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Traderoutes are gone in favor of spaceports, which I won't complain about either and overall I feel it's all rather well-integrated.
What I fricking hate are those RTS missions where you have to use warships. One of those cases where the game would be better if this garbage would have been just cut entirely. There is no damn law that says Anno needs combat. I'd rather have no combat at all than crappy one.
I have bypass the stage that requires combat by gaining another Corporate Level.
Only the first combat mission is forced, the rest can be played peacefully.
I haven't played Anno 2207 since I last wrote, which is when I just got an optional mission with a time limit to use the warships. Technically I can just choose not to do it, but it implies that I will not gain some very useful materials like carbon tubes and whatever the other resource was.
How does increasing the corp. level let me avoid them entirely (without missing out on the resources?). And how exactly can I play those missions peacefully - am I not simply given a bunch if warships that I have to use for clearing the map if I accept the mission?
Please view the image screenshot.
You can just choose the peaceful route and gain a corporate level to avoid the combat mission.
http://games.volume.at/wp-content/uploads/2015/11/Anno-2205-Preview2015-11-2-17-1-4.jpg
Thank you!
And yes I saw that, but you only get 10 of the special resource, whereas if you do the military mission thoroughly on a higher difficulty you often get 100+ of the resource. Now that I can pick higher difficulties and it's no longer a completely brain-dead excercise I actually don't mind as much as in the beginning.