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报告翻译问题
Then show me pleace offivial information to the Tier of the Cera, where they say he is the same as Dilo and Utah. He is not ment to be low tier.
Dilo is the Bleeder/Utah the Damage
Allo is the Bleeder/Cera the Damage
Giga is the Bleeder/Rex the Damage
Everyone says so.
So proof your words with official information.
What you posted is associated with the progression gamemode that no longer exists. There aren't necessarily any official / defined tiers in survival, but people still label things based on their size and capability. IMO Cerato isn't considered low or medium tier, it's somewhere in between. Also, calling things bleeders and damagers / crushers is outdated terminology as well. I mean obviously some things are better with bleeding things out than others but labels like that were only really used when progression was still around because all bleeders would be in a singular tree and vice versa.
I want to see ceratosaurus become basically diet t.rex, Ceratosaurus being a wimp is a huge paleomeme.
I would be fine with cerato's current run speed if it got a lot more bulk and power to back itself up, but right now it does not, so I would say buff up it's weight to be a lot higher than it is now.
Stegosaurus was known for being an armored and strong fellow, but ceratosaurus shows good signs to being a stego killer, ceratosaurus's overall build is very similar to t.rex, the skull shape and stocky build and frame probably lead credence to this.
I came up with a unique mechanic awhile ago and I thought of making a wholly new stat called armor, it's very simply just a total damage done reducer, usually being based of the animal's appearance, ankylosaurus having the highest armor amount, though ceratosaurus has a interesting mechanic of it's bite's ignoring the armor effect. I wouldn't want to give it straight bone break since that since stunning/disabling movement isn't often fun to fight against.
Let me know if you'd want me to make a thread on potential abilities for other dinosaurs.
Anything that isn't an apex or above .9 is little more than meals on wheels. Even a total ♥♥♥♥♥♥♥ like Cerato should take down young adults.
You know what other dino makes good use of this strategy? Literally all of them. Pick one. You'll be successful when you hide. That's like saying "Hey, if you press E to eat things as Cerato, you'll live longer", and then using that as an argument to say that Cerato is in a good position.
I'd encourage you to take my previous advise, and stop with the anecdotal evidence, and take a hard look at the stats.
By your logic Juvi Utah is viable. So long as it doesn't get seen by literally anything in the game, it'll survive. But it can be ran down and flattened by ♥♥♥♥♥♥♥ Trikes.
Wanna know what makes something viable? How many encounters it can escape once spotted. How many things you can overpower as full adult vs full adult. How many things you can potentially catch and kill. THOSE are the factors that matter.
Now look at my above criteria for viability and tell me with a straight face that Ceratosaurus is viable. How many things can you escape IF YOU ARE SPOTTED? Answer: Triceratops and Diabloceratops. That's it. Only two adults that will not if they put their mind to it, run you down. Everything else can either outlast you, catch you easily in ambush or just flat out run you.
Worse still, you are also able to be killed by literally every other adult 1v1 except for Dryosaurus, Gallimimus, Pachycephalosaurus and Utahraptor. Ok. Not so bad right? Wrong. Because you cannot hunt these. No-no. They are faster than you and have more stamina. They can jump to higher ground as well. Your ambush BARELY outspeeds Pachy but lasts so short that you cannot actually catch it your brief burst of speed. Your ambush can catch Dilos, but those things literally bleed you out with 1 bite, and it isn't even a drawn out ordeal. It's over quick so unless you can kill that Dilo fast you die. Allosaurus' ambush allows it to reliably hunt all of the above except for Gallimimus... including your Cerato.
So even if we stretch things and say Ceratosaurus is a small tier like Dilo, Utah, Dryo, Galli and Pachy. Fine. But it sucks as one. You are on the menu for all the mid tier predators. Sucho. Allo. Carno. Subrex. You are also on the menu for Gigas and Trexes. And, within the small tier you also can get ♥♥♥♥♥♥ by Dilo, cannot catch Dryo, Utah or Galli if they have a single working braincell, and Pachy is the one thing you can potentially IF SKILLED catch and kill as Cerato.
