Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That or having their nightvision turn on and upping thing brightness.
That or just a diet version of turning the game to night for the victim while leaving them with a smaller nv range.
While hemotoxic venom doesn't directly result in impaired vision like neurotoxins, the extreme bleeding that comes from hemotoxins would result in darkened vision anyway.
One reason I'm considering scrapping hallucinations is because of a point someone brought up in the discord is performance issues and implementation difficulty. The other is because hemotoxins are doing their job, Dilo could ultimately stay as is, and simply gain its tracking ability.
The idea is that the three venoms act at different speeds and therefore result in different hunting methods.
Troodon's neurotoxins would take effect the fastest.
Dilo's hemotoxins, as they are now, are moderately fast.
X's cytotoxins would take the longest to have their effect.
Troodon is the venomous predator that is there to get ♥♥♥♥ done. It goes in, quickly gets enough bites depending on the size of the prey, and the moment the effects start, it's dinner time, and the victim isn't even dead yet.
Dilo would generally play a little more of a waiting game, but still stay in close vicinity to the target so it can continue apply venom when able, and unlike Troodon, has to wait for the victim to die.
X is the ultimate venomous tracker. Initially, the victim will escape, but eventually, the cytotoxins will erode a bitten leg, and the victim will be crippled. All X has to do is track down via venom scent, and finish the job.
Yeah, that's why this thread exists. So that we don't just get the same thing 3 times over.
I really like the Troodon idea!
A flashing screen or blurred vision while the little Trodoons slowly bite their prey into pieces would be really cool.
Not sure if reducing movement is also necessary though, I can imagine Troodons will be pretty fast and agile anyway
Dilo is a bit tricky... Its hunting technique (no halucinations - because of the obvious performance issues, just hunting and tracking down) certainly works but is not nearly as interesting as troodon's. Also Dilo is already pretty fast with a lot of stamina so escaping it would be very difficult anyway which would also make the whole tracking-ability kinda pointless
As for venomous x, we don't know what it is or how big/strong it is so coming up with a hunting technique for it is pretty difficult
Yeah, I noted that in the beginning of the post.
Wait for an official announcement that could be months away. Sure. Let's not use the forum for what it was made for. Brilliant. In the meantime, let's instead encourage and focus on "Recode when?" posts. Even said here if you don't have a worthwhile opinion, don't bother commenting. I do this to get ideas going. Problem with it or otherwise nothing to contribute? Don't read and leave.
Reducing movement is for the fact that Troodons are tiny fragile little bastards that would probably get one shot by an Austro. I don't think Troodons, no matter how large a pack, will ever be going for Allos or other big slow dinos. That's more Dilo's area.
Not that I think being so frail is an issue. It's a good trade-off for having venom.
Troodons will likely focus on bigger, but not too much bigger, dinos, like Pachy, Utah, Galli. Animals that are pretty fast themselves. Venom's not gonna count for much if a raptor can do 180° in the blink of an eye and delete Troodon.
I agree with the point of Dilo. There's no running from a Dilo unless its a Carno. That's the only scenario where tracking is useful. Hence why I brought up hallucinations, but I'm thinking to scrap that bit altogether, possibly swap it for vision loss instead.
I would assume Venomous X is a larger animal, given that Troodon is small and Dilo is sorta small. I've seen some people in the discord suggest a Megalania could be it, or Monolophosaurus.
There was one madlad who said Acro could be the third venomous playable.
Herbivores don't get to be cool in this game, Zoinks. :P
In all seriousness, the chances of a venomous herbivore are next to nothing. Not just for the fact of the bias towards carnivores, but because there's not really an herbivore that this would suit.
I agree it would be a nice twist though.
Ok if Troodon is that small movement reduce makes sense.
I think the hunt down & tracking venom would suit a bigger/slower (or maybe just with less stamina) carnivore much better than Dilo.
If Dilo is sort of the "mid-tier" of venomous dinos then maybe some other traits in addition to a more or less "standard" poison might work.
We're trying to speculate on what would make the game good.
For now, we're organizing our collective thoughts. Come venom update/full on expansion, we'll compare and contrast what we expect and what we get.
Yeah, Troodon is smaller than a Dryo, but bigger than a Velo. To have a pack of them be capable of bringing down something bigger than a Pachy would make it insanely OP, venom or not. Troodon should absolutely be a nightmare, but to the faster moving animals.
If Dilo does become the sort of middle spot of venomous animals, then it should focus on Pachy, Utah, and Galli when alone, Allos, Maias, Ceratos, in a pack.
And then there's Venomous X. I still think it'll be the biggest of the three, but slowest with the slowest-acting venom (cytotoxic).
Hypsil is definitely an herbivore. Venomous X is unknown as stated by Dondi, where as Hypsil is... known.
I find it kind of odd how there is one unknown omnivore. An entire faction to fill out, yet, they've only got one? Added to the fact that so far, they've shut down suggestions for Deinocheirus and Citipati/smaller oviraptorids, as in the best possible candidates for having a full diverse faction?
i highly doubt that omnis are going to be as large a faction as herbis or carnis if they only have one currently thought up of/revealed. around 5 possibly, but more then 10, no chance.