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Bir çeviri sorunu bildirin
For anything unique, there is a trait that is unique to Herrerasaurus that isn't found in any other theropod dinosaur. Unfortunately, it's not a mechanic featured here. That feature is a flexible, hinged lower jaw that slides back and make it more difficult for prey to escape. This kind of grappling feature probably isn't going to be in the game, to make Herrera 'unique' (even though herrera is so unique, there's still debate as to whether it can be considered a theropod dinosaur).
I'mma miss Herrera being in the main game and interacting with humans. Hopefully, there will be a mod that allows a Survival mode with the other dinosaurs.
Hererras grip could be made to last much longer than others, but steps would need to be taken to avoid making it too much like a pounce, like limiting it to smaller creatures.
Having that sort of grab and hold on as long as possible mindset could make herra a nightmare for creatures of its own size range, especially if a many herras are involved. Slowing down an austro enough to prevent its escape into the water and allowing a packmate to tear into it is a terrifying prospect.
Combined with herras mobility, that might actually be too easy to play.
Oh, good! I was worried the grappling idea was scrapped a long time ago.
I feel Herrera could excel in this mechanic against prey roughly its own size or smaller. When you described how terrifying it would be, I just envisioned myself as that Austro being in that situation and that I think would be an amazing addition to the Horror aspect of the game, especially if it's used on a human.
I'm sure we can think of a way to balance it, so Herrera's gift will not be abused so easily. Perhaps there's a cost to holding on that's greater the larger the prey item is for all carnivores. With Herrera, it can be slightly more lenient to make it more specialized. Or the prey can potentially cause some damage in its struggles to pull away, but will have to do more to escape the jaws of a Herrera than it would if it had been caught by an Austro.
Or the Herrera's stats will be changed accordingly to make it not so easy to survive as them with this feature.
Although I feel this won't be enough to make it a playable character in Survival, I think it'll be fun and interesting to discuss how this mechanic can be made with Herrera. I just don't want this unique creature (with its hinged jaws just begging to be implemented in some way) to be swept under the rug and dismissed so easily as just a 'generic small carnivore'.
herrera could become a real menace, stalking larger dinosaurs just to eat their babies and escape into dense vegetation
no matter what, i think dinosaurs like herrera and austros are needed to create an interesting ecosystem with multiple layers
But then what's the point of having grapple on any of the carnivores if it's just going to be dismissed as being the same as Utah's pounce? Then how will Utah stand out if everyone can grapple prey with "almost identical outcome"? I think the main difference is that pounce is just clinging to the sides/backs of much larger prey items and they run around trying to buck you off, while grapple is more of a "hold on to keep prey from running away, trying to wrestle it to the ground whilst dealing damage" sort of thing. Both offer different hunting techniques. If Herrera is implemented with this, it can be the small carnivore that excels in this mechanic in some way, shape, or form.
Just trying to shoot out ideas, taking advantage of what the dinosaur in question has unique about it. And Herrera does have that unique feature built into it that nobody else has, and it's my opinion that we should take advantage of what nature gave us in this creature to try and figure out what we can do with it.
As do I. I know most people don't care about the Herrera because they only like the "big bad apex" or the most popular like Utah and Allo, but I myself enjoy the sheer variety this game has to offer in its selection, and my favorites are the small creatures in the game that nobody seems to care about, like Herrera and even Oro. Because where else can I play such creatures? No other game has them. To be limited to just raptors (creatures that are playable in pretty much every other "be the dino" game) as the only small carnivores is... boring to me.
I know I'll have the Sandbox and Progression mods to fall back to should that kind of variety be removed in the main game, but it's still saddens me.
But if grapple is scrapped for all the other carnivores that will be available in Survival, we can make Herrera be that one dinosaur with that ability. I myself don't see Giga as being unique in itself to justify being in Survival, but if it is going to be that one with the grapple ability, then yeah. Herrera can be the same on the smaller scale. Like Austro is the small-scale version of Spino that supposedly is being added to that mode... supposedly.
The raptors can have their pounce to make them unique; le grapple is le Herrera's forté. Jk.
But I appreciate our civil conversation about this matter; hadn't had one of those in a while. I feel this is the way to get the devs to listen to our suggestions for Herrera when it's calm and collected like this thread.
2. Austros and any dinosaur would also be extremely dangerous for humans, Herrera isn't special in this regard, not even close. Unless it had human-seeking vision then it wouldn't be better at hunting humans than an Austro would.
3. Austro and any small carnivore could be "extremely dangerous for hatchlings". Herrera isn't special and doesn't hunt hatchlings any better than an Austro.
4. Again, Herrera isn't special. It isn't and wouldn't be better at raiding nests than an Austro would unless it had some weird gimmick to find nests easier.
5. The addition of humans and the survival gamemode will give people more of a reason to play smaller creatures. Sure, there might not be too many smaller creatures playable but that doesn't mean they are going to be worthless or going to be less fun to play than a larger creature.
regarding Austro-Herrera comparison:
Saying that an Austro can do everything a Herrera can do simply isn't true. Not at all to be exact. I know some stuff will change and aquatic mechanics will boost the Austros playability but looking at the game in its current state the Austro needs some serious buffs and an entirely new trot animation to even be able to compete with the Herrera's playstyle (on land)
In fact the Austro gets so brutally outclassed by the Herrera it's not even funny...
Though it's a bit weaker Herrera has better sprint speed, better ambush speed, better stamina, much better stamina regeneration, amazing trot (Austro's trot is outright garbage), is also better at hiding because it's smaller and its damn tail doesn't stick out that much and it even has great crouch-walking-speed.
To say that they have similar playstyles is almost like saying Sucho and Carno have the same playstyle because they are about the same size...
Whenever i play Austro I usually end up hiding nonstop and try to stay away from trouble as much as possible.
Don't belive me? Go ahead and try to harras an entire herd of Apexes and kill their babies as an Austro and see what happens... you'll find yourself dead the moment they decide to chase/trot you down! The Herrera on the other hand excels at doing exactly that.