The Isle

The Isle

Jinx Dec 2, 2018 @ 9:23am
Little to no Dinos
Installed the game, no official servers available so i clicked on host and turned on all server settings in the interface and spawned in the game as the first carnivore. Looking around, excited about playing as a dinosaur and my dino was the only dino, yes i did find a smaller dino but that was after 30 mins of searching walking around then nearly dying to dehydration or starvation. The interface needs options to allow more spawns of dinos. The game has nothing to do but die. Playing an herbavore is worse. Trying to eat vegatation is non existent. You are required to press E to eat and it does nothing. For carnivores, pressing E is really slow and requires the dino to be within a certain range to even begin the eating process, its a horrible process. When pressing S to move th dino backwards, it walks forward and to one side, another horrible design. Ark has the dino movement nailed down, devs need to try out Ark so they understand how to setup dino movement.
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Showing 1-13 of 13 comments
The Isle is a multiplayer game. While hosting your own server, only a couple AI dinos will appear, as they're still a work in progress. I'd hop onto someone else's server; whoever has the highest player count and a reasonable ping is usually fine. The maps are kinda large, though, so you might not be running into a lot of dinosaurs immediately, but you'll find them.

As for the movement, I'm unsure if the Isle's going for the reversing dino thing. While stood still, you can hold alt to turn on the spot to reorient yourself.
Jinx Dec 2, 2018 @ 10:04am 
Obviously the game has AI for dinosaurs, which should have more dinos in a standard server. I understood the game to be multiplayer, but what you really meant is The Isle is a multiplayer PVP game. Which i have such distaste for PVP, but clearly that it not the only intended purpose for the game. You can hop on someones server as long as it shows up in the server listing, which there were no servers and still are no servers available, unless someone had posted their server IP somewhere in the Discussion pages. The game interface for searching servers was left blank as to allow all servers to be listed, fyi. As for moving backward, stated previously TRY ARK.

p.s. Thank you for posting your comments, i appreciate it.
Last edited by Jinx; Dec 2, 2018 @ 10:12am
Sargon The Grape Dec 2, 2018 @ 1:41pm 
The Isle is not a single player game. The AI (which consists of just three very small species) is a supplement to the player base, not a replacement.
Blockomaniac Dec 2, 2018 @ 3:03pm 
if u wanna try official servers, u might wanna take a look at the game's development branch. the development branch is the most recent version of the game, where unfinished things are released for players to test out. Theres official servers on it, and a ton of the playerbase is there too. To get on the development branch, u have to go to ur steam library, right click "the isle", select "properties", then "betas" then select "development branch", and it will download.
Managarmr123 Dec 2, 2018 @ 3:16pm 
Originally posted by Jinx:
Obviously the game has AI for dinosaurs, which should have more dinos in a standard server. I understood the game to be multiplayer, but what you really meant is The Isle is a multiplayer PVP game. Which i have such distaste for PVP, but clearly that it not the only intended purpose for the game. You can hop on someones server as long as it shows up in the server listing, which there were no servers and still are no servers available, unless someone had posted their server IP somewhere in the Discussion pages. The game interface for searching servers was left blank as to allow all servers to be listed, fyi. As for moving backward, stated previously TRY ARK.

p.s. Thank you for posting your comments, i appreciate it.


If you're having a hard time finding servers. Move over to dev branch, there is newer content on the development branch for testing. So everybody moved their servers there.

Public branch is pretty much dead until the patch gets pushed forward to the public branch.
Blockomaniac Dec 2, 2018 @ 3:44pm 
also if ur not a fan of PVP, then u might wanna refund the game. PVP is a pretty big aspect of it :P
Jinx Dec 2, 2018 @ 5:19pm 
Co-op, Dino AI, survival, and no mention of PVP, but i believe you. IMO, The game details are poorly explained. Its described in such a way as to capture players of both sides, even players who dont like PVP, a way to get as many players as possible. The game has no point to it for people of PVE. I'm getting a refund.
Blockomaniac Dec 3, 2018 @ 9:41am 
Originally posted by Jinx:
Co-op, Dino AI, survival, and no mention of PVP

well uh, not exactly, from the store page:

