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To add to that, the server lag would mirror that of Sandbox servers due to the amount of bodies, even if there was a cooldown timer for the suicide command.
The respawn button on sandbox servers doesn't drop a body, it just removes you from the world like the logout button. I don't see an issue with adding that on prog and survival with a fair 5-10 min cooldown tacked on after each use to prevent it from being spammed.
Honestly, if anything, it would PREVENT the influx of bodies. It's easy enough to just repeatedly walk off of cliffs if you REALLY want to respawn. I do it all the time on survival and near any steep drop, you can typically see 5+ rex/carno/utah bodies from previous suicides. And even if it didn't prevent the unnecessary body count, it'd still be useful for getting out of a bugged spot if you get stuck.
^
Dinosaurs also died from diseases as well. If your dino, that you worked for hours and hours to get died not due to a lack of skill or another people but because of bad luck? Would that be a good feature? No because it's a video game.Just because it's realistic doesn't mean it should be in the game.