The Isle

The Isle

Friendly Mar 5, 2017 @ 11:07am
SABERTOOTH TIGER
Hello all just curious have the devs mentioned adding the sabertooth tiger also is there anyother people that would like too see this ingame
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Showing 1-14 of 14 comments
Rain Mar 5, 2017 @ 11:20am 
I would love prehistoric mammals such as the mammoth, saber tooth tiger and indricotherium. This would add a ton of variety to the isle, and make fights interesting always. Also don't forget dire wolf.

Maybe a mammal progression system could be set up next to the dinosaurs, flying reptiles and water reptiles. Maybe start with a smaller extinct mammal and the apexs could be saber tooth, dire wolf, mammoth and indricotherium.
Friendly Mar 5, 2017 @ 11:36am 
well hopefully they add the saber would be sweet with pounce attack like the raptors and i belive they mentioned mammoth not 100 percent sure though
Why Watt Mar 5, 2017 @ 2:12pm 
They have never been officially mentioned. Only hint of such content is concept art of a mammal skull in tribal concept art for a structure.

However, there has been absolutely no mention on the devs part. One thing people need to remember is that a Smilodon would be extremely low tier and have NO hope of taking on any large creature in the game. It would die 1 hit to Galli, if that gives people an idea of how ♥♥♥♥ it would be. The Smilodon that is as a whole "iconic", S. fatalis, was no larger than a Lion at best. Smilodon fatalis was the one who inhabited North America. Even using the largest species of "sabertooth tiger" S. populator which weighed a measly 400kg. Sure by modern terrestrial predator standards that is massive, but it would be smaller than Pachy ingame or Gallimimus.

Even worse, this small -compared to what is ingame- animal was by no means fast, contrary to popular belief. They were built to hunt prey that lacked haste and did not use their fangs in normal combat, but to sever the windpipe of pinned prey items. So it would not even have a bite attack for standard running and said weapon is only useful against certain prey types.Their claws would not be able to swipe while running forcing it to be a stationary attack. Sure give it a pounce but it would be rather slow and is by no means built to go after any of the mid game and after creatures.

Another thing to point out, all the confirmed playable creatures that are not human are reptiles. Pterosaurs are reptiles, rauisuchians are reptiles, birds are reptiles, dinosaurs are reptiles, crocodilimorphs are reptiles. Kinda odd to randomly have a synapsid be playable. None have been modelled, confirmed or anything like that. And the animator they use for development... is not specialised in working on mammals, so to speak. The devs have a small team and they'd need to hire someone entirely new JUST to add this content that they don't consider important. Adding a tree for Smilodon is in all intesive purposes, pointless.

I understand people like Smilodon, but this is not Ark. It does not add creatures just because fans want it. If it does not fall within the planned game's theme/concepts, add to gameplay in a unique way, solve a balancing issue.... It won't be added. Look at the confirmed creatures. Many are far, far from being popular. Aveceratops, Orodromeus being perfect examples. Aveceratops is being added to be the Tier 1 that will eventually lead to Triceratops. It is modelled. Orodromeus is being added to act as food for the low tier creatures and is modelled. These creatures have damn near no media exposure or popularity.

So just because Sabertooths are a fan-favorite does not give them any chance of being added.
Evil Minіоn Mar 5, 2017 @ 2:39pm 
Doesn't quite fit the mesozoic/Jurassic-Park-ish theme (but so does Pelagornis which name was thrown around a few times). Prehistoric mammals - despite being prehistoric - would probably make the setting seem more "modern". I think they would deserve their own setting instead of being lumped into a "dinosaur environment".

That being said they could probably find their way into the game via mods.
Koalaballa Mar 5, 2017 @ 3:50pm 
I would love to see any form of mammals in game, even if they were only AI and not player controlled. A "sabertooth" would be fun to see, but it wouldn't be able to kill much more than a pachy or something smaller.
Jurassic Bird Mar 5, 2017 @ 6:01pm 
Saber tooth cats are definitely great, but the fact that they are completely outclassed, even by the smallest of the carnivorous dinosaur apex, the Utahraptor, not making much sense in bringing them in... Even something bigger like American lion wouldn't stand a chance in this world if it get spotted by a hungry Carno.
RagdollZombie Mar 5, 2017 @ 7:53pm 
Very unlikely that would be in the official game. Though of course, Mods could make that happen!
primobrainlet Mar 5, 2017 @ 9:02pm 
The issue is that things like wolves and mammoths would need to have heards and packs to defend or hunt with, mabey npcs to follow you around?
CJC682 Mar 5, 2017 @ 9:03pm 
I'm actually interested in what competitive value giving live birth would have over the current nesting system.
primobrainlet Mar 5, 2017 @ 9:04pm 
Originally posted by CJC682:
I'm actually interested in what competitive value giving live birth would have over the current nesting system.

lets see, being bloated for 9 months (knowing these devs 9 days), then screaming in agony as a mini version of you painstakingly gets forced out of you, causing intense noise, pain, no movement, and smell. It has no advantage over eggs gameplay-wise
CJC682 Mar 5, 2017 @ 9:36pm 
Originally posted by lonemushroom:
lets see, being bloated for 9 months (knowing these devs 9 days), then screaming in agony as a mini version of you painstakingly gets forced out of you, causing intense noise, pain, no movement, and smell. It has no advantage over eggs gameplay-wise

What you said isn't an issue, since animals don't seem to vocalize their pain as much as we do. Watch videos of a buffalo being eaten alive by lions without so much as a peep if you don't believe me. Heck, birth wouldn't even be that painful, anyway; labor is only really painful for humans, since our babies have such large heads.

Besides, logically, an egg hatching would also take time and result in smell, but that doesn't happen in this game. What reason do we have to believe that giving birth would be any different?


Anyway, I think that the pros and cons exist both during pregnancy, and after birth. If pregnancy can just be skipped (and the "mother" just pays progression points upfront), that's an obvious advantage, but pregnant animals don't have to worry about their nest getting raided (not to mention that, again, other animals are better at being pregnant than we are).

As for after birth, things stop seeming like such a good deal; unlike hatchlings in The Isle, which can make it on their own if they must, birthlings (?) would be totally reliant on their mother for milk. The mother, meanwhile, would have to produce milk, possibly penalizing her food and water meters.

In short, advantages are in getting the ball rolling, but not in keeping it rolling.
hilla007 Mar 6, 2017 @ 1:52am 
They would just be destroyed
DevilTwins Mar 6, 2017 @ 6:43am 
I don't think the saber toothed cat would be ideal for this game. It probably wouldn't even be playable. However, If your that interested in playing as Ice age creatures, there's a game coming out called Stone Rage, that i've been following for a while. And 2 of those playable creatures are the terror bird and smilodon. There's other playable creatures and tribals as well.
Last edited by DevilTwins; Mar 6, 2017 @ 6:44am
Vaporwave Spirit (Banned) Mar 6, 2017 @ 1:25pm 
THey should add terror birds since this is designed to be a horror survival game and a giant ♥♥♥♥♥♥♥ bird running torwards you is pretty scary lol
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Date Posted: Mar 5, 2017 @ 11:07am
Posts: 14