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Being easily solo'd (which, by the sound of things, is the case) is pushing it, though.
While it does make sense that bleeding large prey like sauropods rather than damage, the bleed just seemed too quick for my taste.
It would be cooler if large sauropods, could resist bleed better than small ones. Or maybe make an ADULT puertasaurus immun to bleed (from a giga of course)?. Puertasaurus is a giant sauropod, I doubt it would have any natural predators, when it reached adulthood.
But there should be a price getting to adulthood, it will take alot of time reaching adulthood. The juvenile/subadult puertasaurs got to find the adult herds, or else they will be easy prey for anything up to giganotosaurus-size. But I find it lame, that an adult puertasaurus can get rekt by a giganotosaurus, but thats just me. But since puertasaurus´ weightmass is only 49.000 (nearly 50.000 aka. 50 tons) instead of 60 - 70 tons. I could be wrong in the fact, should giganotosaurus be able to hunt an adult puerta? Maybe I just have to wait for Elder Puertasaurus to be thing?
Well Pue isn't big volume wise, it's near the size of brachi, who actually comes to Pue's chin, but they weigh a ♥♥♥♥ ton more, in fact, that's one of the big important thing about them, so you're probably right with the weight.
I'm not saying the numbers don't need tweaking, but if Puerta has a predator, Giga would be the one.
The bleed Giga does will probably be nerfed down. Like someone said, the puerta probably had no natural predators because the size it is. But since this is a hardcore horror survival game, nothing in the game you progress to should keep you 100% safe. Not saying a Giga should be able to 1v1 a pue, or even 2v1. So maybe Gigas in packs of 4-5 could take down a pue. BUT then this brings the question and cries of mega packs of gigas rampaging servers, so this needs time and thought into. Maybe there's a mechanic that is a "pack gathering" mechanic which calls all other same species on the servers to a certain location, shown by a scent trail. They all gather there and propose a hunting plan in chat, like "there's a pue down by the river" so all the gigas hunt the pue together. Once defeated the pue, the hunting mechanic will end and they must disperse each other or some consequence will happen, like the scent of their pack of 4-5 gigas will be really strong and attract a (example) hypo rex strain to their location by showing the hypo a scent to them on screen. This will discourage mega packs and only be okay for packs of 4-5 only for hunting something like a pue, then they must disperse quickly after unless they want to risk being slaughtered by a strain.
EDIT: may make this into a suggestion mechanic "hunting mechanic"