All of this... for 2.5hrs of growth.
It isn't a good scavenger. It isn't a good small tier, or mid tier, or inbetween. It's not a bully. It's not a thief. It's ♥♥♥♥♥♥♥ good at nothing. NOTHING. There is nothing Ceratosaurus excels at except being aesthetic af and proving one either doesn't give a ♥♥♥♥ about how good something is or is a noob who picked a dinosaur expecting more out of it.
Want to hear what all of us on this thread, well, except that dude who wants Cerato to be Ceratorex 2.0, want?
We want what Dondi sold us. We want a bully. We want a gnarly ♥♥♥♥♥♥♥ honeybadger who, AND I QUOTE, "Could survive an Allosauurs but not really kill it". We didn't get that. We did not get something bullying Utah packs off a kill. We didn't get a good scavenger. And we CERTAINLY cannot survive an Allosaurus' 12 seconds of 44kmh nuclear accelerated death that bleeds you out with 1 bite.
What do I want for Ceratosaurus?
A ♥♥♥♥♥♥♥ mongoose crossed with a honey badger. I want my boy to be an Anti Dilo. Basically immune to bleed with god tier bleed heal and res, picture Maia bleed heal and Carno Bleed res. An amazing ambush that lets it catch the small tiers reliably. And I want it to be able to eat ALL gores, and have an absolutely amazing scent radius.
You mean getting killed in one hit from the Stego?
Either the Cerato has to get like 30-40 minutes less growth time to be a decent mid/lowtier, or make it a proper midtier and give it more bleed resistance, a bit more biteforce and a better ambush.
I mean even as a scavenger ... the only dinos you are going to scare away are Utahs. And only when the Utah is alone or maybe two of them.
Especially the bleed resistance is one of its major flaws that keep me from enjoying it. If a Dilo hits you ONCE you are dead:
a) Run away. You are slower than a Dilo though and you will die of blood loss in like a minute.
b) Attack the Dilo. Except you can't because he will just run after he hit you. Also you will die of blood loss.
c) Sit down and die.
Yesterday we were 3 Allos and fought 5 Ceras (all fully grown, we and them). We ended up killing 2 of them in the fight, 2 ran and died of blood loss and one escaped. We had like 2 people with minor to medium injuries.
Not claming this is any sort of evidence for Ceras performance, but to show you how awful the Cera is when it has to fight dinos that deal a good amount of bleed damage.
Even if it is outdated, whether bleed or more basedamage is important for the type of hunts and how to play a dino in a battle. A Dino with a good Bleed like a Dilo hunt is very different then a Utah. The one stacks his bleed and waits, the other one needs to hit the prey over and over. And you have to know these differences when you chase an apex as a Lowtier pack. So in my Oppinion is this still important and a thing.
And as long there are no official Information about the Cera right now and the Cera in the future I count him to Midtier.
True, Cera is one of the Dinos im never afraid of - Even if I play a single Utah.
Carno, Utah and Sucho are things you would think would be dependent on raw damage, but nah they bleed ♥♥♥♥ out just the same way every other ♥♥♥♥♥♥♥ carnivore barring Cerato and Trex does. Flipside, you'd think Allosaurus would actually, well, rely on killing things with it's impressive 25 base bleed, that is, until you realize it also has 300 base damage coming off 2800 weight thus actually being stronger than Cerato's 350 base damage. And Giga, again, an expected bleeder only needs bleed fighting other apexes... it has 40 base bleed and 700 base damage...
Those tiers used to actually mean something and represent your dinosaur's power... and yet, we have Survival where Dilophosaurus can kill literally anything, even with alt turn enabled, as a pack in the right circumstances, such as a forest at night (only case you should EVER fight a Giga or Diablo as Dilos). Dilos can just kill ♥♥♥♥ despite being a smaller sized creature.
I also think many new players have no idea how important weight is when it comes to dealing and taking damage. They'll just look at Ceras 350N and Suchos 350N and will think that both deal about the same damage, but Sucho dealing almost twice as much and like 5 times more bleed.
