Trackmania Turbo

Trackmania Turbo

Septic Mar 25, 2016 @ 8:13am
Worst TM editor ever?
Is it just me or is the editor overcomplicated and anything other than user friendly? It kinda seems that they dont want the community to build maps/tracks for the game anymore. So would be nice if they would add a "classic builder mode" instead of all this prebuild stuff.
< >
Showing 1-11 of 11 comments
Moox Mar 25, 2016 @ 8:16am 
There is a classic bulding mode, go to the upper right corner settings with your mouse.
Septic Mar 25, 2016 @ 8:20am 
Originally posted by MooX:
There is a classic bulding mode, go to the upper right corner settings with your mouse.

You are kidding me right?
Noshire Mar 25, 2016 @ 8:22am 
Just tested. It's true. It's hidden in that weird invisible ninja drop-down bar on the top, on the "gear" icon. This game...
TMarc Mar 25, 2016 @ 8:33am 
You have to see that Turbo was conceived for consoles, with the typical controller.
Coming from PC with mouse and keyboard, any other editor than the "classic editor" is simply unusable for most Trackmaniacs. But it is perhaps only a matter of habit ;)
Septic Mar 26, 2016 @ 2:35am 
Thx a ton Moox but overall the editor is a giant step back from previous TM editors, been trying to Validate a track and give it a name(save as) but to no awail, everytime it just tells me to validate the track over and over but when i look in my tracks, no tracks have been validated. Maybe its just me who is doing something completly wrong(100% possible;).

It just seems so overly complicated and why they choose to "hide" classic build mode like that is beyond me and if you choose to use classic then all the prebuild stuff is not there, wtf? I really hope that they will take a look at the editor/s and rework some things and maybe simplify the whole validation of tracks and naming.
MONZUN Mar 26, 2016 @ 2:39am 
Originally posted by Septic:
It just seems so overly complicated and why they choose to "hide" classic build mode like that is beyond me

i think i know why.. because tmt was designed as a console game where there can't be stuff like a dropdown menue because the consoles don't have the right input devices to access such a menue. therefore everything easily reachable is designed for gamepad use and the dropdown bar is just an addition to the pc version.

i would love to see this dropdown bar removed completely because its very counter-intuitive and as we all see most ppl don't even notice it. best would have been to include all the stuff from the dropdown bar into the games menue system but they didn'T do it because on console theres no need for the extra stuff from the dropdown bar
Septic Mar 26, 2016 @ 2:55am 
Originally posted by mOnzun:
Originally posted by Septic:
It just seems so overly complicated and why they choose to "hide" classic build mode like that is beyond me

i think i know why.. because tmt was designed as a console game where there can't be stuff like a dropdown menue because the consoles don't have the right input devices to access such a menue. therefore everything easily reachable is designed for gamepad use and the dropdown bar is just an addition to the pc version.

i would love to see this dropdown bar removed completely because its very counter-intuitive and as we all see most ppl don't even notice it. best would have been to include all the stuff from the dropdown bar into the games menue system but they didn'T do it because on console theres no need for the extra stuff from the dropdown bar

Yeah seems to be the "issue" :) but why the devs dident just let ppl choose if they wanted to use classic or the the new and "cough" improved editor is a wierd choice imo, ah well i guess its something i/ppl will have to deal with.
Schmittfeuer Mar 26, 2016 @ 3:41am 
Originally posted by Septic:
Originally posted by mOnzun:

i think i know why.. because tmt was designed as a console game where there can't be stuff like a dropdown menue because the consoles don't have the right input devices to access such a menue. therefore everything easily reachable is designed for gamepad use and the dropdown bar is just an addition to the pc version.

i would love to see this dropdown bar removed completely because its very counter-intuitive and as we all see most ppl don't even notice it. best would have been to include all the stuff from the dropdown bar into the games menue system but they didn'T do it because on console theres no need for the extra stuff from the dropdown bar

Yeah seems to be the "issue" :) but why the devs dident just let ppl choose if they wanted to use classic or the the new and "cough" improved editor is a wierd choice imo, ah well i guess its something i/ppl will have to deal with.
But you do have the choice, it's just in the PC menu that they tacked on a bit hastily.
Septic Mar 26, 2016 @ 4:03am 
Originally posted by Schmittfeuer:
Originally posted by Septic:

Yeah seems to be the "issue" :) but why the devs dident just let ppl choose if they wanted to use classic or the the new and "cough" improved editor is a wierd choice imo, ah well i guess its something i/ppl will have to deal with.
But you do have the choice, it's just in the PC menu that they tacked on a bit hastily.

That is 100% true but why "hide" it?
IImayneII Mar 26, 2016 @ 4:26am 
I think the fact you can't even name your tracks shows how much effort they put in the editor. Who even descided that was a good idea?
Septic Mar 27, 2016 @ 12:32am 
Little update.

Been fiddling abit with the validation system and how to get the tracks saved, all it seems we are able to do atm are validate the track then save(dont hit "Save As" will prompt you to validate the track in a loop), have not been able to figure out how to name tracks yet, so if anyone out there might have an idea would be greatly appriciated :)
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Mar 25, 2016 @ 8:13am
Posts: 11