"Unique Triple-Faction Gameplay
Choose between three playable factions and find yourself stranded on a merciless island of harsh wildernesses, cunning dinosaurs, ruthless indigenous, fierce survivors, and rival players."
Last edited by Blockomaniac; Dec 3, 2018 @ 9:42am
MrEasy Aug 23, 2021 @ 9:56am 
The lack of AI is pretty poor you should have a server setting to increase it
Pablo Croft Aug 23, 2021 @ 10:18am 
The Legacy version is capable of being a PVE game. You can have herbivore players eating bushes, and drinking water. You can have carnivore players who have AI spawn near them when they get hungry, and of course they also drink water.

This won't happen on an official server in Legacy anymore for 2 reasons:

1. The intended game play includes PVP. That's what you'd find on Legacy official servers.

2. Legacy official servers were taken down some time ago.

The EVRIMA branch also has official, and non-official servers. I don't play on player servers, so I couldn't tell you which ones don't allow PVP. There's 1 AI, and that's dryo. They spawn in randomly.

Not like Legacy AI that spawns near hungry carnivores. EVRIMA AI spawn in random locations on the map, and at different growth stages. EVRIMA AI are made up of 1 species of dinosaur, the dryo. Dryo's are also playable by players. So, make sure you aren't killing a player on one of those PVE player servers.

Currently, dryo AI may not be enough for a full server of players to survive on in EVRIMA.

Legacy has survival mechanics in place. More than EVRIMA ATM. I'm talking about the game mechanics that are not directly linked to PVP. Legacy has hostile AI, but only the velo. THe velo us only capable of killing hatchlings, and brand new utah juveniles.

EVRIMA has no hostile AI. The dryo AI were hostile at one point, but that doesn't seem to be the case, ATM/. At least in my experiences. Knowing this, without PVP in either game, you will have no killing past carnivores killing AI that pretty much never fight back.

If this sounds more like what you were after, then welcome to The Isle. Updates past the current EVRIMA update will add more non-survival mechanics to the game, and also more of a hostile AI presence on up the food chain to some degree, or another. The later is speculation on my part.

EVRIMA may end up being a more full single player/coop experience. Legacy will never change from what it is. It all depends on if EVRIMA will be completely PVP dependant, or not, in the future.

One last important pieve of information. Friendly fire isn't something a player admin can turn off. EVRIMA Official servers have it active. At the very least, you need to mind your attacks around friendly/group players.

EVRIMA is still a WIP, so what I say here will change, -and will change soon, if what we know about update 4 is accurate. The dietary system will become more robust.
Last edited by Pablo Croft; Aug 23, 2021 @ 10:27am
Maunomanly Aug 23, 2021 @ 11:00am 
Originally posted by MrEasyUK:
The lack of AI is pretty poor you should have a server setting to increase it


Originally posted by Pablo Croft:
The Legacy version is capable of being a PVE game. You can have herbivore players eating bushes, and drinking water. You can have carnivore players who have AI spawn near them when they get hungry, and of course they also drink water.

This won't happen on an official server in Legacy anymore for 2 reasons:

1. The intended game play includes PVP. That's what you'd find on Legacy official servers.

2. Legacy official servers were taken down some time ago.

The EVRIMA branch also has official, and non-official servers. I don't play on player servers, so I couldn't tell you which ones don't allow PVP. There's 1 AI, and that's dryo. They spawn in randomly.

Not like Legacy AI that spawns near hungry carnivores. EVRIMA AI spawn in random locations on the map, and at different growth stages. EVRIMA AI are made up of 1 species of dinosaur, the dryo. Dryo's are also playable by players. So, make sure you aren't killing a player on one of those PVE player servers.

Currently, dryo AI may not be enough for a full server of players to survive on in EVRIMA.