A direct confrontation looks like this:
Cera deals (2250 Cera weight / 3600 Sucho weight =) 0.625 x 350 N = 220 damage to Sucho.
Sucho deals (3600 Sucho weight / 2250 Cera weight =) 1.6 x 350 N = 560 damage to Cera.
Meaning that Cera would have to bite Sucho (3600 health) around 16 times.
Sucho killing Cera (2250 health) in around 4 bites though.
Not even considering bleed damage, which is 20 for Sucho (1.6 x 20 = 32 vs Cera) and 8 for Cera (0,625 x 8 = 5 vs Sucho).
And stll not even considering Ceras terrible bleed resistance here.
Unfortunately I couln't find the exact stats for that, but it's like really, really bad.
To their credit you really aren't making the right comparison. Suchomimus is the largest non-apex there is alongside Parasaurolophus, so I don't think there's a problem with the difference in damage being so dramatic like that.
Ceratosaurus vs Allosaurus though, a different story.
Let's discuss the claim that Ceratosaurus should be "a dinosaur that can't kill an allosaurus, but can survive it" and how that is total ♥♥♥♥♥♥♥♥ as it current stands.
In terms of power it is 0 contest. I don't know the exact damage outputs of either of them, but I have tested the combat matchup between the two.
Hits a Ceratosaurus Needs to KIll an Allosaurus - 9
Hits an Allosaurus Needs to Kill a Ceratosaurus - 6
This, combined with the allo's high bleed and ceratosaurus's absolutely ♥♥♥♥♥♥ bleed resistance, means that allosaurus has basically no difficulty walking all over cerato. The ceratosaurus's best chance at besting an allosaurus in combat is upclose fisticuffs and not letting the allosaurus bleed you out, but it also gets walked all over in that department because of allosaurus's good alt-turn and it also just plain outdamages ceratosaurus anyway. Allosaurus using the bleed out tactic against ceratosaurus is the ideal scenario to prevent excess harm to itself, but it certainly doesn't need it to win. It can easily just walk all over it and get the same end result. Ceratosaurs can hurt allosaurs at best, but in the end it is still basically garunteed death if caught.
Now, the claim is to SURVIVE an allosaurus, not kill one. I'm pretty sure in the claim's context that means in a combat sense, so it should not be this one-sided of a fight, but I'll suspend disbelief for now.
What about speed? Surely if ceratosaurus doesn't stand a chance against allosaurus in combat, then it should be able to avoid them by using its speed to escape danger right? Unfortunately ceratosaurus fails in this respect too.
To their credit, it is somewhat possible to escape allos as cerato, especially if it's raining, but for the most part you are generally ♥♥♥♥♥♥ if spotted within atleast somewhat near the vacinity of said allos. Mobility-wise, ceratosaurus and allosaurus are VERY close in terms of base speed. Ceratosaurus is only a smidge faster in a standard race. Logically, one would assume that this would give it some type of edge and allow it to escape allos, but this isn't really true. Allosaurus has much better stamina than ceratosaurus does. This, combined with the VERY small speed difference, means that in a chase the ceratosaurus will end up tiring out and get caught by the allosaurus, as the extreme small difference in speed means the allosaurus is probably still somewhat on your ass by the time you tire out, even after all that running. This does not even account the extreme ambush allosaurus has in comparison to ceratosaurus, which makes the chase for ceratosaurus even more unfair.
Because the devs don't give a sh*t about servers that disable combat's most important mechanic. Play on a server that restricts you from doing certain things or behave a certain way? Oh well. You chose to play there.
People who say something does or does not work because they play on a server that turns off Alt, stop trying to use that as a valid argument. An Austro could kill a Rex on a server with no Alt Turn. To put this into perspective, in a match up of Austro vs Dryo, the Dryo kills the Austro in 3 hits
So on a server with Alt disabled, the weakest carnivore that can do any sort of damage to an Apex can kill one. That's what you're trying to compare it to.
If Cerato needs a mechanic to be disabled to accomplish anything, that's essentially cheating, not balanced, not viable, but cheating.