Anno 2205

Anno 2205

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Ace Mar 19, 2016 @ 5:04pm
3,000,000+ People, 177 Level, Expert mode
I just reach 3,000,000+ People, 177 Level on Expert mode. I didnt build at perfect layouts that i discover them while playing, but if i go from start again i could get mabye 200k people more, but i will not go from zero again =). I reach this in about in 102 h of playing, and Asteroid Miner app help me a lot with rare materials. I didnt see any video or image on youtube or steam community with that much people or level, so if you are in same level or higher level, please paste some images here.

Also i didnt seatle all arctics and moon space with houses, so mabye i could get around 50k more people, mabye 100k.

Some interesting facts in my game:
- i have 160 trading routs
- i produce more than 370,000 energy
- my Credit Balance:
Revenue: 5,100,000+
Expense: 4,700,000+
- almost 2,300,000 Investors
- Military level: 25

http://steamcommunity.com/sharedfiles/filedetails/?id=648683127

http://steamcommunity.com/sharedfiles/filedetails/?id=648698618
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Showing 1-15 of 15 comments
JaaxXii Mar 19, 2016 @ 7:24pm 
Wow thats pretty impressive - i never got that far...

What are you buying from world market to sustain the population, and at what cost? I dunno if there's enough room to build enough higher teir consumable products for the likes of investros, etc.

Also - are you temperate zones all self-contained (for temperate goods) or are you producing/exporting excess stock to other temperate zones? (I know Tundra/Arctic/Lunar need some of these goods too so some over production is necessary)
Cherlo Mar 19, 2016 @ 11:06pm 
That's very cool. That motivates me to try to get to 3 mil. I think you can squeeze out some more space after developing your tundra area and build tundra modules. 2X production means 1/2 space taken. I too am curious as to what you chose to import. I did some calculations to see which chains take up the most space and here's their ratios (bigger numbers mean less efficient space-wise):
organic food: 5.6
vit drink: 4.6
rejuv: 6.0
lux food: 13.7
int wear: 11.58

I was importing organic food and vit drinks, but after figuring out what takes the most space I'll start switching to lux food and int wear. The investor goods haven't gotten even close to the max of 500 so I didnt calculate their space efficiencies.
Ace Mar 20, 2016 @ 2:24am 
I settle all 4 temperate zones full of houses, but one per one of corse. For more space for food i delete then all first level houses because they give only around 20k of population. Somewhere i delete second level houses too for more space for food.
But this cant be possible if there was no Tundra's biocatalysts. that's save me a loooot of space for food.
At the begining i was buying whole luxury food from world marker, but after some updates that almost get me broke, because Ubi fix World market by increasing market prices. Back there when i revenue 2h routes, my balance jump to -700,000 (dont remember exacly number) so because of that i didnt settle one island full of houses because i started building luxury food so i had to cancel all trading routes.
I almost get broke seconf time when i deleted one road that connect port on biggest island, and i didnt see that so people start moving out and my balance jump to -1 million, after fixing road people start moving in again but so slow, that i almost lost all money and on expert mode i think you lose a game if u get broke. I hope Ubi fix this with deleating roads.

My world market roads are:
5x 500 organic food
2x 500 Rejuvenators (after tundra update i could use this 2 roads for something better than this)
2x 500 Molybdenum
1x 500 Watter

world market costs: almost 400,000

@Cherlo, yes, after tundra if you start building from scratch you could easy get 200k, 300k, 400k more people
Last edited by Ace; Mar 20, 2016 @ 2:37am
JaaxXii Mar 20, 2016 @ 10:21pm 
Thanks for the reply - im too looking at playing anno 2205 again and aspire to get 3+Million too :)
lnomsim Mar 21, 2016 @ 12:56am 
Pretty impressive, can you show us you credit balance per sector, please ?
Ace Apr 22, 2016 @ 6:48am 
Originally posted by Cherlo:
Level 179. 3.25 million

Very nice, good job m8
Cherlo Jul 30, 2016 @ 6:47am 
My old level 179 city went into a death spiral after enabling the dlcs. I've started over. Back to level 100 now. Should easily go past 179 now. Lets see how high it can go with tundra, big five and orbit....
Ace Jul 30, 2016 @ 7:41am 
Originally posted by Cherlo:
My old level 179 city went into a death spiral after enabling the dlcs. I've started over. Back to level 100 now. Should easily go past 179 now. Lets see how high it can go with tundra, big five and orbit....


Same happend to me... i came in to game and there was -600.000 ballance =)
what should i do ? -> new game =)

I will start now on full easy mode and i will try to get max population / level because i think that you cant get so high on veteran mode than easy mode.

send here some images how high you will come.

regards
Last edited by Ace; Jul 30, 2016 @ 7:41am
Ace Jul 30, 2016 @ 7:44am 
oh Cherlo, i waw it your screenshot:
http://steamcommunity.com/sharedfiles/filedetails/?id=697680260

congrats...

i will try on veteran mode too.
Veny Jul 30, 2016 @ 4:08pm 
I filled 2 biggest temperature zones but still i am only at 1,2 milion (pure income 300k per minute).
Could you post screen of your layout?
Plus a question - is it worth to fulfill all people needs for services (information, security, etc.)? It seems to me that output of service building costs more than potencial inhabitants would pay.
Ace Aug 14, 2016 @ 12:35pm 
wtf, congrats man :D gg
Cherlo Aug 19, 2016 @ 5:50pm 
wow and I was about to post that I saw someone with 220. Im only at 209. Grats Jerominator. Veny, I got the wildwater bay to 2.1 million by filling out the entire space with residential and trading floors focusing getting the trading floor bonuses maxed out by keeping the investors in their range. It looks like though now the investors stop increasing in population if there is not enough executives. I made the mistake of bulldozing buildings to compact them into one region to make space for industry and lost alot of population. If you end goal is to get the highest level then you want to fulfill all needs.
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Date Posted: Mar 19, 2016 @ 5:04pm
Posts: 15