Legacy has survival mechanics in place. More than EVRIMA ATM. I'm talking about the game mechanics that are not directly linked to PVP. Legacy has hostile AI, but only the velo. THe velo us only capable of killing hatchlings, and brand new utah juveniles.

EVRIMA has no hostile AI. The dryo AI were hostile at one point, but that doesn't seem to be the case, ATM/. At least in my experiences. Knowing this, without PVP in either game, you will have no killing past carnivores killing AI that pretty much never fight back.

If this sounds more like what you were after, then welcome to The Isle. Updates past the current EVRIMA update will add more non-survival mechanics to the game, and also more of a hostile AI presence on up the food chain to some degree, or another. The later is speculation on my part.

EVRIMA may end up being a more full single player/coop experience. Legacy will never change from what it is. It all depends on if EVRIMA will be completely PVP dependant, or not, in the future.

One last important pieve of information. Friendly fire isn't something a player admin can turn off. EVRIMA Official servers have it active. At the very least, you need to mind your attacks around friendly/group players.

EVRIMA is still a WIP, so what I say here will change, -and will change soon, if what we know about update 4 is accurate. The dietary system will become more robust.
look at the date you ♥♥♥♥♥♥♥♥♥
Sasori Kigaru Aug 28, 2021 @ 2:51pm 
Originally posted by Maunomanly:
Originally posted by MrEasyUK:
The lack of AI is pretty poor you should have a server setting to increase it


Originally posted by Pablo Croft:
The Legacy version is capable of being a PVE game. You can have herbivore players eating bushes, and drinking water. You can have carnivore players who have AI spawn near them when they get hungry, and of course they also drink water.

This won't happen on an official server in Legacy anymore for 2 reasons:

1. The intended game play includes PVP. That's what you'd find on Legacy official servers.

2. Legacy official servers were taken down some time ago.

The EVRIMA branch also has official, and non-official servers. I don't play on player servers, so I couldn't tell you which ones don't allow PVP. There's 1 AI, and that's dryo. They spawn in randomly.

Not like Legacy AI that spawns near hungry carnivores. EVRIMA AI spawn in random locations on the map, and at different growth stages. EVRIMA AI are made up of 1 species of dinosaur, the dryo. Dryo's are also playable by players. So, make sure you aren't killing a player on one of those PVE player servers.

Currently, dryo AI may not be enough for a full server of players to survive on in EVRIMA.

Legacy has survival mechanics in place. More than EVRIMA ATM. I'm talking about the game mechanics that are not directly linked to PVP. Legacy has hostile AI, but only the velo. THe velo us only capable of killing hatchlings, and brand new utah juveniles.

EVRIMA has no hostile AI. The dryo AI were hostile at one point, but that doesn't seem to be the case, ATM/. At least in my experiences. Knowing this, without PVP in either game, you will have no killing past carnivores killing AI that pretty much never fight back.

If this sounds more like what you were after, then welcome to The Isle. Updates past the current EVRIMA update will add more non-survival mechanics to the game, and also more of a hostile AI presence on up the food chain to some degree, or another. The later is speculation on my part.

EVRIMA may end up being a more full single player/coop experience. Legacy will never change from what it is. It all depends on if EVRIMA will be completely PVP dependant, or not, in the future.

One last important pieve of information. Friendly fire isn't something a player admin can turn off. EVRIMA Official servers have it active. At the very least, you need to mind your attacks around friendly/group players.

EVRIMA is still a WIP, so what I say here will change, -and will change soon, if what we know about update 4 is accurate. The dietary system will become more robust.
look at the date you ♥♥♥♥♥♥♥♥♥

Date doesn't matter so long as they're sticking to the discussion and adding to it
Tregrenos Aug 28, 2021 @ 5:24pm 
Originally posted by (Sasori Kigaru) Refrigeraptor:
Originally posted by Maunomanly:



look at the date you ♥♥♥♥♥♥♥♥♥

Date doesn't matter so long as they're sticking to the discussion and adding to it
Adding to a topic this necroed is practically murder. :steammocking:
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Date Posted: Dec 2, 2018 @ 9:23am
Posts: 13