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As for the movement, I'm unsure if the Isle's going for the reversing dino thing. While stood still, you can hold alt to turn on the spot to reorient yourself.
p.s. Thank you for posting your comments, i appreciate it.
If you're having a hard time finding servers. Move over to dev branch, there is newer content on the development branch for testing. So everybody moved their servers there.
Public branch is pretty much dead until the patch gets pushed forward to the public branch.
well uh, not exactly, from the store page:
"Unique Triple-Faction Gameplay
Choose between three playable factions and find yourself stranded on a merciless island of harsh wildernesses, cunning dinosaurs, ruthless indigenous, fierce survivors, and rival players."
This won't happen on an official server in Legacy anymore for 2 reasons:
1. The intended game play includes PVP. That's what you'd find on Legacy official servers.
2. Legacy official servers were taken down some time ago.
The EVRIMA branch also has official, and non-official servers. I don't play on player servers, so I couldn't tell you which ones don't allow PVP. There's 1 AI, and that's dryo. They spawn in randomly.
Not like Legacy AI that spawns near hungry carnivores. EVRIMA AI spawn in random locations on the map, and at different growth stages. EVRIMA AI are made up of 1 species of dinosaur, the dryo. Dryo's are also playable by players. So, make sure you aren't killing a player on one of those PVE player servers.
Currently, dryo AI may not be enough for a full server of players to survive on in EVRIMA.
Legacy has survival mechanics in place. More than EVRIMA ATM. I'm talking about the game mechanics that are not directly linked to PVP. Legacy has hostile AI, but only the velo. THe velo us only capable of killing hatchlings, and brand new utah juveniles.
EVRIMA has no hostile AI. The dryo AI were hostile at one point, but that doesn't seem to be the case, ATM/. At least in my experiences. Knowing this, without PVP in either game, you will have no killing past carnivores killing AI that pretty much never fight back.
If this sounds more like what you were after, then welcome to The Isle. Updates past the current EVRIMA update will add more non-survival mechanics to the game, and also more of a hostile AI presence on up the food chain to some degree, or another. The later is speculation on my part.
EVRIMA may end up being a more full single player/coop experience. Legacy will never change from what it is. It all depends on if EVRIMA will be completely PVP dependant, or not, in the future.
One last important pieve of information. Friendly fire isn't something a player admin can turn off. EVRIMA Official servers have it active. At the very least, you need to mind your attacks around friendly/group players.
EVRIMA is still a WIP, so what I say here will change, -and will change soon, if what we know about update 4 is accurate. The dietary system will become more robust.
look at the date you ♥♥♥♥♥♥♥♥♥
Date doesn't matter so long as they're sticking to the discussion and adding to it