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Maybe a mammal progression system could be set up next to the dinosaurs, flying reptiles and water reptiles. Maybe start with a smaller extinct mammal and the apexs could be saber tooth, dire wolf, mammoth and indricotherium.
However, there has been absolutely no mention on the devs part. One thing people need to remember is that a Smilodon would be extremely low tier and have NO hope of taking on any large creature in the game. It would die 1 hit to Galli, if that gives people an idea of how ♥♥♥♥ it would be. The Smilodon that is as a whole "iconic", S. fatalis, was no larger than a Lion at best. Smilodon fatalis was the one who inhabited North America. Even using the largest species of "sabertooth tiger" S. populator which weighed a measly 400kg. Sure by modern terrestrial predator standards that is massive, but it would be smaller than Pachy ingame or Gallimimus.
Even worse, this small -compared to what is ingame- animal was by no means fast, contrary to popular belief. They were built to hunt prey that lacked haste and did not use their fangs in normal combat, but to sever the windpipe of pinned prey items. So it would not even have a bite attack for standard running and said weapon is only useful against certain prey types.Their claws would not be able to swipe while running forcing it to be a stationary attack. Sure give it a pounce but it would be rather slow and is by no means built to go after any of the mid game and after creatures.
Another thing to point out, all the confirmed playable creatures that are not human are reptiles. Pterosaurs are reptiles, rauisuchians are reptiles, birds are reptiles, dinosaurs are reptiles, crocodilimorphs are reptiles. Kinda odd to randomly have a synapsid be playable. None have been modelled, confirmed or anything like that. And the animator they use for development... is not specialised in working on mammals, so to speak. The devs have a small team and they'd need to hire someone entirely new JUST to add this content that they don't consider important. Adding a tree for Smilodon is in all intesive purposes, pointless.
I understand people like Smilodon, but this is not Ark. It does not add creatures just because fans want it. If it does not fall within the planned game's theme/concepts, add to gameplay in a unique way, solve a balancing issue.... It won't be added. Look at the confirmed creatures. Many are far, far from being popular. Aveceratops, Orodromeus being perfect examples. Aveceratops is being added to be the Tier 1 that will eventually lead to Triceratops. It is modelled. Orodromeus is being added to act as food for the low tier creatures and is modelled. These creatures have damn near no media exposure or popularity.
So just because Sabertooths are a fan-favorite does not give them any chance of being added.
That being said they could probably find their way into the game via mods.
lets see, being bloated for 9 months (knowing these devs 9 days), then screaming in agony as a mini version of you painstakingly gets forced out of you, causing intense noise, pain, no movement, and smell. It has no advantage over eggs gameplay-wise
What you said isn't an issue, since animals don't seem to vocalize their pain as much as we do. Watch videos of a buffalo being eaten alive by lions without so much as a peep if you don't believe me. Heck, birth wouldn't even be that painful, anyway; labor is only really painful for humans, since our babies have such large heads.
Besides, logically, an egg hatching would also take time and result in smell, but that doesn't happen in this game. What reason do we have to believe that giving birth would be any different?
Anyway, I think that the pros and cons exist both during pregnancy, and after birth. If pregnancy can just be skipped (and the "mother" just pays progression points upfront), that's an obvious advantage, but pregnant animals don't have to worry about their nest getting raided (not to mention that, again, other animals are better at being pregnant than we are).
As for after birth, things stop seeming like such a good deal; unlike hatchlings in The Isle, which can make it on their own if they must, birthlings (?) would be totally reliant on their mother for milk. The mother, meanwhile, would have to produce milk, possibly penalizing her food and water meters.
In short, advantages are in getting the ball rolling, but not in keeping it rolling.