 12:05pm 
Please check the thread date before necroing it. Last post is from February 1, locking thread
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Date Posted: Jan 30, 2019 @ 3:07pm
Posts: 12